Otaku
Active Member
Contest is now closed. Ninetales1234 won. Congrats! I sent out PMs to inform everyone on this thread.
This thread is a simple one, but maybe not. It is about designing a single card. Why? Because I got it into my head, want others ideas, and see if improvements can be made (100% sure they can be :lol. I wouldn't mind seeing some other takes on it as well.
So, the card is Ditto ex. I'll type with white in quotes, and I think that should make it spoiler proof (unless you randomly highlight the whole post before reading this, which is your own fault :tongue. The reason you may not want to look is I also would like to see other people's ideas for a Ditto ex. If you read mine before at least thinking about it, then you might be unduely influenced by my own.
So that is my take on it. If you want to try and "fix" mine, you are welcome to. If you want to try a different take (there are quite a few valid ones you could use, imo), go ahead with that. There are only a few ground rules:
1. Keep It Balanced!
You know, make sure it seems at least slightly viable, but don't make it a clear cut tournament winner even in its own deck. That is to say, don't make it Medicham ex, but don't make it a Regice ex either (referring to EX Emerald versions).
2. Keep It Simple But True
Stick to whatever source material you are using, but try to avoid messy or overly complicated effects. I would prefer you include some text, at least, to minimize real rulings. I understand that whatever we do, someone will probably ask whatever ever it is you include in there, and there are going to be situations you can't explain on a small card, but catch a few obvious ones with your wording. New mechanics are frowned upon because let's face it, even if it's good, it's almost like cheating. Still, they are allowed. Edit: Retracted a previous edit.
3. This Is Only For Fun.
Don't expect prizes, this is just to have fun and work on our card designing skills.
This thread is a simple one, but maybe not. It is about designing a single card. Why? Because I got it into my head, want others ideas, and see if improvements can be made (100% sure they can be :lol. I wouldn't mind seeing some other takes on it as well.
So, the card is Ditto ex. I'll type with white in quotes, and I think that should make it spoiler proof (unless you randomly highlight the whole post before reading this, which is your own fault :tongue. The reason you may not want to look is I also would like to see other people's ideas for a Ditto ex. If you read mine before at least thinking about it, then you might be unduely influenced by my own.
Name: Ditto ex
Hit Points: 90
Stage: Basic
Type: Colorless
Weakness: Fighting
Resistance: None
Retreat Cost: (C)
Poke-POWER: Extreme Transformation
After Ditto ex is played from your hand, select a Pokemon-ex in play. Ditto ex has the same HP, Type, Stage, attacks, Poke-Bodies, Poke-Powers, Weakness, Resistance and Retreat Cost as that the Pokemon-ex for as long as there is a copy of that Pokemon-ex in play or in either player's discard pile. If there is not, then Ditto ex uses its own information printed on its card. Ditto ex is always named Ditto ex, has the Poke-Power Extreme Transformation, and is a Basic Pokemon.
Attack: (C) Run Away And Hide
Return Ditto ex and all cards attached to it to your deck. Shuffle your deck afterwards.
So that is my take on it. If you want to try and "fix" mine, you are welcome to. If you want to try a different take (there are quite a few valid ones you could use, imo), go ahead with that. There are only a few ground rules:
1. Keep It Balanced!
You know, make sure it seems at least slightly viable, but don't make it a clear cut tournament winner even in its own deck. That is to say, don't make it Medicham ex, but don't make it a Regice ex either (referring to EX Emerald versions).
2. Keep It Simple But True
Stick to whatever source material you are using, but try to avoid messy or overly complicated effects. I would prefer you include some text, at least, to minimize real rulings. I understand that whatever we do, someone will probably ask whatever ever it is you include in there, and there are going to be situations you can't explain on a small card, but catch a few obvious ones with your wording. New mechanics are frowned upon because let's face it, even if it's good, it's almost like cheating. Still, they are allowed. Edit: Retracted a previous edit.
3. This Is Only For Fun.
Don't expect prizes, this is just to have fun and work on our card designing skills.
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