20x :dark: Energy 4x Call Energy 4x Togepi LV.4 4x Chansey LV.31 1x Togetic LV.23 4x Blissey LV.44 3x Togekiss LV. 51 2x Windstorm 3x Super Scoop Up 4x Rare Candy 4x Energy Search 2x Professor Oak's Research Statistics 20x Basic Energy (33.333%) 4x Special Energy (06.666%) 24x Energy (40.0%) 8x Basic Pokémon (13.333%) 5x Stage 1 Pokémon (08.333%) 3x Stage 2 Pokémon (05.0%) 9x Evolution Pokémon (15.0%) 16x Pokémon (26.666%) 13x Trainers (21.666%) 2x Supporters (03.333%) 4x ??? (06.666%) Strategy: Using Togekiss' Pokémon Power, numerous Energy cards are placed onto Blissey, thus powering up its attack. Windstorm is for getting rid of Cesstation Crystals, Super Scoop Up to prevent Knockouts, and Energy Search in case I draw a dead hand. Call Energy is primarily for Active Chansey, as its attacks are too costly as is. Translations: Call Energy Special Energy Provides 1 [C] Energy The effect written below can be used once during your turn, if the Pokemon this card is attached to is your Active Pokemon. Using this effect ends your turn. Search your deck for up to 2 Basic Pokemon and put them on your Bench. Shuffle your deck afterward. Togepi L.4 – Colorless – HP50 Basic Pokemon [C] Yawn: The Defending Pokemon is now Asleep. [C] Look For Friends: Flip a coin, if heads search your deck for 1 Pokemon card, show it to your opponent, and put it in your hand. Shuffle your deck afterward. Togetic L.23 – Colorless – HP70 Stage 1 – Evolves from Togepi [C][C] Dive: 20 damage. [C][C][C] Sweet Kiss: 50 damage. Your opponent may draw 1 card. Weakness: Lightning (+20) Resistance: Fighting (-20) Retreat: 1 Togekiss L.51 – Colorless – HP120 Stage 2 – Evolves from Togetic Poke-Power: Heaven’s Blessing This Power can be used once during your turn, when this card is played from your hand to Evolve a Pokemon. Look at the top 10 cards from your deck, choose any number of Basic Energy cards you find, and attach them to your Pokemon in any way you like. Return the remaining cards to your deck and shuffle your deck afterward. [C][C][C] Air Scroll: 40 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails, remove 3 damage counters from Togekiss. Weakness: Lightning (+30) Resistance: Fighting (-20) Retreat: 1 OPTIONS (four cards are missing) 4x Budew (Search Deck for Trainer) (DP1) Budew, no for energy, allows one to search their deck for a Trainer Card. It is a basic Pokémon, and thus, prevents Mulligan and can be played as a starter. However, it has no offensive traits, and has little HP. It may end up a free prize. 2x Budew / 2x ??? (DP1/???) This is an alternative to the above, if Budew is my only Pokémon. Is there a Trainer that let’s me retrieve a Pokémon guaranteed? The only problem is Budew’s HP – it may not last until turn 2. 2x Sneasel/2x Weavile dark: Search Deck for Card) (DP1) For a Darkness Energy, Weavile can search the deck for any card. Its secondary attack also works well with Togekiss, and Weavile has already proven to be a valuable partner for Blissey. Its downside is that Weavile is yet another evolutionary line in the deck, and attaching those Energy to Weavile means less for Blissey. 2x Sentret LV.11/2x Furret LV.35 (DP3) For no Energy, Sentret can use Pokédex HANDY 910is, and Furret can search the Deck for two cards. Furret also has a plus side in Baton Pass, as Energy attached to it can be easily passed on when it’s time for Furret to retreat. Unlike Sneasel, Sentret is not entirely useless. Like Weavile, its weakness is that it is yet another evolutionary line the deck. 2x Stantler LV.28/2x Celio’s Network (DP3/EX: Crystal Guardians) Stantler, who is fairly sturdy at 70HP, can retrieve Celio’s Network, who can then retrieve a Pokémon when I need it for no Energy. However, like Budew, Stantler has no offensive traits. Question: Will Crystal Guardians (or any of the aforementioned cards) become illegal with the release of Great Encounters? If so, what can be used to in their absense?