3-2-2 Victreebel (Tri)
2-2-2 Vileplume (UD)
2-2-1 Drapion (SF) Drapion LV.X (Plt)
3 Spiritomb (Arc)
2 Uxie (LA)
1 Azelf (LA)
1 Uknown-Q (MD)
2 BTS
2 Miasma Valley
3 Pokemon Collector
1 palmers Contribution
2 Copycat/Judge/Twins
4 Bebe's
3 Oak's New Theory
2 Cynthia's Feelings
2 Rare Candy
7 Grass
4 Special Dark
2 warp
1 Rescue
Strategy:
Start with Tomb and set up using its attack and BTS. After I set up Victoreebel, Drapion, and Vileplume, I get Bel out to raise retreat cost. Have Bel attack to remove 3 damage counters from itself, cause 30 damage to them as well as poison and burn. Have drapion lv.x poison snipe to cause 3 damage counters per turn. Have 4 special darkness energy attached to drapion to snipe for 80 damage to the bench when I see fit.
I accept any critique or your modifications
---------- Post added 11/01/2010 at 10:22 PM ----------
Also to get Miasma Valley on the field later after Setup to cause damage to benched Pokemon
2-2-2 Vileplume (UD)
2-2-1 Drapion (SF) Drapion LV.X (Plt)
3 Spiritomb (Arc)
2 Uxie (LA)
1 Azelf (LA)
1 Uknown-Q (MD)
2 BTS
2 Miasma Valley
3 Pokemon Collector
1 palmers Contribution
2 Copycat/Judge/Twins
4 Bebe's
3 Oak's New Theory
2 Cynthia's Feelings
2 Rare Candy
7 Grass
4 Special Dark
2 warp
1 Rescue
Strategy:
Start with Tomb and set up using its attack and BTS. After I set up Victoreebel, Drapion, and Vileplume, I get Bel out to raise retreat cost. Have Bel attack to remove 3 damage counters from itself, cause 30 damage to them as well as poison and burn. Have drapion lv.x poison snipe to cause 3 damage counters per turn. Have 4 special darkness energy attached to drapion to snipe for 80 damage to the bench when I see fit.
I accept any critique or your modifications
---------- Post added 11/01/2010 at 10:22 PM ----------
Also to get Miasma Valley on the field later after Setup to cause damage to benched Pokemon