Stuart Hayden
New Member
This deck is pretty skeleton but it seems like a great idea since all the decks this format seem to be based around stage 1 and 2 techs. So this deck is to stop Evolutions from happening while stopping them from attacking.
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NV Card Translations
Cobalion (Basic Pokemon)
Type: :metal:
HP 120
Weakness: :fire:x2
Resistance: sychic:-20
Retreat: :colorless::colorless:
Energy Press::metal::colorless: 20+ (Does 20 more damage for each energy attached to the defending pokemon.)
Iron Breaker::metal::metal::colorless: 80 (The Defending Pokemon cannot attack next turn)
Archen (Restored Pokemon. Can only be put on the bench with the effect of Plume Fossil)
Type: :fighting:
80 HP
Weakness :grass: x2
Resistance:
Retreat: :colorless:
Rock Throw :fighting: 20
Acrobatics :colorless::colorless: 20+ (Flip 2 coins do +20 for each heads)
Archeops (Stage 1)
Type: :fighting:
HP 130
Weakness :grass: x2
Resistance:
Retreat :colorless::colorless:
ABILITY: Each player can't play any pokemon from his or her hand to evolve his or her pokemon.
Rock Slide :fighting::fighting::colorless: 60 (Choose 2 of your opponents benched pokemon and do 10 damage to them. Do not apply weakness and resistance)
Plume Fossil: Trainer-Item
Look at the bottom 7 cards of your deck. You may reveal an Archen you find there and put it onto your Bench. Shuffle the other cards back into your deck.
Super Rod:
Trainer [Item]
Shuffle the combination of any 3 Pokmon and Basic Energy Cards back into your deck
Eviolite
Trainer [Pokemon Tool]
(Attach to One of your Pokemon that does not have a tool already attached)
If this is attached to a basic pokemon any damage this pokemon takes from attacks is reduced by 20 (Apply weakness and resistance first)
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deck list
Pokemon (17)
1 Cleffa
2 Jirachi
3 Skarmory
4 Cobalion (Iron Break)
4-3 Archeops
T/S/S (29)
1 Super Rod
1 Pokemon Collector
2 Twins
2 Switch
2 Pokemon Catcher
3 Junk Arm
3 Eviolite
3 Pokemon Communication
4 Professor Oak's New Theory
4 Plume Fossil
4 Research Record
Energy (14)
4 sychic:
4 :metal: (Special)
6 :metal: (Regular)
Communications are there over collectors since I'm running very few basics and Archen can't be brought out normally so I can just shuffle it back into my deck and hope it to pop up somewhere on the bottom. Jirachi is there in case I can't get Archeops out fast enough.
Skarmory is to get special :metal: on Cobalion faster. Cleffa is for hand replenish or refresh in case I get archen or archeops in my hand and baby wall so I can set up Cobalion.
Any help is greatly appreciated.
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NV Card Translations
Cobalion (Basic Pokemon)
Type: :metal:
HP 120
Weakness: :fire:x2
Resistance: sychic:-20
Retreat: :colorless::colorless:
Energy Press::metal::colorless: 20+ (Does 20 more damage for each energy attached to the defending pokemon.)
Iron Breaker::metal::metal::colorless: 80 (The Defending Pokemon cannot attack next turn)
Archen (Restored Pokemon. Can only be put on the bench with the effect of Plume Fossil)
Type: :fighting:
80 HP
Weakness :grass: x2
Resistance:
Retreat: :colorless:
Rock Throw :fighting: 20
Acrobatics :colorless::colorless: 20+ (Flip 2 coins do +20 for each heads)
Archeops (Stage 1)
Type: :fighting:
HP 130
Weakness :grass: x2
Resistance:
Retreat :colorless::colorless:
ABILITY: Each player can't play any pokemon from his or her hand to evolve his or her pokemon.
Rock Slide :fighting::fighting::colorless: 60 (Choose 2 of your opponents benched pokemon and do 10 damage to them. Do not apply weakness and resistance)
Plume Fossil: Trainer-Item
Look at the bottom 7 cards of your deck. You may reveal an Archen you find there and put it onto your Bench. Shuffle the other cards back into your deck.
Super Rod:
Trainer [Item]
Shuffle the combination of any 3 Pokmon and Basic Energy Cards back into your deck
Eviolite
Trainer [Pokemon Tool]
(Attach to One of your Pokemon that does not have a tool already attached)
If this is attached to a basic pokemon any damage this pokemon takes from attacks is reduced by 20 (Apply weakness and resistance first)
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deck list
Pokemon (17)
1 Cleffa
2 Jirachi
3 Skarmory
4 Cobalion (Iron Break)
4-3 Archeops
T/S/S (29)
1 Super Rod
1 Pokemon Collector
2 Twins
2 Switch
2 Pokemon Catcher
3 Junk Arm
3 Eviolite
3 Pokemon Communication
4 Professor Oak's New Theory
4 Plume Fossil
4 Research Record
Energy (14)
4 sychic:
4 :metal: (Special)
6 :metal: (Regular)
Communications are there over collectors since I'm running very few basics and Archen can't be brought out normally so I can just shuffle it back into my deck and hope it to pop up somewhere on the bottom. Jirachi is there in case I can't get Archeops out fast enough.
Skarmory is to get special :metal: on Cobalion faster. Cleffa is for hand replenish or refresh in case I get archen or archeops in my hand and baby wall so I can set up Cobalion.
Any help is greatly appreciated.
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