Pokémon TCG: Sword and Shield—Brilliant Stars

Bdif

BDIF = w/e the Nats winner is!

You can't really say that, 'cause, using the '06 Nationals as an example, RaiEggs was by no means the BDIF, it just surprised people, and it was good, so, that combined won it, not its being the BDIF, or lack there of.
 
There will be no BDIF, it will be like last year, with many different types of decks and none bieng the best. JMO.
 
Well, after MD we may not have a BDIF. But at CCs and States and Regionals, we had a BDIF.

Magmortar could beat GG. Banette beat GG. Garchomp could give it massive amounts of pain. Arithmetic beat it easily. The reason GG won so many States and Regs was because so many people used it. If 75% of decks at a tournoment are one deck, that deck is almost certainly going to win.
Blissey was the BDIF during BR's, GG during Cities (though Fire Truk could rip it apart). But we always have a BDIF during cities, so nothing changed.
 
GG/PLOX or Empoleon variants or Kingdra/Claydol. I can't belive to Magmortar anymore because of Empoleon/Glaceon Lv.X/Vaporeon/Kingdra/Politoed... GG/PLOX isn't going anywhere and it's one of most tested deck in the format, it not so broken it just popular and used so it will have more players than nice new rogues...
 
Until proven otherwise G&G still has top billing. I expect to see creative Garchomp & Empoleon lists make a serious push ... and probably one or two other things that few folks expect. I don't expect eevee decks to do as well as some seem to think they will, though I expect them to be played. I expect Skittles, Mags, and a few others to do fade a bit.
 
GG/PLOX or Empoleon variants or Kingdra/Claydol. I can't belive to Magmortar anymore because of Empoleon/Glaceon Lv.X/Vaporeon/Kingdra/Politoed... GG/PLOX isn't going anywhere and it's one of most tested deck in the format, it not so broken it just popular and used so it will have more players than nice new rogues...

We won't have Kingdra or the Poli's til next format....
Japan has all of these, and Magmortar still sees play, so I wouldn't write Mag off quite yet.
 
I hate non-believers, respect the chomp.

Well, I would if you can honestly say it'll do much. It's a stage 2(3 if you count level ups) that requires 3 energy and has nearly no speedy side kicks available other than Kiss atm. Chomp is easily torn apart by anything that turns off powers or is even REMOTELY faster. Seriously, I've played against Chomp soooo many times with dozens of decks(Mag,GG,Raieggs,FlyTech,Queen,Rhyperior) and not one time has a Chomp ever set up before turn 4-5. Though there are several combos that might bring the deck up to par, being ~

ChompxKiss
ChompxLeafeon
ChompxSceptile

each of those cards can speed the deck up by energy manipulation, especially Leafeon, but we'll see how it goes. Until then I'm gonna say the ferr sherr decks that are bdif are skittles, gg, mags, and rockband. Banette is too gg reliant imo.
 
Read Chomp Lv X. He is his own speedy sidekick.

I've read the card, but basing a deck on the Level X imo is ridiculous. As fun as it is, I doubt it's ability to setup on the dot. Basically, it's a slow version of Banette(in terms of discarding pokemon, etc.), but what do I know, lol. Let's see if Chomp can stand up to the hype. :cool:
 
I've read the card, but basing a deck on the Level X imo is ridiculous. As fun as it is, I doubt it's ability to setup on the dot. Basically, it's a slow version of Banette(in terms of discarding pokemon, etc.), but what do I know, lol. Let's see if Chomp can stand up to the hype. :cool:

The deck is not based on the Level X. As demonstrated at FL Regs, Garchomp works quite well without cards like Togekiss or Swampert ex. The ability to bring a Garchomp back fully powered up and then have time to manually power him up will make the deck quite a bit faster.

If you can't take Garchomp down in less than 3 turns, then you can't keep up with him. The main problem I saw with Garchomp is that most decks today CAN keep up with him, thus Lv X can help balance that by getting one back fully powered up, then giving you time to power one up manually.

A deck based around a stage two Lv X is bad, but this quite simply isn't the case. The deck is based around Garchomp, and happens to have the best attack in the game to supplement it, and give Chomp an edge over the one weakness he has ever had, his lack of speed.
 
Actually the lvl X doesn't help it with its speed. It helps with OHKOs (huge) and recovery. Chomp will be tier 1 though, so be ready for it.
 
Team R Deck 04 will be the BDIF. You guys just won't know it until Nationals.

I don't think Battle Roads will tell us what to expect at nationals. Expect a lot of junk to be playtested, and a lot of tried and true for points decks to be played- nothing truly great.
 
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