Garchomp#140
New Member
This is a little G&G deck that I thought of....
here it is!
POKEMON 20
1 Gardevoir Lv.X SW
2 Gardevoir SW
1 Gardevoir PL
2 Gallade SW
2 Kirlia SW
4 Ralts RR
2 Baltoy GE
2 Claydol GE
1 Uxie LA
1 Azelf LA
2 Unown G GE
TRAINERS/SUPPORTERS/STADIUMS 28
2 Expert Belt
2 Warp Point
4 Rare Candy
2 Time-Space Distortion
2 Night Maintenance
1 Luxury Ball
3 Roseanne's Research
3 Bebe's Search
1 Premier Ball
2 Looker's Investigation
2 Broken Time-Space
4 Super Scoop Up
ENERGY 12
3 Upper Energy
5 Psychic Energy
2 Fighting Energy
2 Call Energy
STRATEGY: If you played G&G when it was originally a beast, you would mainly know the strategy, but for those of you who didn't, this is what you do: Gallade is your main attacker. You use Upper Energy when you are behind on prizes to catch up in the game, and Expert Belt makes both Gallade AND Gardevoir BEAST. It lets you hit with Power Lock for 80, and Psychic Cut for 80, without having to flip over any prizes. You use Telepass to use your opponent's supporters (Charon's Choice, LOL),
and try to win the game. Gengar might be hard because of Fainting Spell, but you can still try to use Bring Down to knock it out.
Hope You Like It,
Garchomp#140
here it is!
POKEMON 20
1 Gardevoir Lv.X SW
2 Gardevoir SW
1 Gardevoir PL
2 Gallade SW
2 Kirlia SW
4 Ralts RR
2 Baltoy GE
2 Claydol GE
1 Uxie LA
1 Azelf LA
2 Unown G GE
TRAINERS/SUPPORTERS/STADIUMS 28
2 Expert Belt
2 Warp Point
4 Rare Candy
2 Time-Space Distortion
2 Night Maintenance
1 Luxury Ball
3 Roseanne's Research
3 Bebe's Search
1 Premier Ball
2 Looker's Investigation
2 Broken Time-Space
4 Super Scoop Up
ENERGY 12
3 Upper Energy
5 Psychic Energy
2 Fighting Energy
2 Call Energy
STRATEGY: If you played G&G when it was originally a beast, you would mainly know the strategy, but for those of you who didn't, this is what you do: Gallade is your main attacker. You use Upper Energy when you are behind on prizes to catch up in the game, and Expert Belt makes both Gallade AND Gardevoir BEAST. It lets you hit with Power Lock for 80, and Psychic Cut for 80, without having to flip over any prizes. You use Telepass to use your opponent's supporters (Charon's Choice, LOL),
and try to win the game. Gengar might be hard because of Fainting Spell, but you can still try to use Bring Down to knock it out.
Hope You Like It,
Garchomp#140
Last edited: