broncosboy18
New Member
I like making decks that aren't as popular to other people, but still might have potential.
So here it goes:
21 Pokemon
4-2-4 Charizard AR
1-1 Blaziken FB Lv. X
1-1 Heatran Lv. X
2-1-2 Blaziken PL
1 Azelf
32 Trainers/Supporters/Stadiums
3 Bebe's Search
1 Department Store Girl
2 Professor Elm's Training Method
2 Pokemon Collector
2 PONT
4 Expert Belt
4 Level Max
1 Luxury Ball
2 Pokemon Communication
4 Rare Candy
3 Warp Point
2 Broken Time Space
3 Super Scoop Up
7 :fire:
Strategy:
Charmander: He can search for more fire Pokemon, even if they are Basic.
Charizard: Attacks add up 50 damage with it's PokeBody, then add 20 more for Expert Belt.
Blaziken FB Lv. X: Adds the extra 40 damage with it's PokeBody from Burn.
Blaziken PL: Can Immediately Burn Every Turn
Heatran Lv. X: All Energy discarded through attacks from Charizard are reattached using its PokePower, and all Burn Flips are tails with it's PokeBody.
Do all the math.
If I have all the Pokemon I need out, that's 140 damage for one energy, or 190 with 3 energy, and I don't even need to discard an energy.
Then add the automatic 20 for burn.
NASTY.
Now the Probability of starting with a Charmander (or any other specific 4 cards) is around 60 percent, so that's quite helpful.
I know Level Max is REAL flippy, but I think it might pay off at least once a game.
Please help out!! Any ideas are helpful!
So here it goes:
21 Pokemon
4-2-4 Charizard AR
1-1 Blaziken FB Lv. X
1-1 Heatran Lv. X
2-1-2 Blaziken PL
1 Azelf
32 Trainers/Supporters/Stadiums
3 Bebe's Search
1 Department Store Girl
2 Professor Elm's Training Method
2 Pokemon Collector
2 PONT
4 Expert Belt
4 Level Max
1 Luxury Ball
2 Pokemon Communication
4 Rare Candy
3 Warp Point
2 Broken Time Space
3 Super Scoop Up
7 :fire:
Strategy:
Charmander: He can search for more fire Pokemon, even if they are Basic.
Charizard: Attacks add up 50 damage with it's PokeBody, then add 20 more for Expert Belt.
Blaziken FB Lv. X: Adds the extra 40 damage with it's PokeBody from Burn.
Blaziken PL: Can Immediately Burn Every Turn
Heatran Lv. X: All Energy discarded through attacks from Charizard are reattached using its PokePower, and all Burn Flips are tails with it's PokeBody.
Do all the math.
If I have all the Pokemon I need out, that's 140 damage for one energy, or 190 with 3 energy, and I don't even need to discard an energy.
Then add the automatic 20 for burn.
NASTY.
Now the Probability of starting with a Charmander (or any other specific 4 cards) is around 60 percent, so that's quite helpful.
I know Level Max is REAL flippy, but I think it might pay off at least once a game.
Please help out!! Any ideas are helpful!
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