thepliskin5005
New Member
Do you think Dusknoir and groudon ex would make a great deck? You could pair thous together and also run the pokemon tool rocky helmet in your deck. If there active pokemon has no damage counter's on it to do 120 damage ' you can just move it to there bench and on to there active pokemon with dusknoir's ability and then use groudon's second attack. Or if you don't need so many damage counters on the active pokemon you can just bring it to a benched pokemon. Or if you you want more damage on the active pokemon you could take it off the bench and bring it to the active pokemon.
Groudon EX – Fighting – HP180
Basic Pokemon
[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4
Dusknoir – Psychic – HP130
Stage 2 – Evolves from Dusclops
Ability: Dark Hand
As often as you like during your turn, you may move 1 damage counter on 1 of your opponent’s Pokemon to another one of his or her Pokemon.
[P][C][C][C] Shadow Punch: 60 damage. This attack isn’t affected by Resistance.
Weakness: Darkness (x2)
Resistance: none
Retreat: 3
Groudon EX – Fighting – HP180
Basic Pokemon
[F][C] Trample: 20 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F][C] Giant Claw: 80 damage. At the time of dealing damage, if the opponent’s Active Pokemon already has 2 or more damage counters on it, this attack does an additional 40 damage.
Pokemon EX Rule: When Pokemon EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 4
Dusknoir – Psychic – HP130
Stage 2 – Evolves from Dusclops
Ability: Dark Hand
As often as you like during your turn, you may move 1 damage counter on 1 of your opponent’s Pokemon to another one of his or her Pokemon.
[P][C][C][C] Shadow Punch: 60 damage. This attack isn’t affected by Resistance.
Weakness: Darkness (x2)
Resistance: none
Retreat: 3