CDW (CrawDark)

Discussion in 'Deck Help and Strategy' started by Mystic, Jan 31, 2008.

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  1. Mystic

    Mystic New Member

    Hey, everyone. Here's a deck I've been working on for a while, so tell me what you think.

    Pokemon: 19
    3 Corphish HP
    3 Crawdaunt ex HP
    4 Sneasel DP
    3 Weavile SW
    2 Darkrai GE
    2 Darkrai Lv. X GE
    1 Poochyena HP
    1 Mightyena ex HP

    Trainers/Supporters: 23
    4 Roseanne's Search
    4 PETM/Bebe's (havent decided yet)
    4 Birch
    3 Steven's Advice
    4 Master Ball
    4 Dusk Ball

    Energy: 18
    6 Water
    6 Basic Darkness
    4 Special Darkness
    2 Boost

    Strategy: Start with weavile to power up Crawdaunt ex/ Darkrai. 95% of the time, I have either a darkrai lv. X set up by turn 3 or a Crawdaunt ex with 100+ attack by turn 3. Mightyena is to keep forcing the opponent to switch (which is quite annoying). Rate/fix/comment???

  2. ChubbyChilupa135

    ChubbyChilupa135 New Member

    I really like this idea... it's awesome the question I ask is do u burn ur hand down to where Birch can be useful?? cause if it doesn't there is really no point in running it. I would prolly do this
    -4 Birch
    +4 Visit mainly because visit can draw a guaranteeded 3 instead of maybe 3 but it's totally up to u..
  3. Mystic

    Mystic New Member

    actually, I do burn my hand down pretty good because of master ball and dusk ball. I found stevens to be just as useful. In this deck, I almost never have more than seven cards in my hand.
  4. Prize_Card

    Prize_Card New Member

    You need 4 boost energy, crawdaunt has a better chance to do a ton of dmg if you start off with him, or load up for a ko after weaville supports him.
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