DonphanAtoZ
New Member
Donphan, Johto Giant
July 31, 2010
MD-On Format
Donphan is one of the most straight-up cards in the format. I'm referring to the Prime, of course. Ever since It's come out, Donphan has been a good SP counter that can also tank quite a few hits. It's been played on its own, along with other variations. So let's go ahead and take a look at Donphan Prime. MD-On Format
I'm going to give you my list for straight Donphan or "Donkphan". So, here it is.
4 Phanpy HS
4 Donphan Prime HS
3 Uxie LA
1 Uxie Lv. X
12 Pokemon
4 Pokemon Collector
4 Bebe's Search
3 Expert Belt
4 Pluspower
4 Buck's Training
3 PONT
3 Pokemon Reversal
3 Warp Point
1 Luxury Ball
1 Palmer's Contribution
4 Broken Time-Space
4 Pokedex Handy910is
38 T/S/S
10 Fighting Energy
10 Energy Cards
This is a pretty standard Donphan list. I play 3-1 Uxie over 2-1. I have tried both, but I think 3-1 is better, as having one Uxie prized with 2-1 hurts you, and 3-1 gives you more drawpower. You can also play Unown Q, which will help get Uxie X out.
Now, for the trainer line. 4 Pokemon Collector is a must for consistency. I play a 3 Bebe's/2 Comm. split, as I don't play very many Pokemon. Expert Belt explains itself. Pluspower and Buck's Training are nice damage boosters, and Buck's allows you to draw two cards while you're at it. Warp Point and Pokemon Reversal allow you to take out benched Pokemon and mess up your opponent's field. 4 BTS is obvious, as you want to get Donphan out as soon as possible. I use Pokedex, however Pokedrawer + works quite well also.
Techs, Partners, and Variations
Donphan has been played with quite a few partners. Some of these can sway matches in your favor that you otherwise wouldn't win. One of best Donphan variants out there is Donphan/ERL. The deck uses Stark Mountain, Regirock, and Warp Point to drop a surprise ERL. Manectric (Played with Bench Shield) is there to keep your Uxies and Regirock(s) from dying from Thunder Fall. Manectric also protects your Pokemon from Earthquake's recoil. On top of this, Regirock allows quick Heavy Impacts from Donphan. You can run Regice LA , Blissey PT, or Volkner's Philosophy to get your Energy in the discard.
Next, Nidoqueen RR. Nidoqueen heals damage off your bench AND allows Donphan to take more hits. Pretty cool, huh? The downside is it's a stage two, and it doesn't protect your bench from sniping. However, it's still a good choice for your deck.
Good ol' Flygon. Flygon has found itself paired with just about every evolved Pokemon in the format. It gives Donphan free retreat and is a nice backup attacker. Since Donphan is a stage 1, you can get easier heavy Power Swings going than FlyChamp.
LuxPhan is a deck that became well known at Spring Battle Roads. It is similar to LuxPluff, as you take cheap prizes by Bright Looking your opponent's Pokemon and then KO them with Donphan. The deck also techs Lucario GL and Lightning Energy. Lucario doubles Gyarados's weakness to Luxray GL LV. X, allowing Donphan to make the matchup a lot better.
Matchups
SableLock: 55/45
I've played SableLock twice, and 6-0'd my opponent twice. (It was a fairly good player, BTW. 5-4 at Nats in Masters.) However, the matchup can be hard. A T1 Judge can devastate you. But as soon as you get one Donphan rolling, it can work wonders. If they don't play Honchkrow, they really don't stand a chance if you get going.
DialgaChomp: 40/60
This is the one SP deck that can run with you. DGX turns off your body, and Phan doesn't like trainer lock. However, if you play Giratina, this match can be improved, as with all SP matches. Overall a difficult match for you. If Dialga is popular in your area, you can play the ERL version of Donphan, which runs through DialgaChomp relatively easily, as ERL one shots Dialga G Lv. X.
Gyarados: 10/90
90/10 may seem outrageous, but it's the truth. However, a Donphan list that got 3rd at Colorado regionals beat Gyarados three times in three tries. The list used Exploud SV and Giratina (Let Loose) to make the matchup favorable. Another decent card for this matchup is Ruins of Alph UD, which removes Gyara's resistance to you.
LuxChomp: 70/30
Luxray GL Lv. X is double weak to Donphan, and Donphan has two things SP hates, great tanking ability, and cheap damage. LuxChomp will try to poison you with Crobat G, then Dragon Rush you. Because of Crobat G's resistance, you may not be able to one-shot it. You can, once again, tech Ruins of Alph. Just remember, it removes your resistance too!
Machamp: 70/30
Machamp doesn't do very much damage at all to Donphan. You set up quicker and deal more damage while taking more hits. An easy win for you.
CurseGar: 45/55
I've had a couple close games with CurseGar in a couple tries. However Compound Pain eats you alive after an Eartquake, and Curse can mess you up good since you'll be using EQ. I's still possible to win as you take out Spiritombs in one shot, and the matchup is better without Mime in the format. Still, CurseGar gives you trouble.
Vileplume/Gengar: 40/60
This is, of course, in theory, as I've never even played this deck. It's hard to work around Fainting Spell without trainers, and Trainer Lock blocks a lot of your key cards. It's a possible win, as I often can set up Donphans without trainers, (Under Tomb Lock, against other decks) but this is a hard match.
That's about it on matchups. I hope this made a good read for you guys! Have a nice MD-on format!
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