Take your advantage. Don't disclose the deck your playing before the tournament. But that is not what is happening. We see a full concealment of deck ideas from a lot of the players in this game.
There are some good points in this thread, and to make it more fair in my discussions, I will present them.
Rainbowgym said:
So imagine what a surprise deck can do in the hand of a more skilled player.
I understand that a player has a lot to get if they keep a good deck a secret and are able to surprise the audience at a big tournament. But I don't feel this occurs as often as we like. I'm sure a lot of players feel like they have a SD of sorts, but in reality, it's just a deck they like a lot and a lot of the time it doesn't even stand up to the big decks in today's metagame.
Pop is only awarding invites to worlds to "individuals" not healthy idea sharing communities.
Your right. There is no awards for those that give back to the community. And your right, this season, with the new award plans, people have had to be more secretive about there decks. This season, you've had to take advantage of the every little thing. That's the game's fault. But I don't think that should stop people from giving back to the game.
There has never been awards for giving back to the community. I don't know of a single game that gives awards to people for giving back to the community. The best we have right now is the professor program and that only awards those who step away from playing and help judge tournaments.
But just like in the past, there has always been people that support the game without looking for recognition or prizes. If a game doesn't have them, the game dies. Period. Pokegym was made by a group of people that wasn't getting paid. The people who used to post articles at Pojo did that to give back to the community. The people who write articles for the Pokegym give back the community without being paid/awarded for it. So why expect the pro players
not to do the same? Sure, they have more potent ideas to communicate, but at the same time, they are the ones that could help out the game more than anyone. A fine example is the example Erik posted of Jake B. posting his list/strategy and it showing Erik a GOOD list to test against and get better as a player.
But as much as it might seem like it's POP's fault, don't blame them for everything. A player at anytime can take it upon themselves to give back to the community. Look at ErikNance's recent posts. He's been posting all the ideas he's been coming up with. Does this hurt his chances at tournaments? Maybe slightly, but he is willing to give up that small advantage to benefit the whole.
I wish more could realize that the game is more important than a single tournament win of yours.
Simply, You Play to Win the Game. Keeping a SD cannot be argued that it doesn't help you in that goal.
This game isn't about winning. It's about having fun. Winning is a part of the game, but it isn't the entire game. Stop treating it as such. If you don't give back to the game, the game might not be there the next time you blink.
I remember when I used to play the game, and any given day, any good player would win. And if you didn't, you gave it another try the next time it came around. The problem with today's environment is that this just isn't enough. People don't want to be beat by another good player and give it another try next time. They want to take advantage of every little thing they can and win right then. Thus people lose picture of the entire meaning of the game, to have fun, and it ruins it for everyone.
Am I being misled like Ryan said? Why don't you make up your own mind.