Pokémon TCG: Sword and Shield—Brilliant Stars

Alan's Competitve Pokemon Set

Alann

New Member
Sup Guys. I felt like making up some cards and i decided it'd be pretty fun to make it where the cards where actually playable. I tried to make everything somewhat playable without overdoing it. Let me know what you think!

Set 1-
(Holo) Rares

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Darkrai - Basic - HP 90 :dark:

:Ability- Dark Descent:
Once during your turn, when you play this Pokemon from your hand onto your bench, you may attach up to 3:dark: energy from your discard pile to this Pokemon.

:dark::dark::colorless: Black Abyss - 60
The defending Pokemon can't retreat during your opponent's next turn.

W:fighting:x2 R:psychic:-20 Retreat
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Gliscor - Stage 1 (from gligar) - HP 90 :fighting:

:Ability - Speed Fang
Once during your turn, before you attack, you may put 1 damage counter on one of your opponent's benched Pokemon. You can't use more than one Speed Fang ability per turn.

:colorless::colorless: U- Turn - 40
Switch this Pokemon with one of your benched Pokemon.

W:water:x2 R:fighting:-20 Retreat:colorless:
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Regice - Basic - HP 100 :water:

:water: Energy Freeze - 10
Discard an energy card from the defending Pokemon.

:water::colorless: Snowfall - 20
Does 10 damage to each of your opponent's benched Pokemon (Dont apply weakness and resistance to benched Pokemon.)

W:metal:x2 R: Retreat:colorless::colorless::colorless:
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Beedrill - Stage 2 (from Kakuna) - HP 80 :grass:

:grass: Mega Swarm - 30x
Does 30 damage times the number of Stage 2 Pokemon in play (both yours and your opponent's.)

:grass::colorless: Double Jab - 30

W:psychic:x2 R:fighting:-20 Retreat
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Nidoking - Stage 2 (from Nidorino) - HP 130 :fighting:

:fighting::colorless: Revenge - 30+
If one of your Pokemon were knocked out during your opponent's last turn, this attack does 20 more damage.

:fighting::fighting::colorless: Brutal Horn - 40+
Flip a coin. If heads, this attack does 20 more damage.

W:fighting:x2 R:lightning:-20 Retreat:colorless::colorless::colorless:
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Jirachi - Basic - HP 70 :metal:

:Ability- Wish Upon A Star
Once during your turn, before you attack, you may discard your hand and draw 5 cards.

:colorless::colorless:Starstorm - 40

W:fire:x2 R Retreat:colorless:
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Yanmega - Stage 1 (From Yanma) - HP 90 :grass:

:Ability- Sharpshooting
if the defending Pokemon is a basic Pokemon, this Pokemon's attacks do 20 more damage to the active Pokemon.

:colorless::colorless: Sonic Wave - 30
This attack does 10 damage to one of your opponent's benched Pokemon (Don't apply weakness and resistance to benched Pokemon.)

:grass::colorless::colorless: Double Buzz - 30
This attack does 20 damage to one of your opponent's benched Stage 1 or Stage 2 Pokemon. (Don't apply weakness and resistance to benched Pokemon.)

W:lightning:x2 R Retreat:colorless:
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Giratina - Basic - HP 100 :psychic:

:Ability- Ominous Wind
Once during your turn, before you attack, you may look at your opponent's hand. If you do, put 1 damage counter on this Pokemon.

:psychic::colorless::colorless: Hide in Shadows - 50
Shuffle this Pokemon and all cards attached to it into your deck.

W:dark: R Retreat:colorless::colorless:
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Registeel - Basic - HP 100 :metal:

:metal: Iron Grip - 10
Your opponent can't play any trainer cards during their next turn.

:metal::colorless: Linear Attack
Choose one of your opponent's Pokemon. This attack does 30 damage to that Pokemon. (Don't apply weakness and resistance to benched Pokemon.)

W:fire:x2 R:psychic:-20 Retreat:colorless::colorless::colorless:
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Electivire - Stage 1 (evolves from Electabuzz) - HP 110 :lightning:

:Ability- Conductivity
When your opponent attaches an energy card from their hand to one of their Pokemon, put 1 damage counter on that Pokemon. You can't apply more than 1 Conductivity ability at a time.

:lightning::colorless::colorless: Thunderpunch - 50+
Flip a coin, if heads, this attack does 10 more damage.

W:fighting:x2 R:metal:-20 Retreat:colorless::colorless:
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Heatran - Basic - HP 90 :fire:

:fire: Magma - 20
Does 10 damage to one of your benched Pokemon (Don't apply weakness or resistance to benched Pokemon)

:fire::colorless::colorless: Lava Plume - 50
Does 10 damage to each :grass: Pokemon in play (Don't apply weakness or resistance to benched Pokemon.)

W:water:x2 R:grass:-20 Retreat:colorless::colorless::colorless:
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Regirock - Basic - HP 100 :fighting:
:fighting: Megapunch - 10
Switch the defending Pokemon with one of your opponent's benched Pokemon.

:fighting::colorless: Spread Beam
Does 10 damage to each of your opponent's Pokemon with damage counters on them. (Don't apply weakness or resistance to benched Pokemon.)

W:grass:x2 R Retreat:colorless::colorless::colorless:
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Volcarona - Stage 1 (from Larvesta) - HP 100 :fire:

:colorless: Quiver Dance
Search your deck for up to 2 basic energy and attach them to this Pokemon. Shuffle your deck afterwards.

:colorless::colorless::colorless: Ancientpower - 30+
Does 10 more damage for each basic energy attached to this Pokemon.

W:water:x2 R Retreat:colorless::colorless:
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Sharpedo - Stage 1 (from Carvanah) - HP 90 :dark:

:Ability- Night Vision
When this Pokemon attacks, you may chose to attack one of your opponent's benched Pokemon instead of the active Pokemon. (Don't apply weakness or resistance to benched Pokemon.)

:dark::dark::colorless::colorless: Giga Bite - 70
Discard a :dark: energy from this Pokemon.

W:lightning:x2 R Retreat
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Zapdos - Basic - HP 80 :lightning:

:Ability- Stormshaper
Once during your turn, when you put this Pokemon from your hand onto your Bench, you may move as many Energy cards attached to your Pokémon as you like to any of your other Pokémon.
:lightning::colorless: Drill Peck - 30

W R:fighting:-20 Retreat :colorless:

$$$$
Uncommons (Pkmn)
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Gligar - Basic - HP 60 :fighting:

:fighting: Bite - 10

W:water:x2 R:fighting:-20 Retreat:colorless:
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Kakuna - Stage 1 (from Weedle) - HP 50 :grass:

:Ability- Hard Shell
Damage done to this Pokemon is reduced by 30 (after applying weakness and Resistance.)

:colorless: Tackle - 10

W:fire:x2 R Retreat:colorless:
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Nidorino - Stage 1 (from Nidoran M) - HP 70 :grass:

:colorless: Horn Attack -20

:grass::grass::colorless: Reckless Charge - 40
This Pokemon does 10 damage to itself.

W:psychic:x2 R Retreat:colorless:
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Electabuzz - Basic - HP 60 :lightning:

:lightning: Thundershock - 10
Flip a coin. If heads, the defending Pokemon is now Paralyzed.
:lightning::colorless: Quick Attack - 20+
Flip a coin. If heads, this attack does 10 more damage.

W:fighting:x2 R:metal:-20 Retreat:colorless:
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Slowbro - Stage 1(from Slowpoke) - HP 80 :psychic:
:Ability- Contagious Yawn
If either player plays a supporter card during their turn, that player can't play a supporter card during their next turn.

:psychic::colorless: Mind Bend - 20+
Does 20 more damage for each supporter in your discard pile. You can't add more than 40 damage in this way.

W:lightning:x2 R Retreat:colorless::colorless::colorless::colorless:

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Common
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Yanma - Basic - HP 60 :grass:

:grass: Bug Buzz - 10

W:fire:x2 R Retreat :colorless:
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Weedle - Basic - HP 40 :grass:

:colorless: Poison Sting - 10
Flip a coin. If heads, the defending Pokemon is now poisoned.

W:fire:x2 R Retreat:colorless:
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Larvesta - Basic - HP 60 :fire:

:fire: Ember - 10

W:water:x2 R Retreat:colorless:
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Slowpoke -Basic - HP 50 :water:

:water::water: Tail Slap - 20

W:lightning: R Retreat:colorless::colorless:
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Carvanah - Basic - HP 50 :water:

:water::water: Splash Bite - 20

W:lightning:x2 R Retreat:colorless:
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Nidoran M - Basic - HP 50 :grass:

:colorless: Tackle - 10

W:psychic: R Retreat:colorless:

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Trainers
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Switch
SSU
PlusPower
Energy Switch
Pkmn Communication
Rare Candy
Dual Ball
Pkmn Reversal
Energy Retrieval 2 - Chose either 2 basic energy or 1 special energy from your discard pile and put it in your hand
Luxury Ball
Super Rod
Ultra Ball
Prof. Elm's training method
PONT
Interviewer's Questions
Bill
Bebe's Search
Wally's Personal Training

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Special Energy
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DCE
Rainbow
 
Last edited:
if i were u, i'd call energy retrieval 2 Special Energy Retrieval. Because they're coming out with a Super Energy Retrieval. Yours could be in-between!
 
Nidoking is far too weak compared to Terrakion, why use him over a Basic that has the same HP, does more damage and is easier to play?
 
I probably should have mentioned these cards are meant to play against each other.
the sets I've come up with are:

Pokemon TCG: VS Power : based on pokemon that have been powerful or related to powerful pokemon from current and past metas.

next is VS Dragon. featuring many dragon types and other stuff.

last is VS Time Space. based on Palkia and Dialga and similar themed pokemon
 
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