Sunkern DAYWALKER Lv. 9 -40HP- [G]
Basic
Picture: Sunkern sits in a flowered meadow, tipped back smiling towards the 'camera.'
[.] Growth
Flip a coin. If tails, this attack does nothing. If heads, search your deck for a G Energy card and attach it to Sunkern DAYWALKER.
[C] Sun Soak
Flip a coin. If heads, remove all damage counters from Sunkern DAYWALKER, search your deck for an Evolution card that evolves from Sunkern DAYWALKER, and put it onto Sunkern DAYWALKER. (This counts as evolving Sunkern DAYWALKER.) Shuffle your deck afterward.
W- [R]+20
R- [W]-20
RC- [C]
Growlithe DAYWALKER Lv 19 -60HP- [R]
Basic
Picture: Growlithe is moving through a dirty, poorly-lit alley, sniffing along the ground, as if it were tracking something. Growlithe's fur shines some light into the surroundings.
Poke-Item - Fire Stone
Growlithe DAYWALKER can evolve during the turn you play it.
[R][C] Fire Fang 10
The Defending Pokemon is Burned.
W- [W]+20
R-
RC- [C]
Arcanine DAYWALKER Lv 34 -90HP- [R]
Stage 1: Evolves from Growlithe DAYWALKER
Picture: Arcanine sits, howling upward at the sky. A spiraling tendril of Flames circles it, rising into the air. The backdrop is a pale, sparkling blue.
Poke Power – Howling Flames
Once during your turn (before you attack), when you attach a [R] energy from your hand to Arcanine DAYWALKER, you may search your deck for a [R] Energy and attach it to Arcanine DAYWALKER.
[R][R][R][C] Ruining Blast 130
Discard all [R] Energy attached to Arcanine DAYWALKER.
W- [W]+30
R-
RC- [C]
Gastly NIGHTDWELLER Lv. 13 -50HP- [P]
Basic
Picture: Gastly is hiding among the leaves of a maple tree.
[C] Fading Strike 10
You may switch Gastly NIGHTDWELLER with 1 of your Benched Pokemon. If you do, your opponent switches the Defending Pokemon with one of his or her Benched Pokemon.
[P][C] Lick 20
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
W- [D]+10
R- [C]-20
RC- [C]
Haunter NIGHTDWELLER Lv. 26 -90HP- [P]
Stage 1: Evolves from Gastly NIGHTDWELLER
Picture: Haunter's clawed hand has swept downward in front of him, leaving a trail of black clawmarks floating in the air. A starry night is the background, with a full moon partially behind Haunter, back lighting the claw-marks.
Poke-Power – Startling Grin
Once during your turn (before your attack), when you play Haunter NIGHTDWELLER from your hand to evolve 1 of your Active Pokemon, you may use this power. Until the end of your opponent's next turn, your opponent can't play any Trainer cards from his or her hand.
[P][D] Shadow Claw 30
If the Defending Pokemon has NIGHTDWELLER in its name, this attack's damage is 10.
W- [D]+20
R- [C]-20
RC- [C][C]
Gengar NIGHTDWELLER Lv. 48 -130HP- [P]
Stage 2: Evolves from Haunter NIGHTDWELLER
Picture: Gengar grins as it focuses its energy into a ball of black energy.
[D][C] Shadow Ball 50
When determining Weakness and Resistance for this attack, treat Gengar NIGHTDWELLER as a [D] type Pokemon.
[P][P][C] Enveloping Mist 130-
Does 130 damage minus the Defending Pokemon's remaining HP. (This attack cannot do less than 0 damage.)
W- [D]+30
R- [C]-20
RC- [C][C][C]
I'll finish up Ledyba and Ledian a lil bit later. Just wanted to get these up before I head to classes, today.