Pokémon TCG: Sword and Shield—Brilliant Stars

BLW: Swarming Constructs *fake set*

Shino Bug Master

Front Page News Editor
Been waiting to have enough time to try my hands at a BLW era fake set. I enjoy making cards with the current and projected metagames in mind, so while it is just for fun, sevral obvious combos with in set/in rotation cards should be pretty obvious. I have 0 artistic ability so it will just be in spoilers format unless someone wants to make card versions of them =F I'll update cards whenever i get the inspiration for them/have the time.

BLW - "Swarming Constructs"
The groundwork has been laid for the congregation of familiar Bug Pokemon with a new powerful addition.... Genesect! Can you make your stand against the multitude of creepy critters, with powerful EX Pokemon like Regirock, Suicune, Latios and Heatran or will you succumb to the infestation? Brave through the swarm to discover powerful Trainers, Energy and Pokemon and build your collection like never before!

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Confirmed Setlist (Red are translated):

1 Venonat
2 Venomoth

3 Pineco
4 Forretress
5 Shuckle
6 Lileep
7 Cradily
8 Tropius
9 Budew
10 Burmy –Plant
11 Burmy – Sand
12 Burmy – Trash
13 Wormadam – Plant
14 Mothim
15 Genesect EX
29 Horsea
30 Seadra

51 Machop
52 Machoke
53 Machamp

68 Absol
69 Spiritomb
70 Mawile
109 Torch Energy
110 Venom Energy

114 Genesect EX
115 Heatran EX
116 Suicune EX
118 Regirock EX
119 Latios EX

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Translations:

Venonat HP 60 :grass:
Basic Pokemon

:colorless: Confuse Ray
The Defending Pokemon is Confused.

:grass::grass: Enticing Light
Search your deck for any number of Venomoths and/or Mothims and put them in your hand. Shuffle your deck afterwords.

Weakness: :fire: x2
Resistance: :fighting: -20
Retreat Cost: 0
---
Venomoth HP 90 :grass:
Stage 1
Evolves from Venonat

Ability: Mothrally
Search your deck for a :grass: type Pokemon and a basic :grass: energy card. Put them in your hand. Shuffle your deck afterwords. You may only use one "Mothrally" ability per turn.

:grass::grass: Cameflouge Barrage 20x
Flip a coin for each :grass: type Pokemon in play. This attack does 20 damage times the number of heads. If all coins are heads, prevent all damage done to all of your :grass: type Pokemon in play during your opponents next turn. You cannot use this attack unless you there are 4 or more :grass: type Pokemon in play (including this one).

Weakness: :fire: x2
Resistance: :fighting: - 20
Retreat Cost: 0
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Genesect EX 180 HP :grass:
Basic Pokemon

Ability: Tencho-Coding
Once during your turn, when you attack, you may discard a Basic Energy card from your hand. If you do, Genesect becomes that type until the end of your turn.

:grass::colorless: Bug Buzz 50
If the Defending Pokemon has an energy attached to it that is the same type as a basic energy card in your discard pile, discard it. If you do, discard an energy of that type from this Pokemon as well.

Weakness: :fire: x2
Resistance: :psychic: - 20
Retreat Cost: :colorless::colorless:

---------- Post added 09/20/2012 at 10:27 AM ----------

All Grass types have been revealed from the set, and new translations for a Machamp line making a glorious return to the format with the ability to deal 400 damage!

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Machop HP 60 :fighting:
Basic

:fighting: First Impression 10+
If the Defending Pokemon has resistance to :fighting: this attack does 40 more damage.

:fighting::fighting::fighting: No Holds-Barred 50

Weakness: :psychic: x2
Resistance
Retreat Cost: :colorless:
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Machoke HP 90 :fighting:
Stage 1
Evolves from Machop

:fighting: Cheap Shot 40
During your opponent's turn, any damage done to this Pokemon is increased by 30

:fighting::colorless: Double Jab 30x
Flip 2 coins. This attack does 30 damage for each heads.

Weakness: :psychic: x2
Resistance
Retreat Cost: :colorless::colorless:
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Machamp 150 HP :fighting:
Stage 2
Evolves from Machoke

:fighting::colorless::colorless: Drag and Drop 60
Before doing damage, you may choose one of your opponent's Benched Pokemon and switch it with the Defending Pokemon. If this attack knocks out the defending Pokemon, you may choose one of your opponent's Benched Pokemon and make it the new Defending Pokemon.

:fighting::fighting::fighting::colorless: Show Stopper 400
If you don't have a Conkeldurr in play, this attack does nothing. Discard all Conkeldurrs, Gurdurrs, Timburrs, Machamps, Machokes, Machops and all cards attached to them from your bench (your opponent does not take prizes for Pokemon discarded in this way).

Weakness: :psychic: x2
Resistance
Retreat Cost: :colorless::colorless:
 
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The comment about "Before taking a prize" is superfluous, as all attack effects are worked out prior to ko's and prizes. Other similar effects have said "If the Defending Pokemon would be knocked out by damage from this attack, effect".

Also. Don't ruin Shuckle or I will hurt you. You know I will.
 
Fair enough. I wanted the intent to be clear to someone who wasn't hyper competitve/having judge experience since its a fake set. But yeah, definately a bit redundant. And hey, no special treatment for anyone's favorite Pokemon =F

More cards revealed int he stlist, and more translations below!

Horsea HP 60 :water:
Basic

:water: Pool Party
Search your deck for a Horsea and put it on your bench. Then shuffle your deck.

:water::colorless: Water Gun 30
Weakness: :grass: x2
Resistance:
Retreat Cost:
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Seadra HP 90 :water:
Stage 1 Pokemon
Evolves from Horsea

:water::dark: Dragonetic Gene
Search your deck for a Kingdra and put it on this Pokemon (this counts as evolving). Then shuffle your deck.

Weakness: :grass: x2
Resistance:
Retreat Cost: :colorless:
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Kingdra: HP 110 :dragon:
Stage 2 Pokemon
Evolves from Seadra

Ability: Crowned Draw
Once during your turn (before you attack) if you have 3 or more :dragon: type Pokemon in play (excluding this Pokemon), draw 3 cards. You cannot use more than 1 Crowned Draw during your turn.

:water::dark: Draco Pump 50+
Discard any number of cards from your hand. This attack does 20 more damage for each card discarded in this way.

Weakness: :dragon: x2
Resistance:
Retreat Cost: :colorless:
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Mawile HP 80 :metal:
Basic Pokemon

:colorless: Jaw Snag
Search your discard pile for a Special Energy card and attach it to one of your Benched Pokemon.

:metal::metal: 20+ Construct Crush
If this Pokemon has a special energy attached to it, this attack does 20 more damage. If this Pokemon has a special energy attached to it, this attack does 20 more damage. If you have a stadium card in play, this attack does 20 more damage.

Weakness: :fire: x2
Resistance: :grass: - 20
Retreat Cost: :colorless::colorless:
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Torch Energy
Special Energy

This card provides :colorless: energy. While attached to a :fire: type Pokemon, this card provides :fire: energy. When the Pokemon this card is attached to attacks, you may discard it (after paying the energy cost). If you do, the Defending Pokemon is Burned.
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Venom Energy
Special Energy

This card provides :colorless: energy. While attached to a :psychic: type Pokemon, this card provides :psychic: energy. When the Pokemon this card is attached to attacks, you may discard it (after paying the energy cost). If you do, the Defending Pokemon is Poisoned.
 
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