Pokémon TCG: Sword and Shield—Brilliant Stars

Dragon Barrier

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Mamoswine42

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Pokemon 22

3-2-3 Garchomp potf
2-1-2 Exploud potf
2-2 Manectric pt
2 Unown g ge
2 Uxie la
1 Azelf la

Trainer's, Supporter's, and Stadium's 24

1 Luxury Ball
2 Night Maintenence
2 Super Scoop Up
3 Broken Time-Space
4 Poke Drawer +
4 Rare Candy
4 Bebe's Search
4 Roseanne's Research

Energies 14

8 Lightning
4 Call
2 Upper

The strategy is this garchomp is to do big damage, Exploud make it so your pokemon have no weakness and his second attack helps out with garchomps second attack, and manectric will protect my bench from damage, so your just abusing everything you have, you'll understand more once you've read the translations :) any help is appreciated -Mamoswine42

Translations-

Gible LV.12 - Colorless - HP60
Basic Pokemon

[C] Sand-Attack: During your opponent’s next turn, when the Pokemon that was hit by this attack tries to attack, your opponent flips a coin. If tails, the attack fails.
[C] Bite: 10 damage.

Weakness: Colorless (+10)
Resistance: none
Retreat Cost: 1
Set Number: 83

Gabite LV.36 - Colorless - HP80
Stage 1 - Evolves from Gible

[.] Healing Scale: Remove 1 damage counter from each of your Pokemon in play.
[C][C] Sand Trap: 30 damage. The Pokemon that was hit by this attack can’t retreat during your opponent’s next turn.

Weakness: Colorless (+20)
Resistance: none
Retreat Cost: 1
Set Number: 84

Garchomp LV.71 - Colorless - HP130
Stage 2 - Evolves from Gabite

Poke-Body: Dragon Awe
When this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon’s HP is reduced to 0), return 1 Energy attached to the attacking Pokemon to your opponent’s hand.

[C][C] Guard Claw: 40 damage. During your opponent’s next turn, any damage damage done to Garchomp by attacks is reduced by 20.
[C][C][C] Speed Impact: 120 damage. This attack’s damage is reduced by 20 for each Energy attached to the Defending Pokemon.

Weakness: Colorless (+30)
Resistance: none
Retreat Cost: 0
Set Number: 85

Whismur LV.11 - Colorless - HP60
Basic Pokemon

[C] Tone Deaf: Flip a coin, if heads the Defending Pokemon is now Confused.
[C][C] Rollout: 20 damage.

Weakness: Fighting (+10)
Resistance: none
Retreat Cost: 1
Set Number: 74

Loudred LV.35 - Colorless - HP80
Stage 1 - Evolves from Whismur

[C][C] Kick: 30 damage.
[C][C][C] Stomp On: 50 damage. Discard 1 card from the top of your opponent’s deck.

Weakness: Fighting (+20)
Resistance: none
Retreat Cost: 2
Set Number: 75

Exploud LV.60 - Colorless - HP130
Stage 2 - Evolves from Loudred

Poke-Body: Clear Surround
Each of your Pokemon in play has no Weakness.

[C][C] Push Down: 40 damage. Switch the Defending Pokemon with one of your opponent’s Benched Pokemon. Your opponent chooses the Benched Pokemon to switch.
[C][C][C] Hyper Beam: 60 damage. Flip a coin, if heads discard 1 Energy attached to the Defending Pokemon.

Weakness: Fighting (+30)
Resistance: none
Retreat Cost: 2
Set Number: 76

Upper Energy
Provides 1 Colorless Energy.

If you have more Prize cards left than your opponent, as long as this card is attached to a Pokemon, it provides 2 Colorless Energy. If it’s attached to Pokemon LV.X, it does not provide 2 Energy.
 
sharpedo, i think, would be better.
free retreat cost and the body (from RR) makes them flip to see if they lose an enegy or not.
im running it when potf comes out to pretty much stall and really help the garchomp out
 
thx guys i'll try that out when the actual cards come out i know it will be awhile but keep posting until then and thank you to the people who have already posted :)
 
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