finalstain
New Member
I thought of this deck because I was noticing how (strangely) decent a Magmortar SW line could be. I needed another Pokemon to use alongside Magmortar... preferably with high HP and a cheap, cost effecient attack. Obv Blissey was the perfect choice Here is the untested rough draft...
Pokemon - 16
4-4 Blissey
4-3-1 Magmortar (MT-SW-MT)
Trainers - 27
3 Celio's Network
1 Holon Mentor
2 Great Ball
3 Castaway
2 Buffer Piece
2 Strength Charm
1 Stone's Project (explained below)
4 TVR
2 Holon Adventurer
1 Copycat
2 TGW
2 Warp Point
1 TSD
Energy - 17
4 Holon FF
3 Boost
10 Fire
Both Blissey and Magmortar will be good lead-offs. At the same time, both of them also serve as good clean-up men... making this deck extremely versatile. Magmortar X is probably the selling point of the idea, though I still slightly doubt his true effectiveness. Warp Points and TGW for a touch of disruption (Warp Point is an auto-in due to the massive retreat costs). Holon FF is needed for obvious reasons, while Boost not only aids Blissey but can let Magmortar do a quick clutch Bazooka hit if needed.
Deckbuilding Issues
--Still debating between Magmar MT and Magmar SW. Poison could play a factor, but a cost-effecient 20 for 1 might be better. Id guess the MT Magmar is the better of the two, but Im trying the SW one just to make 100% sure. Update: MT is clearly better.
--I am unsure about using Castaway in here. Getting an energy + supporter is nice, but the tools I'm using dont seem necessary. Update: Buffer Piece is a lot better than I had thought, so Castaway stays.
--As much as I like Magmortars Pokepower/body, I do not feel I have the room to fit Windstorms in atm. Deckspace is a bit cramped right now since this is only a draft, but once I refine the list and make more cuts, I may consider adding Windstorms.
--Im thinking I should cut either 1-1 Blissey or Magmortar. A bit of testing will help determine which is the better choice.
--A triggered Scramble Energy would be amazing in here, but I don't plan to ever really be behind in prizes. But still the possibility of Scrambling Magmortar is sure sounding good...
In-game Issues
--At times it might be difficult to use Flame Bluster when needed due to the energy requirement (seeing as how I only use 10 total). I assume that late-game itll be awkward because most of my Fires will be discarded, making it hard to draw/search them from my deck. For this scenario I have included a Stone's Project so that I can dig them from the discard pile. We'll see if this is a good call when I actually start to playtest the deck a bit.
--Empoleon/Lucario is hot around my area, and even with Holon FFs in here I see that deck as a big threat.
Pokemon - 16
4-4 Blissey
4-3-1 Magmortar (MT-SW-MT)
Trainers - 27
3 Celio's Network
1 Holon Mentor
2 Great Ball
3 Castaway
2 Buffer Piece
2 Strength Charm
1 Stone's Project (explained below)
4 TVR
2 Holon Adventurer
1 Copycat
2 TGW
2 Warp Point
1 TSD
Energy - 17
4 Holon FF
3 Boost
10 Fire
Both Blissey and Magmortar will be good lead-offs. At the same time, both of them also serve as good clean-up men... making this deck extremely versatile. Magmortar X is probably the selling point of the idea, though I still slightly doubt his true effectiveness. Warp Points and TGW for a touch of disruption (Warp Point is an auto-in due to the massive retreat costs). Holon FF is needed for obvious reasons, while Boost not only aids Blissey but can let Magmortar do a quick clutch Bazooka hit if needed.
Deckbuilding Issues
--Still debating between Magmar MT and Magmar SW. Poison could play a factor, but a cost-effecient 20 for 1 might be better. Id guess the MT Magmar is the better of the two, but Im trying the SW one just to make 100% sure. Update: MT is clearly better.
--I am unsure about using Castaway in here. Getting an energy + supporter is nice, but the tools I'm using dont seem necessary. Update: Buffer Piece is a lot better than I had thought, so Castaway stays.
--As much as I like Magmortars Pokepower/body, I do not feel I have the room to fit Windstorms in atm. Deckspace is a bit cramped right now since this is only a draft, but once I refine the list and make more cuts, I may consider adding Windstorms.
--Im thinking I should cut either 1-1 Blissey or Magmortar. A bit of testing will help determine which is the better choice.
--A triggered Scramble Energy would be amazing in here, but I don't plan to ever really be behind in prizes. But still the possibility of Scrambling Magmortar is sure sounding good...
In-game Issues
--At times it might be difficult to use Flame Bluster when needed due to the energy requirement (seeing as how I only use 10 total). I assume that late-game itll be awkward because most of my Fires will be discarded, making it hard to draw/search them from my deck. For this scenario I have included a Stone's Project so that I can dig them from the discard pile. We'll see if this is a good call when I actually start to playtest the deck a bit.
--Empoleon/Lucario is hot around my area, and even with Holon FFs in here I see that deck as a big threat.
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