Claydol improves the consistency of Blazeray a considerable amount. However, there is the problem of running some Bebe's Searches to get out Claydol. Claydol also yells "KILL ME! I ONLY HAVE 80 HP SO BRING ON GARCHOMP C LV. X FOR AN EASY OHKO!!!" when you are facing ANY deck that has Garchomp C. I would run it if I could find the space.
Are you seriously not running Bebe's in your SP deck anyways? Deafen/Spiritomb, hellooooooooo.
Anyway, against every Stage 2 deck, Claydol is ridiculous. You get the disruption of SPs and the consistency of Claydol. Why you wouldn't run it is beyond me.
Against SP, Claydol will either a) Get you a new hand, and get shot down in a turn or two by Garchomp, distracting your opponent from your Garchomp/Luxray/Blaziken on your bench or b) Force a couple Sprays before meeting the same end.
Seems good to me.
By the way, more than half of what you put into play is Garchomp C Lv.X bait. That's no excuse, because if that point was true, we wouldn't use any SPs except for Palkia and Dialga, and maybe Infernape.
And he takes TWO spaces next to the two Bebe's that you should already be running. I'm sure you can find that space, because hundreds of other players have.
Losing a Claydol and focusing your whole draw on a 1-1 line will hurt you far more than Garchomp C Lv X sniping most stuff. Obviously you can't just not play anything which has 80hp or less, but it's a risk of being that reliant on something that is so easy to KO.
I prefer no Claydol in SP, period. Even in Dialga, I'd rather rely on absurd luck to draw into Special Metals than rely on Claydol. Uxie >>>> Claydol
Are you seriously still arguing about Claydol in SP decks?
I thought maybe some of you had figured this stuff out by now.
Are you seriously still arguing about Claydol in SP decks?
I thought maybe some of you had figured this stuff out by now.