Cities Deck 3 - Blissey/Sableye CG - Need Fixes

Discussion in 'Deck Help and Strategy' started by ace_201, Nov 27, 2007.

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  1. ace_201

    ace_201 New Member

    Blissey/Sableye CG

    Pokemon: 10
    4 Chansey
    4 Blissey
    2 Sableye CG

    Energy: 18
    4 Boost Energy
    10 Fire Energy
    4 Holon FF Energy

    Trainers: 32
    4 Celio's Network
    2 Roseanne's Research
    3 Castaway
    1 Cessation Crystal
    2 Strength Charm
    2 Buffer Piece
    4 Pluspower
    4 TV Reporter
    1 Holon Adventurer
    4 Pokedex Handy
    1 Team Galactic's Wager
    2 Warp Point
    2 Night Maintenance

    Strategy: Get Sableyes out early to start excavating while using Blissey to beat down the opponent. Excavate can set up your draws and discard energy as well. Basic beatdown with Blissey as the main attacker. Sableye can slow down mirror matches or any deck with Blissey.

    Let me know what you guys think.
     
  2. Magic_Umbreon

    Magic_Umbreon Researching Tower Scientist, Retired

    Considering you only need fire when you need it ie when you have FF and fighting threat present, why not play around with other energy?

    For one thing, at least a single fighting is crucial anti-Sableye tech to pull with castaway. How about looking at using warp energy or even special darkness for the Sableyes?

    I'd also suggest using 1 mentor, as you want the sableyes asap and gives you discard security energy-wise rather than depending on Sableye.
     
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