Disabler

Discussion in 'Deck Help and Strategy' started by master1116, Aug 20, 2007.

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  1. master1116

    master1116 New Member

    16 Pokemon:
    2 Mesprit
    2 Uxie
    2 Azelf
    3 Abra
    3 Alakazam
    2 Aipom
    2 Ambipom

    29 Trainer:
    3 Time-Space Distortion
    3 Windstorm
    3 Battle Frontier
    3 Holon Mentor
    3 Holon Adventurer
    3 Team Galactic's Wager
    3 Plus Power
    3 ER2
    3 Celio's Network
    2 Scott

    15 Energy:
    11 :psychic:
    3 Scramble
    1 DRE

    Strategy: Start with Abra to get a T2 Kazam. Stop powers (if not already stopped by BF) with Kazam, dirupt your opponent's hand with Ambipom, and annoy your opponent with the Lake Trio and their Powers.

    Abra L.8 – Psychic – HP50
    Basic Pokemon

    [P] Play Search: Look at the top 5 cards of your deck, choose 1 of them, and put it in your hand. Shuffle the remaining cards back into your deck.
    [P][C] Psychic Evolution: Search your deck for an Alakazam card and play it on top of Abra (this counts as Evolving Abra). Shuffle your deck afterward.

    Weakness: Psychic (+10)
    Resistance: none
    Retreat: 1

    Alakazam L.47 – Psychic – HP100
    Stage 2 – Evolves from Kadabra

    Poke-Power: Power Canceller
    You can use this power once during your opponent’s turn, when 1 of your opponent’s Pokemon uses a Poke-Power. Discard 2 cards from your hand, and that power does nothing (it still counts as being used). This power can’t be used if Alakazam is affected by a Special Condition.

    [P][P][C] Psychic Guard: 50 damage. During your opponent’s next turn, any damage done to Alakazam by your opponent’s Stage 2 Evolved Pokemon is reduced by 30.

    Weakness: Psychic (+30)
    Resistance: none
    Retreat: 1

    Uxie – L.50 – Psychic – HP60
    Basic Pokemon

    Poke-Power: Memory Out
    You can use this power once during your opponent’s turn, when Yuxie is damaged by an opponent’s attack (even if Yuxie is Knocked Out). The attacking Pokemon can’t use that attack during your opponent’s next turn.

    [P] Mind Off: 10 damage. If you have Emrit and Agnome in play, this attack does an additional 20 damage, and the Defending Pokemon is now Asleep.

    Weakness: Psychic (+20)
    Resistance: none
    Retreat: 1

    Mesprit L.50 – Psychic – HP60
    Basic Pokemon

    Poke-Body: Upper Material
    If you have Yuxie and Agnome in play, the retreat cost for each of yout Yuxie, Emrit, and Agnome is 0.

    [P][C] Teleport Break: 30 damage. You may switch Emrit with 1 of your Benched Pokemon.

    Weakness: Psychic (+20)
    Resistance: none
    Retreat: 1

    Azelf L.50 – Psychic – HP60
    Basic Pokemon

    Poke-Body: Downer Material
    If you have Yuxie and Emrit in play, each of your opponent’s Basic Pokemon pays 1 [C] more to use its attacks. Your opponent’s Pokemon can’t be affected by more than 1 Downer Material Poke-Body at the same time.

    [P] Bind Pulse: 10 damage. During your opponent’s next turn, your opponent can’t attach any Special Energy cards from his or her hand to any of his or her Pokemon.

    Weakness: Psychic (+20)
    Resistance: none
    Retreat: 1

    Aipom L.17 – Colorless – HP60
    Basic Pokemon

    [C] Tail Smack: 10 damage.
    [C][C] Trash: Does 20 damage to 1 of your opponent's Pokemon. Before doing damage, discard all Pokemon Tool cards attached to that Pokemon.

    Weakness: Fighting (+10)
    Resistance: none
    Retreat: 1

    Eteboth L.36 – Colorless – HP80
    Stage 1 – Evolves from Aipom

    [C][C] Commanding Tail: 30 damage. Your opponent flips a coin until he or she gets heads. For each tails, remove an Energy from the Defending Pokemon and put it at the bottom of your opponent’s deck.
    [C][C] Charity Tail: 80 damage. Before doing damage, your opponent may discard 2 cards from his or her hand. If they do, this attack’s base damage is 10 instead of 80.

    Weakness: Fighting (+20)
    Resistance: none
    Retreat: 1
     
  2. thechubbss12

    thechubbss12 New Member

    LOL... you should run Lati lock LOL... that way you can stop evolved bodies as well....
     
  3. master1116

    master1116 New Member

    good idea. what to take out
     
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