Bolt
New Member
I built it because Armaldo looks really strong. I playtested the deck a bunch of times today at league, and I lost more matches than I'd have liked...mainly because I only ran one Magnetic Storm. I've since then fixed that problem, by going from 4 Cave/1 Storm to 2 Cave/3 Storm. ZRE's been a tough matchup later in the game, when they play a Battle Frontier, and then Admin my hand to 1/2 cards, forcing me to topdeck a stadium to win. I built this deck with speed in mind, I can usually get an Armaldo or three out by turn three or four via Jirachi, Pidgeot, Anorith and my plethora of drawing cards.
The issues I have with this current decklist are...
-I'd like to possibly add an ATM Rock, for either Pidgeot or Anorith to use when my opponent starts going crazy with Rare Candy when they know it's Armaldo.
-Four Armaldo ex helped me in every match today, I got all of them out most of the time. When one gets heavily damaged, I can switch to another non damaged one without giving up a prize, one of the reasons why I have both Switch and Warp Point (the other being the ability to better manipulate Jirachi).
-POW! Hand Extension might come in handy in this deck too, I'm not sure...the Switch/Warp Point combo worked pretty nicely for me.
Pokemon - 20
4 Anorith
4 Armaldo ex
4 Jirachi
3 Pidgey
2 Pidgeotto
3 Pidgeot
Energy - 13
3 Holon's Magneton
3 React Energy
6 Fighting Energy
1 Boost Energy
Trainers - 27
4 Rocket's Admin
3 Professor Elm's Training Method
3 Celio's Network
2 Steven's Advice
4 Rare Candy
3 Claw Fossil
1 Holon Farmer
1 Switch
1 Warp Point
3 Magnetic Storm
2 Strange Cave
It feels like my main problem today was my lack of Magnetic Storm, and I've addressed that in this list, but if anyone could offer any other suggestions for making this deck better, I'd appreciate it. Thanks.
The issues I have with this current decklist are...
-I'd like to possibly add an ATM Rock, for either Pidgeot or Anorith to use when my opponent starts going crazy with Rare Candy when they know it's Armaldo.
-Four Armaldo ex helped me in every match today, I got all of them out most of the time. When one gets heavily damaged, I can switch to another non damaged one without giving up a prize, one of the reasons why I have both Switch and Warp Point (the other being the ability to better manipulate Jirachi).
-POW! Hand Extension might come in handy in this deck too, I'm not sure...the Switch/Warp Point combo worked pretty nicely for me.
Pokemon - 20
4 Anorith
4 Armaldo ex
4 Jirachi
3 Pidgey
2 Pidgeotto
3 Pidgeot
Energy - 13
3 Holon's Magneton
3 React Energy
6 Fighting Energy
1 Boost Energy
Trainers - 27
4 Rocket's Admin
3 Professor Elm's Training Method
3 Celio's Network
2 Steven's Advice
4 Rare Candy
3 Claw Fossil
1 Holon Farmer
1 Switch
1 Warp Point
3 Magnetic Storm
2 Strange Cave
It feels like my main problem today was my lack of Magnetic Storm, and I've addressed that in this list, but if anyone could offer any other suggestions for making this deck better, I'd appreciate it. Thanks.