Pokémon TCG: Sword and Shield—Brilliant Stars

Basic Charge

Registeel Lv40 100HP [M]
BASIC

[Poké-Body] Stable Body
Prevent all effects of attacks, including damage, done to your Benched Regirock, Regice, Registeel, and Regigigas.

[M] Barrier Attack 10
During your opponent's next turn, all damage done to Registeel is reduced by 20 (before applying Weakness and Resistance).

[M][C][C] Gyro Ball 30x
Does 30 damage times the number of [C] Energy in the Defending Pokemon's Retreat Cost (after applying effects to the Retreat Cost).

W - [F]+20
R - [P]-20
RC - [C][C][C]

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Dialga Lv50 100HP [M]
BASIC

Tool - Adamant Orb
As long as Dialga is your Active Pokémon, your opponent may only draw cards at the start of his or her turn.

[M] Time Bellow 10
Draw a card.

[M][C][C] Time Continuum 30+
Show your opponent as many Pokémon in your hand as you like. This attack does 30 damage plus 10 more damage for each Pokémon you showed to your opponent. You can't add more than 60 damage in this way.

W - [F]+30
R - [G]-20
RC - [C][C][C]

Palkia Lv50 90HP [W]
BASIC

Tool - Lustrous Orb
As long as Palkia is your Active Pokémon, your opponent may only play 1 Pokémon from his or her hand every turn.

[W] Spacial Rend 10
Search your deck for a Stadium card and put it into play.

[W][C][C] Space Continuum 20+
Does 20 damage plus 10 more damage for each Pokémon you have in play.

W - [C]+30
R - [R]-20
RC - [C][C]

Giratina Lv50 110HP [P]
BASIC

Tool - Rare Bone
As long as Palkia is your Active Pokémon, your opponent may only play 1 Trainer card from his or her hand every turn.

[P] Dimensional Vortex 10
Discard the top card of each player's deck.

[P][C][C] Parallel Dimension 30+
Does 30 damage plus 10 more damage for each Pokémon in your discard pile. You can't add more than 60 damage in this way.

W - [D]+30
R - [F]-20
RC - [C][C][C][C]
 
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Mewtwo LV.70 HP90 [P]
BASIC

[.] Clone
Search your opponent's deck for a Pokemon card and show it to your opponent. Then, you may search your deck for a Pokemon card with the same name and put it in your hand. Shuffle your deck afterward.

[P][P][P] Psyburst 70

W:[P]+30
R:
RC:[C][C]

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Unown :unknown-f LV.25 HP50 [P]
BASIC

[Poke-Power] Fisherman
Once during your turn (before you attack), you may flip a coin. If heads, search your discard pile for a basic Energy card and put it into your hand. This power can't be used if Unown F is affected by a Special Condition.

[C] Hidden Power 30
Flip a coin. If tails, this attack does nothing.

W:
R:
RC:

Unown :unknown-g LV.25 HP50 [P]
BASIC

[Poke-Power] Gust of Wind
Once during your turn (before you attack), if Unown G is your Active Pokemon, you may flip a coin. If heads, choose one of your opponent's Benched Pokemon switch it with your opponent's Active Pokemon. This power can't be used if Unown G is affected by a Special Condition.

[C] Hidden Power
If there are any Energy cards attached to the Defending Pokemon, flip a coin. If heads, return 1 of them to your opponent's hand.

W:
R:
RC:[C]

Unown :unknown-h LV.25 HP50 [P]
BASIC

[Poke-Power] Hyper Devolution Spray
Once during your turn (before you attack), you may choose 1 of your Evolved Pokemon. Take the highest stage Evolution card from that Pokemon and put it into your hand. (You can't evolve a Pokemon the turn you devolve it.) This power can't be used if Unown H is affected by a Special Condition.

[C] Hidden Power
Flip a coin. If heads, during your next turn, treat all of your coinflips as heads.

W:
R:
RC:[C]
 
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Unown LV.25 HP50 [P]
BASIC

[Poke-Power] Gust of Wind
Once during your turn (before you attack), you may flip a coin. If heads, choose one of your opponent's Benched Pokemon switch it with your opponent's Active Pokemon. This power can't be used if Unown G is affected by a Special Condition.

[C] Hidden Power
If there are any Energy cards attached to the Defending Pokemon, return 1 of them to your opponent's hand.

W:
R:
RC:[C]


Broken.Almost as much as superMiltank
 
Regice Lv50 100HP [W]
BASIC

[Poké-Body] Icy Body
As long as your Active Pokémon is Regirock, Registeel, Regice, or Regigigas, the Defending Pokémon's Retreat Cost is increased by [C].

[W] Ice Beam 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[W][C][C] Icy Explosion 100
Regice does 100 damage to itself.

W - [F]+20
R - [W]-20
RC - [C][C][C]
 
Tauros LV.38 HP80 [C]
BASIC

[Poke-Power] CHARGE!
Once during your turn (before you attack), if Tauros is your Active Pokemon, Tauros may do 20 damage to the Defending Pokemon. If you do, Tauros is now Confused. Treat the damage done by this power as if it was done by an attack.

[C][C] Smash Charge 10+
If there are any damage counters on the Defending Pokemon, this attack doe 10 damage plus 30 more damage.

W:[F]+20
R:
RC:[C][C]

Miltank LV.37 HP80 [C]
BASIC

[Poke-Power] Milk Heal
Once during your turn (before you attack), you may remove 1 Special Condition and 1 damage counter from 1 of your Active Pokemon. You can't use more than 1 Milk Heal Poke-Power each turn.

[C][C] Rollout 40
If there are any damage counters on Miltank, this attack does nothing.

W:[F]+20
R:
RC:[C][C]
 
Spinda LV.16 HP60 [C]
BASIC

[Poke-Body] Constant Teeter Dance
As long as Spinda is in play, all Active Pokemon are Confused

[C] Dizzy Punch 20
If Spinda is Confused, then you do not need to flip a coin to use this attack.

W:[F]+10
R:
RC:[C]
 
Groudon Lv70 100HP [F]
BASIC

[Poké-Body] Intense Heat
In between turns, put 1 damage counter on each Pokémon in play for each Energy attached to it that is provided by a Special Energy card. Then discard all Special Energy cards in play.

[F][C] Earthquake 40
Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

[R][F][C] Magma 30+
Does 30 damage plus 10 more damage for each damage counter on the Defending Pokémon.

W - [G]+30
R - [L]-20
RC - [C][C][C]

Kyogre Lv70 90HP [W]
BASIC

[Poké-Power] Intense Soaking
As often as you like during your turn (before you attack), if Kyogre is your Active Pokémon, you may remove 3 damage counters from 1 Pokémon in play that has any damage counters on it. If you do, discard 1 Energy card attached to that Pokémon.

[W][C] Hydro Pump 20+
Does 20 damage plus 20 more damage for each W Energy attached to Kyogre but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

[L][W][C] Aqua 60-
Does 60 damage minus 10 damage for each Energy attached to the Defending Pokémon.

W - [G]+30
R - [R]-20
RC - [C][C]

Regigigas Lv70 120HP [C]

[Poké-Body] Slow Start
Regigigas can't attack on the same turn that you attached an Energy card to it.

[C] Squish 10+
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

[C][C][C][C] Giga Impact 100
Regigigas can't use Giga Impact during your next turn.

W - [F]+30
R -
RC - [C][C][C][C][C]
 
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Ditto LV.20 HP60 [C]
BASIC

[Poke-Power] Once during your turn (before your attack), you may search your deck for another a Basic Pokemon and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Ditto on top of your deck. If the new Pokemon's remaining HP is more than what Ditto's remaining HP was, place damage counters on the new Pokemon until its HP is equal to what Ditto's remaining HP was. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn.

[.] Cellular Structure
Search your discard for a Pokemon card and put it on top of your deck. Shuffle your deck afterward.

W:
R:
RC:[C]
 
Rayquaza Lv70 80HP [C]
BASIC

[Poke-Body] Meteor Shower
Neither player may attach any Energy cards from his or her hand to any of his or her Pokemon that already has that type of Energy card attached to it.

[C][C] Dragon Dance
During your next turn, if any of your Pokemon does damage to the Defending Pokemon, that damage is increased by 50.

[R][L][C] Meteorotic Swarm 50x
Flip a coin for each Energy attached to Rayquaza. This attack does 50 damage times the number of heads. Then, for each heads, discard 1 Energy attached to Rayquaza.

W - [C]+30
R - [F][W]-20
RC - [C]

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Unown :unknown-i Lv25 50HP [P]
BASIC

[Poke-Power] Item Finder
Once during your turn (before you attack), you may discard 1 card from your hand. If you do, search your discard pile for a Trainer card and put it in your hand.

[C] Hidden Power
Put an Imprison marker on the Defending Pokemon. Any Pokemon that has any Imprison markers on it can't use any Poke-Powers or Poke-Bodies.

W -
R -
RC - [C]

Unown :unknown-j Lv25 50HP [P]
BASIC

[Poke-Power] Juggler
Once during your turn (before you attack), you may discard up to 2 cards from your hand. If you discarded 1 card from your hand, draw 1 card. If you discarded 2 cards from your hand, draw 3 cards.

[C][C] Hidden Power
Flip 2 coins. If all of them are heads, the Defending Pokemon is now Knocked Out.

W -
R -
RC - [C]
 
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Farfetch'd LV.25 HP70 [C]
BASIC

[.] Leek Search
Search your deck or discard pile for a Leek Pokemon Tool card and attach it to Farfetch'd. You may not use this attack if there are any Pokemon Tool cards already attached to Farfetch'd.

[C] Leek Slap 40
Farfetch'd can't use this attack if there are no Leek Pokemon Tool cards attached to Farfetch'd. After doing damage, discard 1 Leek Pokemon Tool card attached to Farfetch'd.

W:[L]+20
R:[F]-20
RC:[C]

Leek
Pokemon Tool

If Leek is ever discarded from the Pokemon that it was attached to (unless the Pokemon was Knocked Out), place 2 damage counters on 1 of your opponent's Benched Pokemon.
 
Dunsparce Lv19 40HP [C]
BASIC

[.] Strike and Run
Search your deck for up to 3 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward. You may switch Dunsparce with 1 of your Benched Pokemon.

[.] Blank Face
Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.

W - [F]+20
R -
RC -
 
Arceus Lv100 HP100 [G]
BASIC

Pokemon Tool: Meadow Plate
As often as you like during your turn (before you attack), you may move 1 basic Energy card attached to 1 of your Pokemon to another of your Pokemon. Whenever you do, your opponent may move 1 basic Energy card attached to 1 of his or her Pokemon to another of his or her Pokemon.

[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[G][G][G] Judgement 50+
This attack does 50 damage plus 10 more damage for each Energy attached to 1 of your Benched Pokemon (you choose the Benched Pokemon).

W:[R][P]x2
R:[W][L]-20
RC:[C][C][C]

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Arceus Lv100 HP100 [R]
BASIC

Pokemon Tool: Flame Plate
As often as you like during your turn (before you attack), you may attach a basic Energy card from your discard pile to 1 of your Benched Pokemon. Whenever you do, your opponent may attach a basic Energy card from his or her discard pile to 1 of his or her Benched Pokemon.

[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[R][R][R] Judgement 90
Discard 3 Energy card attached to any of your Pokemon in play.

W:[W][F]x2
R:[G][M]-20
RC:[C][C][C]

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Arceus Lv100 HP100 [P]
BASIC

Pokemon Tool: Mind Plate
As often as you like during your turn (before you attack), you may move 1 damage counter from 1 of your Pokemon to another of your Pokemon. Whenever you do, your opponent may move 1 damage counter from 1 of his or her Pokemon to another of his or her Pokemon.

[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[P][P][P] Judgement 70-
Does 70 damage minus 10 damage for each damage counter on Arceus.

W:[P][D]x2
R:[F]-20
RC:[C][C]
 
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Arceus Lv100 HP100 [L]
BASIC

Pokemon Tool: Zap Plate
As often as you like during your turn (before you attack), you may put 1 damage counter on 1 of your opponent's Pokémon in play. Whenever you do, your opponent may put 1 damage counter on 1 of your Pokémon in play.
[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[L][C][C] Judgement 40+
Does 40 damage plus 10 more damage for each damage counter on the Defending Pokémon.

W:[F]x2
R:[M]-20
RC:[C][C][C]

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Unown :unknown-w Lv25 50HP [P]
BASIC

[Poké-Power] Windstorm
Once during your turn (before you attack), you may flip a coin. If heads, discard 1 Pokémon Tool card in play. If tails, discard any Stadium card in play.

[C] Hidden Power 10+
Does 10 damage for each Energy attached to Unown W but not used to pay for this attack. You can't add more than 20 damage in this way.

W -
R -
RC - [C]

Unown :unknown-o Lv25 50HP [P]
BASIC

Pokémon Tool - Oran Berry
At the end of each of your turns, remove 1 damage counter from 1 of your Pokémon in play.

[C] Hidden Power 10
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.

W -
R -
RC - [C]
 
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Unown :unknown-k LV.25 HP50 [P]
BASIC

Pokemon Tool: King's Rock
If Unown K would be damaged by an opponent's attack, flip a coin. If heads, that attack does nothing.

[C] Hidden Power
Your opponent may not evolve his or her Pokemon during his or her next turn.

W:
R:
RC:[C]

Unown :unknown-l LV.25 HP50 [P]
BASIC

Pokemon Tool: Lum Berry
In between turns, remove all damage counters from each Pokemon in play.

[C] Hidden Power
This attack does 10 damage to 1 of your opponent's Benched Pokemon.

W:
R:
RC:[C]

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Unown :unknown-m LV.25 HP50 [P]
BASIC

[Poke-Power] Maintenence
Once during your turn (before you attack), you may shuffle 1 card from your hand into your deck. If you do, draw 1 card.

[C] Hidden Power 30
If there are any damage counters on the Defending Pokemon, this attack does nothing.

W:
R:
RC:[C]

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Unown :unknown-n LV.25 HP50 [P]
BASIC

[Poke-Body] No Evolution
Neither player may evolve his or her Pokemon from his or her hand.

[C] Hidden Power
Choose 1 card from your opponent's hand without looking and shuffle it into your opponent's deck.

W:
R:
RC:[C]
 
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Unown :unknown-v Lv25 50HP [P]
BASIC

[Poké-Power] VS Seeker
Once during your turn (before you attack), you may flip a coin. If heads, search your discard pile for a Supporter card, show it to your opponent, and put it into your hand.

[C] Hidden Power
Put 2 damage counters on the Defending Pokémon.
 
Girafarig LV.34 HP70 [P]
BASIC

[Poke-Body] Double Stare
Your opponent may not evolve his or her Pokemon with damage counters on them.

[C] Graze
Put 1 damage counter on one of your opponent's Pokemon.

W:
R:[P]
RC:[C]
 
Deoxys Lv70 80HP [P]
BASIC

[Poké-Power] Form Change
Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys. (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Deoxys on top of your deck. Shuffle your deck afterward. You can't use more than 1 Form Change Poke-Power each turn.

[P][C] DNA Blast 20
The Defending Pokémon is now Confused.

W -
R -
RC - [C]
 
Castform LV.25 HP60 [C]
BASIC

[Poke-Power] Temperamental Weather
Once during your turn (before you attack), you may search your deck for Sunny Castform, Rain Castform, or Snow-cloud Castform and switch it with Castform. (Any cards attached to Castform, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Castform back into your deck. You can't use more than 1 Temperamental Weather Poke-Power each turn.

[.] Forecast
Search your deck for a basic Energy card and attach it to Castform

[C] Energy Blast 10+
If there are any Energy cards attached to the Defending Pokemon that provide the same type of Energy as a Basic Energy attached to Castform, this attack does 10 damage plus 30 more damage.
W:[F]+10
R:
RC:[C]

Snow-cloud Castform LV.25 HP60 [W]
BASIC

[Poke-Power] Temperamental Weather
Once during your turn (before you attack), you may search your deck for Castform, Sunny Castform, or Rain Castform and switch it with Snow-cloud Castform. (Any cards attached to Snow-cloud Castform, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Snow-cloud Castform back into your deck. You can't use more than 1 Temperamental Weather Poke-Power each turn.

[.] Hail 10
If there are any basic [W] Energy cards attached to Snow-cloud Castform, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Intense Cold 40+
If there are any [M] attached to the Defending Pokemon, this attack does 40 damage plus 20 more damage and discard all [M] Energy attached to the Defending Pokemon.

W:[M]+10
R:
RC:[C]

Sunny Castform LV.25 HP60 [R]
BASIC

[Poke-Power] Temperamental Weather
Once during your turn (before you attack), you may search your deck for Castform, Rain Castform, or Snow-cloud Castform and switch it with Sunny Castform. (Any cards attached to Sunny Castform, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Sunny Castform back into your deck. You can't use more than 1 Temperamental Weather Poke-Power each turn.

[.] Sunny Day 10
If there are any basic [R] Energy cards attached to Sunny Castform, remove 1 damage counter from each of your Pokemon in play.

[R][R][C] Intense Heat 40+
If there are any [W] Energy attached to the Defending Pokemon, this attack does 40 damage plus 20 more damage and discard all [W] Energy attached to the Defending Pokemon.

W:[W]+10
R:
RC:[C]

Rain Castform LV.25 HP60 [W]
BASIC

[Poke-Body] Temperamental Weather
Once during your turn (before you attack), you may search your deck for Castform, Sunny Castform, or Snow-cloud Castform and switch it with Rain Castform. (Any cards attached to Rain Castform, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle Rain Castform back into your deck. You can't use more than 1 Temperamental Weather Poke-Power each turn.

[.] Rain Dance 10
If there are any basic [W] Energy cards attached to Rain Castform, you may attach 1 basic [W] Energy card from your hand to 1 of your Pokemon in play.

[W][W][C] Extreme Downpour 40+
If there are any [L] Energy cards attached to the Defending Pokemon, this attack does 40 damage plus 20 more damage and discard all [L] Energy attached to the Defending Pokemon.

W:[L]+10
R:
RC:[C]

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Chatot LV.16 HP60 [C]
BASIC

[Poke-Power] Stable Gait
Once during your turn (before you attack), if Chatot is Confused, you may switch Chatot with one of your Benched Pokemon.

[.] Silly Song 30
Chatot is now Confused.

W:[L]+10
R:[F]-20
RC:[C]

Corsola LV.38 HP70 [W]
BASIC

[W] Coral Reef
Search your deck for as many Corsola as you like and put them on your Bench. Shuffle your deck afterward.

[F] Spine Missle
For each Corsola you have in play, choose an opponent's Pokemon in play and this attack does 10 damage to that Pokemon. (You may choose the same Pokemon more than once.) (Don't apply Weakness and Resistance for Benched Pokemon.)

W:[G]+20
R:
RC:[C][C]

Arceus LV.100 HP100 [F]
BASIC

Pokemon Tool: Fist Plate
As often as you like during your turn (before you attack), you may look at the top 5 cards of your deck and put them back in any order you like. Whenever you do, your opponent may look at the top 5 cards of his or her deck and put them back in any order he or she likes.

[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[F][F][F] Judgement 60+
Each player discards the top card of his or her deck. This attack does 60 damage plus 20 more damage for each Energy card discarded in this way.

W:[P]+30
R:[D]-20
RC:[C][C][C]
 
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Ho-oh LV.70 HP110 [R]
BASIC

[Poke-Power] Phoenix Wing
Once during your turn (before you attack), you may move 1 basic Energy card from one of your Pokemon to Ho-oh or from Ho-oh to another one of your Pokemon.

[C][C][C] Rainbow Wing 20x
Does 20 damage times the number of different basic Energy cards attached to Ho-oh

W:[W]+30
R:[F]-20
RC:[C][C][C]

Lugia LV.70 HP110 [C]
BASIC

[Poke-Power] Silver Wing
Once during your turn (before you attack), you may search your discard pile for 1 basic Energy card and put it in your hand.

[R][L][W] Elemental Blast 120
Discard 1 [R] Energy, 1 [L] Energy, and 1 [W] Energy from Lugia.

W:[L]+30
R:[F]-20
RC:[C][C][C]

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Arceus LV.100 HP100 [M]
BASIC

Pokemon Tool: Iron Plate
As often as you like during your turn (before you attack), you may search your deck for a basic Energy card and attach it to 1 of your Pokemon in play. Whenever you do, your opponent may search his or her deck for a basic Energy card and attach it to 1 of his or her Pokemon in play.

[Poke-Power] Plate Change
Once during your turn (before your attack), you may search your deck for another Arceus and switch it with Arceus. (Any cards attached to Arceus, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) If you do, put Arceus on top of your deck. Shuffle your deck afterward.

[M][M][M] Judgement 60
You may flip a coin. If heads, this attack's base power is 150 instead. If tails, this attack does nothing.

W:[R][F]+30
R:[P][G]-20
RC:[C][C][C]

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Unown :unknown-t LV.25 HP50 [P]
BASIC

[Poke-Power] Tropical Wind
Once during your turn (before you attack), you may flip a coin. If heads, remove 2 damage counters from each of your Active Pokemon. If tails, each of your Active Pokemon are now Asleep.

[C] Hidden Power
The Defending Pokemon can't retreat during your opponent's next turn.

W:
R:
RC:[C]
 
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