ApachePrime
New Member
Rainbow Burmy
I Really like how this deck plays, very fast and easy to get going. The Trainers really need some help, and once MD comes out I'll be switching in some Special Energies. At the moment this is kind of my secondary deck, but it works really well. I've been trying to get Mothim out first, and build up something on my bench, even just a regular burmy. Mothim has free retreat, so I can use his free attack early and then switch for a quick 60 damage from a Burmy with one energy attached. Please let me know what you guys think I should change. I'd really like to play this deck more. Also, please point out weak spots in this deck, other than fire weakness, because I'm well aware of that one.
8 grass energy
5 metal energy
8 fighting energy
1 holon's castform
3-2 trash cloak
3 unown G
4-4 sand cloak
3-2 plant cloak
2 mothim
2 switch
4 bebe's
2 rowan
2 rosannes
1 felicitys
1 warp point
1 mars
1 night maintenence
1 bill's maintenence
I Really like how this deck plays, very fast and easy to get going. The Trainers really need some help, and once MD comes out I'll be switching in some Special Energies. At the moment this is kind of my secondary deck, but it works really well. I've been trying to get Mothim out first, and build up something on my bench, even just a regular burmy. Mothim has free retreat, so I can use his free attack early and then switch for a quick 60 damage from a Burmy with one energy attached. Please let me know what you guys think I should change. I'd really like to play this deck more. Also, please point out weak spots in this deck, other than fire weakness, because I'm well aware of that one.
8 grass energy
5 metal energy
8 fighting energy
1 holon's castform
3-2 trash cloak
3 unown G
4-4 sand cloak
3-2 plant cloak
2 mothim
2 switch
4 bebe's
2 rowan
2 rosannes
1 felicitys
1 warp point
1 mars
1 night maintenence
1 bill's maintenence