BAR deck for states... fix needed ASAP

Discussion in 'Deck Help and Strategy' started by Misdreavus, Apr 11, 2004.

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  1. Misdreavus

    Misdreavus Member

    Here is my new BAR deck for states. I need some help with it.

    4x Torchic (Dragon)
    1x Combusken (R/S)
    3x Blaziken (R/S holo... obviously)
    1x Blaziken ex
    2x Skitty (SS)
    2x Delcatty (holo)
    2x Mareep (DR)
    2x Amphy (EXP)
    2x Rayquaza ex
    4x Dunsparce (SS)

    4x Oracle
    4x POR
    4x TV Reporter
    4x Rare Candy
    3x Warp Point
    1x Town Voulenteers

    11x Fire
    6x Lightning

    It runs OK but has slow starts and difficulty getting Amphy out. I know that I need another Combusken but I don't know what to take out for it. I was thinking to take out a Fire energy but there is not enough of them for me as it is. My friend is telling me to take out the Oracle and just "blind draw" and to replace the Amphy line for the Aqua's Manectric line since it does not require Rare Candy. Should I do either of these? I am strongly considering the Manectric if I can get another one of them because I have trouble getting Amphy out with Rare Candies. I like Energy Connect a lot better than Aqua Switch but Manectric usually comes out a lot easier. Which line should I go with? If I keep Amphy, do I need a tech Amphy ex for Swampert/ex decks? I never have room for him on the bench as it is. What do you all think? Thanks a lot.
  2. Pablo

    Pablo New Member

    -2 lightning
    -1 warp point

    +1 flaffy
    +1 fire nrgy
    +1 nurse

    6 lightning aren't needed, ray only needs one, and ull rarely find urself attacking with ampharos, nurse is nice in any deck with nrgy movement manipulation

  3. GrandmaJoner

    GrandmaJoner Active Member

    Change the torchic to the one with singe, because youll rarely pump up a torchic for 2 turns. First turn burn could be really annoying. Also, -1 Tv reporter, -1 warp point, -4 lightning energy, +2 multi energy, +2 desert shaman, +1 copyca, +1 flaafy
  4. Dark Sneasel

    Dark Sneasel New Member

    I think you should just play grass or metal, LOL

    Play 12 fire 4 lightning
    add combusken
    And if you want to use the magnetric i'll let you borrow one that day.
    Just pm me
    Last edited: Apr 11, 2004
  5. Hero

    Hero New Member

    As Joner said, go with Singe Torhic, they're annoying + first turn atk

    -1 warp point
    +1 flaafy
    -3 lightning
    +2 multi
    +1 fire

    this is good but optional:
    -1 TV reporter
    +1 copycat

    Good luck in states.
    Last edited: Apr 11, 2004
  6. lanturn1234

    lanturn1234 New Member

    -1 oracle
    -1 t.v. reporter

    +1 blaziken ex
    +1 fish :D erman
  7. lanturn1234

    lanturn1234 New Member

    -1 oracle
    -1 t.v. reporter

    +1 blaziken ex
    +1 fisherman :D
  8. Grote_Crobat1

    Grote_Crobat1 New Member

    Why don't you play TA Mantrice in place of Amphy? i personely think TAM is mutch better cuzz it's a stage 1 sow you get it mutch faster out...

    My 2 cents
    Last edited: Apr 11, 2004
  9. Hero

    Hero New Member

    Um.. thx for posting twice.

    And no I disagree totally. The fisherman doesnt make sense and no bex, RAY is his hard hitter.
  10. ColdCoates90

    ColdCoates90 Active Member

    -1 Torchic (Dragons)
    -3 Lightning
    -2 Warp point
    +1 Fire
    +1 Multi
    +1 Blaziken EX
    +1 Combusken (I'd go with 1 Lunge/1 Flare)
    +1 Flaafy
    +1 Torchic(Singe)

    I took out some of the lightning because you only have 2 Rayquazas.The multi is in there for the extra 40 damage it provides when used with Dragon Burst.It is very helpful in this deck and is easily replaced next turn. You need the extra Blaziken Ex so its easier to draw into and incase one is in your prizes. The Combusken and Flaafy are in there so you don't have to use rare candy and so you can go ahead and evolve them and use a POR in the same turn. The Singe Torchic is in there so you can attack first turn. Stick with the Amphy line, it can do way more stuff than AM and is easily gotten out with Oracles.
    Good luck with this deck!
  11. skarmory777

    skarmory777 New Member

    switch out the amphy line for manectric.Amph may be better but but manectric can be just as good.Plus it allows blaze to come out faster.Drop 2 dragon torchics for 2 singe.Drop 1 warp point for an energy recylce system, good for pulling back 1 to energy draw or shuffle 3 lightning in the deck.
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