toxictaipan
New Member
Okay here is my decklist for Deadly Frogs!. Please post your opinions on this deck and how to improve it. But take note. This deck beat my brother's City Chamionship winning deck (Gardilade) on its first try!
-------------
Pokemon 17
4 Croagunk MT
4 Toxicroak MT
3 Gastly DP
3 Haunter DP
3 Gengar DP
-----------------
Trainers/Supporters
4 Bebe's Search
4 Roseanne's Research
4 Team Galactic's Mars
4 Professor Oak's Visit
4 Quick Ball
4 PlusPower
3 Rare Candy
--------------------------
Energy 16
Psychic Energy 16
-------------------
Srategy. Start with Croagunk and use Chastly Sound so your opponent can't play a supporter on there next turn. On turn two hope that you have a Toxicroak or a Trainer to search for him and do and instant 40 damage with Knuckle Claws (this includes Poison!).His body: Poison Sacs is Great with Knuckle Claws! With a one Energy Retreat Cost it's very easy to get him out in times of truble. If your start is Gastly then just move Damage Counters from Gastly to one of your opponent's Pokemon. And as soon as possible evolve into Haunter and put them to Sleep then use Dream Eater if they're still Sleeping if not evolve to Gengar and use Shadow Dance if it will knock them out. If not then use Life Drain to put damage on them until they have 10 HP left and then use Shadow Dance to knock out and put 3 damage dounters on a Benched Pokemon. With a one Energy Retreat Cost it's easy to Retreat too.
----------------------------------------------------------------------------
Bebe's Search is to (you guessed it) search for a Pokemon.
Roseanne's Research is to get all of the Basic Pokemon out of the deck so Quick Ball get a evolution Pokemon. Also grabs Energy in times of need!
Professor Oak's Visit and Team Galactic's Mars are your basic draw power.
We all know what Rare Candy is for!
PlusPower is to do a masive 70 Damage to Gardevoir/Gallade (80 if you include Poison!) For a stage one and only two Energy. This is great! Remember you can play more than one a turn if you need to!!
----------------------------------------------------------------------------
Ghastly Sound:
Knuckle Claws:
Poison Sacs:
Life Drain:
Shadow Dance:
-------------
Pokemon 17
4 Croagunk MT
4 Toxicroak MT
3 Gastly DP
3 Haunter DP
3 Gengar DP
-----------------
Trainers/Supporters
4 Bebe's Search
4 Roseanne's Research
4 Team Galactic's Mars
4 Professor Oak's Visit
4 Quick Ball
4 PlusPower
3 Rare Candy
--------------------------
Energy 16
Psychic Energy 16
-------------------
Srategy. Start with Croagunk and use Chastly Sound so your opponent can't play a supporter on there next turn. On turn two hope that you have a Toxicroak or a Trainer to search for him and do and instant 40 damage with Knuckle Claws (this includes Poison!).His body: Poison Sacs is Great with Knuckle Claws! With a one Energy Retreat Cost it's very easy to get him out in times of truble. If your start is Gastly then just move Damage Counters from Gastly to one of your opponent's Pokemon. And as soon as possible evolve into Haunter and put them to Sleep then use Dream Eater if they're still Sleeping if not evolve to Gengar and use Shadow Dance if it will knock them out. If not then use Life Drain to put damage on them until they have 10 HP left and then use Shadow Dance to knock out and put 3 damage dounters on a Benched Pokemon. With a one Energy Retreat Cost it's easy to Retreat too.
----------------------------------------------------------------------------
Bebe's Search is to (you guessed it) search for a Pokemon.
Roseanne's Research is to get all of the Basic Pokemon out of the deck so Quick Ball get a evolution Pokemon. Also grabs Energy in times of need!
Professor Oak's Visit and Team Galactic's Mars are your basic draw power.
We all know what Rare Candy is for!
PlusPower is to do a masive 70 Damage to Gardevoir/Gallade (80 if you include Poison!) For a stage one and only two Energy. This is great! Remember you can play more than one a turn if you need to!!
----------------------------------------------------------------------------
Ghastly Sound:
Flip a coin. If heads, your opponent can't play and Supporter cards from his or her hand during his or her next turn.
Knuckle Claws:
The Defending Pokemon is now Poisoned.
Poison Sacs:
Your opponent can't remove the Special Condition Poisoned by evloving or devoling his or her Poisoned Pokemon. (This also includes putting a Pokemon Level-Up card onto the Poisoned Pokemon.)
Life Drain:
Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10 HP from being Knocked Out.
Shadow Dance:
Put 4 damage counters on your opponent's Pokemon in any way you like. Then, switch Gengar with one of your Benched Pokemon.
Last edited: