Pokémon TCG: Sword and Shield—Brilliant Stars

Crobat for cities

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:pokeball: Pokemon
3 x Azumarill (Froth)
4 x Marill (RR)
2 x Crobat Ex
2 x Dark Crobat
2 x Dark Golbat
2 x Golbat (? any sugestions)
4 x Zubat (? any sugestions)
2 x Pideot (Quick Search)
1 x Pidgeotto (Fire Red Leaf Green)
2 x Pidgey (Fire Red Leaf Green)
:pokeball: Trainers
4 x Rare Candies
2 x Mr. Beiney's Compassion
1 x Wally's Training
1 x Copycat
3 x Prof. Oak's Research
1 x Celio's Network
1 x Mr. Stone's Project
2 x Pokeball
1 x Greatball
2 x Bill's Maintenance
:pokeball: Energy
4 x Dark
8 x Water
6 x Grass

Any Suggestions?
 
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blackdragonwildfire said:
:pokeball: Pokemon
3 x Azumarill (Froth)
4 x Marill (RR)
2 x Crobat Ex
2 x Dark Crobat
2 x Dark Golbat
2 x Golbat (? any sugestions)
4 x Zubat (? any sugestions)
2 x Pideot (Quick Search)
1 x Pidgeotto (Fire Red Leaf Green)
2 x Pidgey (Fire Red Leaf Green)
:pokeball: Trainers
4 x Rare Candies
2 x Mr. Beiney's Compassion
1 x Wally's Training
1 x Copycat
3 x Prof. Oak's Research
1 x Celio's Network
1 x Mr. Stone's Project
2 x Pokeball
1 x Greatball
2 x Bill's Maintenance
:pokeball: Energy
4 x Dark
8 x Water
6 x Grass

Any Suggestions?


I don't see moch synergy in the Crobat and Azumarill. I would just run Blatoise Ex instead of the Crobats.

For the pokemon line:

Pokemon: 18
2 Azumarill (Froth)
2 Marill (RR)
3 Squirtle
2 Wartortle
3 Blastoise EX
2 Pidgey
1 Pigeotto
2 Pidgeot
1 Lugia EX

For the trainers my suggestion:

Trainers:
4 x Rare Candies
2 x Super Scoop Up
3 x Copycat
3 x Steven's Advice
2 x Rockets Admin
4 x Prof. Elms Reasearch
3 x Greatball
1 x Pow!
4 x Pokepark

And for the energies 13 Water and 3 Holon Magnemite/Electrode.

The Lugia is a tech that allows for a quick kill (Energy Rain, Equip Holon [Bounce water], Energy Rain and 200 Damage on opponents active).
 
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Then make a Liability varient with 3 Crobat Ex . Don't run the Dark Crobat IMO. Also you need a 4/4 liability Weezing line. Just switch Azumarill line for Weezing and use Smog Koffing. Use your choice for Golbat, Dark Streak Zubat, and switch Blastoise for Crobat. Kill a both Scoop Ups and switch the Pokeparks to Battle Frontier. For energies change the Water into Grass and take out one of them.
 
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Kills itself and puts damage so the defending pokemon is 10 damage away from being knocked out, then you use Crobat's power to kill them. Change a Greatball and a Pow! for two Energy Roots which means they have to attack to take out the Weezing.
 
blackdragonwildfire said:
So can you do the deck list so I can get more of a visual?

I guess:

Pokemon: 21
4 Weezing (Liability)
4 Koffing (Gnaw)
3 Zubat (Dark Streak)
2 Golbat (Spiral Drain)
3 Crobat EX
2 Pidgey
1 Pidgeotto
2 Pidgeot

Trainers: 22
4 x Rare Candies
3 x Copycat
3 x Steven's Advice
2 x Rockets Admin
4 x Prof. Elms Reasearch
2 x Greatball
4 x Battle Frontier
3 x Energy Root

Energy: 15
12 x Grass
3 x Holon Magnemte/Electrode
 
You cant use Crobat Ex poke-power after Weezing used liability, with Weezing you have to use Dark crobat so you can poison them, and leave them in 10 with weezing so they die between turns for the poison
 
Why use energy root, more than likely your opponent can do 20 after a liability especially when liability won't kill the active until the next tun if your using crobatEx
 
Why put in Battle Fronier? It turns off Pigeot. I can see the energy root so that they can knock out whezing on their turn thus wasting it. Then distortion to knock them out and then be able to attack again since you used a power to knock them out instead of an attack then you have a choice
1. to retreat crobat ex and bring up another wheezing for liability or dark crobat for dark beam to poison
Then a new scenerio emerges
A. retreat with switch or brinney and crobat ex distorion and pester or cross attack
B. retreat and bring up wheezing and liability and then repeat choices
C. attackwith dark crobat
2. retreat crobat ex and bring up another wheezing for liability and repeat choices
3. pester or cross attack
Any questions?
 
good point but would it not be better to use dark crobat instead so you could poison them first and after the liability they die from poison damage
 
I tried the Azumarill / Dark Crobat / Crobat EX combo when Crobat EX first came out.

I think that I would drop Azumarill and focus on Dark Crobat / Crobat EX.

With Fluffy Berry, Dark Crobat is a free retreater. If you can get a swarm going (don't worry
about powering up Dark Crobat, you're just using his power), you might be in good shape.

I'd go with this (I think) for Pokemon...

4 Paras
3 Parasect
4 Zubat
2 Golbat
2 Dark Golbat
2 Dark Crobat
2 Crobat EX

I would definitely try the following trainers...

3 Swoop
2 Pokemon Retriever
4 Rare Candy
4 Fluffy Berry

(plus usual draw engine)

I would throw in 4 stadiums to counter Battle Frontier (Rocket's Hideout certainly comes to mind).

Fluffy Berry gives this deck its best chance to work. (Hey, it may be worth playtesting with a few Holon WP energy and a couple of basic Psychic energy to get free retreat cost.)

A 2-1-2 line of Pidgeot might work really well in here also. I think it would.

This deck certainly has more possibilities than the pre-UF version.
 
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