Pokémon TCG: Sword and Shield—Brilliant Stars

Arceus

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chee

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4 Arceus Lv. X
4 Colorless Arceus
2 Fire Arceus
2 Dark Arceus
2 Water Arceus
1 Psychic Arceus
1 Fightning Arceus
1 Grass Arceus
1 Unown Q
1 Electric Arceus

3 Pokemon Collector
2 Bebe's Search
3 Copycat
3 Professor Oaks New Theory
4 Beginning Door
2 Energy Exchanger
4 Ultimate Zone
2 Expert Belt
1 Judge

4 Double Colorless Energy
4 Rainbow Energy
3 Fire Energy
2 Water Energy
2 Dark Energy
1 Grass Energy
1 Fighting Energy

Try and open with Colorless Arceus and fill up the bench to use Ripple Swell to abuse your energy. Beginning Door and Collector to fill the bench. Ultimate Allows you to move energies around. Level up to Arceus Lv. X to exploit the weakness of the deck your facing.
 
Have you looked at the Arceus article on the homepage, there was an in-depth explanation to how to achieve success with this deck
 
4 Arceus Lv. X
4 Colorless Arceus
2 Fire Arceus
2 Dark Arceus
2 Water Arceus
1 Psychic Arceus
1 Fightning Arceus
1 Grass Arceus
1 Unown Q
1 Electric Arceus

3 Pokemon Collector
2 Bebe's Search
3 Copycat
3 Professor Oaks New Theory
4 Beginning Door
2 Energy Exchanger
4 Ultimate Zone
2 Expert Belt
1 Judge

4 Double Colorless Energy
4 Rainbow Energy
3 Fire Energy
2 Water Energy
2 Dark Energy
1 Grass Energy
1 Fighting Energy

Try and open with Colorless Arceus and fill up the bench to use Ripple Swell to abuse your energy. Beginning Door and Collector to fill the bench. Ultimate Allows you to move energies around. Level up to Arceus Lv. X to exploit the weakness of the deck your facing.

2-1 Uxie is missing. I know you need space on your bench, but it helps in moments your deck doesnt work as you imagine. Why Bebe's if you can use Collector and search up to 3 Pokemon (you got just basic pokes). Try 4 Collector then. Energy Exchanger is very important in your list, I'd add one AT LEAST, if you are an open-minded guy you may use 4. Take out the Copycat and add a Judge. About the Arceus LvX, which one/ones are you using? I'd consider the two poke-body one (x2), #96 and #95. You don't have a Mewtwo LvX tech, but I don't know where you can fit a tech in there. (maybe 1-1 Honchkrow SV), but I won't change it.

After All:
+2/1 Uxie LvX
+1 Poke Collector
+1 Energy Exchanger (+2 if you want *SHOULD*)
+1 Judge
-2 Bebe's Search
-3 CopyCat
-1 PONT (The only one I found replaceable)

If you do want to use 4 Energy Exchanger I'd take out a Ultimate Zone. Good luck, dude! :D
 
2-1 Uxie is missing. I know you need space on your bench, but it helps in moments your deck doesnt work as you imagine. Why Bebe's if you can use Collector and search up to 3 Pokemon (you got just basic pokes). Try 4 Collector then. Energy Exchanger is very important in your list, I'd add one AT LEAST, if you are an open-minded guy you may use 4. Take out the Copycat and add a Judge. About the Arceus LvX, which one/ones are you using? I'd consider the two poke-body one (x2), #96 and #95. You don't have a Mewtwo LvX tech, but I don't know where you can fit a tech in there. (maybe 1-1 Honchkrow SV), but I won't change it.

After All:
+2/1 Uxie LvX
+1 Poke Collector
+1 Energy Exchanger (+2 if you want *SHOULD*)
+1 Judge
-2 Bebe's Search
-3 CopyCat
-1 PONT (The only one I found replaceable)

If you do want to use 4 Energy Exchanger I'd take out a Ultimate Zone. Good luck, dude! :D

Dont listen to anything he just said.....except for the collector. Uxie is pointless in here. You already have a Mewtwo counter in the Water Arceus, and I would recommend dropping your 2 energy exchanger and 1 Rainbow energy for 3 Great Balls. Also, drop your 2 Bebes and 1 Copycat for 3 Judges. Then, Take out another Copycat for the fourth Collector.

So, the changes would be:

-2 Energy Exchanger
-1 Rainbow
-2 Bebes
-2 Copycat

+3 Great Ball
+3 Judge
+1 Collector
 
2-1 Uxie is missing. I know you need space on your bench, but it helps in moments your deck doesnt work as you imagine. Why Bebe's if you can use Collector and search up to 3 Pokemon (you got just basic pokes). Try 4 Collector then. Energy Exchanger is very important in your list, I'd add one AT LEAST, if you are an open-minded guy you may use 4. Take out the Copycat and add a Judge. About the Arceus LvX, which one/ones are you using? I'd consider the two poke-body one (x2), #96 and #95. You don't have a Mewtwo LvX tech, but I don't know where you can fit a tech in there. (maybe 1-1 Honchkrow SV), but I won't change it.

After All:
+2/1 Uxie LvX
+1 Poke Collector
+1 Energy Exchanger (+2 if you want *SHOULD*)
+1 Judge
-2 Bebe's Search
-3 CopyCat
-1 PONT (The only one I found replaceable)

If you do want to use 4 Energy Exchanger I'd take out a Ultimate Zone. Good luck, dude! :D

take out an Ultimate Zone?
Uxie in Arceus.
"SHOULD" add 2+ Energy Exchanger

uhm.. fail?

Mewtwo tech is psychic arceus leveled up and use the water arceus's attack.
Try and get another E-belt.
Obviously the Lv. X is Omniscent.
 
2-1 Uxie is missing. I know you need space on your bench, but it helps in moments your deck doesnt work as you imagine. Why Bebe's if you can use Collector and search up to 3 Pokemon (you got just basic pokes). Try 4 Collector then. Energy Exchanger is very important in your list, I'd add one AT LEAST, if you are an open-minded guy you may use 4. Take out the Copycat and add a Judge. About the Arceus LvX, which one/ones are you using? I'd consider the two poke-body one (x2), #96 and #95. You don't have a Mewtwo LvX tech, but I don't know where you can fit a tech in there. (maybe 1-1 Honchkrow SV), but I won't change it.

After All:
+2/1 Uxie LvX
+1 Poke Collector
+1 Energy Exchanger (+2 if you want *SHOULD*)
+1 Judge
-2 Bebe's Search
-3 CopyCat
-1 PONT (The only one I found replaceable)

If you do want to use 4 Energy Exchanger I'd take out a Ultimate Zone. Good luck, dude! :D

I don't even play/like arceus and i know those are horrible suggestions.
 
The Energy is the same as my list except I run 3 water, 2 fire, and no grass or fighting. You only need 7-8 basic energy. I don't think Energy Exchanger is needed. 4 Collector is a must, as is 2-3 Judge. Bebe is waste of space. I also think you need more Arceus, I have 17 basic Arceus/4 LV.X in my list and I am very pleased with its consistency. Also try Pokedex, its worked great for me in testing.
 
You butchered my list. :/

PKMN:20
4 Arceus Lv.X (Omniscient)
4 Colorless Arceus
2 Fire Arceus
2 Dark Arceus
2 Water Arceus
1 Psychic Arceus
1 Electric Arceus
1 Grass Arceus
1 Fighting Arceus
1 Unown Q
1 Uxie

T/S/S:24
4 Pokemon Collector
2 Bebe's Search
4 Copycat
3 Cynthia
1 Palmer
4 Beginning Door
2 Belt
4 Ultimate Zone

NRG:16
4 DCE
4 Rainbow
3 Fire
2 Dark
2 Water
1 Grass
 
i had no idea how to build this deck so i looked at the article on here, sixprizes, and 2 the lists u posted. i put the list together after taking what i liked out of all of them.

how do you guys think arceus will do once gengar prime comes out?
 
pretty well, Dark arceus and fire's attack will handle Gengar.

it would be a close match, because Arcues usually has pokemon in there hands..
 
Me and my friend have put together a Arceus deck in the past, we run it a bit differently, but here's a couple of suggestions.

+1 Lucario GL [This card saves your match up with Machamp and Gyrados, can't tell you how much a x2 weakness makes a difference, especially since you're trying to abuse it.]
-1 Copycat? [Four is a bit much eh?]
+2 Cyrus's Conspiracy [Personally, it's worth the turn to increase the odds of pulling a collector, and if it's late game, then increases the odds of pulling a copy cat. Plus an extra energy is always a bonus.]
-2 Bebe's Search [You don't really need this anyways.]
+1 Expert Belt [Need it for consistency IMO]
-1 Cynthia's (feelings? or guidance?) [If it's feelings then you don't need that much hand refresh anyways, and if it's guidance, then cyrus's will help you find the one you lost anyways]
+1 Premier Ball/Fisherman/Pokemon Rescue? [Premier Can Search and Recover, Fisherman/Rescue can throw cards directly back into your hand. Not sure what you could take out, but could be considered]
+1 Psychic/Electric/Fighting Energy [They are ripple swell compatible.]
-1 DCE/-2 Rainbow [You can't search for it with Ripple Swell, but they are nice.]
-1 Ripple Swell/Lv.X [Personal preference on this, don't think you need 4 of each, but it's completely up to what you think. Either way would work, but if you need space, I wouldn't be too concerned about taking one of these out (starting with the lv. x)

Thanks,

~Caleb
 
uxie is mostly used for a counter to fainting spell lol. its never dropped til a gengar is at 90 damage (at least, thats how I would use it)
 
I for one support the use of Looker's Investigation. Several people (myself included) prefer the advantages of choosing how many cards to draw in case they ARE facing something like Vilegar (or soon, Gengar Prime). It boggles the mind why people play PONT (I suppose since it was popularized by Yuta, but that extra card doesn't outweigh the benefits of scouting your opponent's hand and choosing how much you want to draw in my opinion).
 
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