Pokémon TCG: Sword and Shield—Brilliant Stars

ElekZekMewtwoEx

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Gamegurlz

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Hi this is my elektrik zekrom deck. I'm planing to use the zekrom mewtwo and tornadus as my main attackers. While my Elektrik provide energy for them. It different from mangazone deck but I like it that way.

Pokemon 14

Zapdos
Thunderus 1
Zekrom 4
ZekromEX 1
MewtwoEX 1
Elektrick 3-3

Support item trainers 30

PONT 4
Sage 4
Collector 3
Juniper 2/ N 2 (Not sure which to use)
Catcher 3
Switch 3
Junk arm 3
Level Ball 2
Computer Communication 2
sky arrow Bridge 2
Super Rod 2

Energy 16

DCE 4
Lightning energy 12
Posted with Mobile style...
 
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I noticed that you have 3 regular Zekroms, and one Zekrom EX. I just wanted to make sure that you knew that since Zekrom EX has a different name than the regular Zekrom, you can actually have up to 4 of each in the same deck. I know you may be aware of this, but I just wanted to make sure since you had only a total of 4 zekroms in your deck.
 
oh thank i don't know im knew and just pulled off a mewtwo ex so wanted the elek energy generator to grab energy for zek and mewtwo and need tips on support,trainers and items and also for some main attackers except megazones i dont like them for some reason lol.
 
I don't blame you for not being attracted to Magnezone. I have the same problems as a Zekrom player. However for trainers, I suggest
Great Ball = Commmunication
Super rod

Sages +2
Juniper +3
N -2
lightning energy -2
switch -1
 
The deck's acceleration lies within those two trainers and junk arm. This is why this deck is very viable due to how much it can accerlerate. I have been thinking and playing with the idea of cilan/juniper idea as that would be stupid turn 1 if you have most of you pokemon set up.
 
I'd recommend taking out the Communication since most of your Pokemon can be gotten out with Collector, and Level Ball gets the Eels. Use one of them for another Junk Arm and the other on a Junpier.

Also Juniper > N, since it doesn't hurt as much late game, and you can discard :electric: energy and then use Dynamotor.

I don't personally like Thundurs and would recommend putting in a second Zapdos over it, and at least 1 more Zekrom EX over all of the normal Zekrom (since it isn't as hard to get KOs with the EX.)

So in short
-1 Thundurus
-2 Pokemon Communication
-1 Zekrom

+1 Junk Arm
+1 Juniper
+1 Zapdos
+1 Zekrom EX
 
Yea kind of starting to hate the Thundurus gona try 1 more zapdos and change N into Junipers and see what happened. But dont have SECOND ZEKROM EX it on my cousin deck LOL but yea gona test it out this weekened
 
I've been messing around with Gigas EX in my deck and I've found it to be a pleasant addition to the deck as you have a consistent 80 damage output with for three energy and potential for more later on in a match.
 
Very true, and it does cost you two prizes, but you should have an aswer to that on your bench already such as A Zekrom EX or at least be ready to drop him in one go so they can't Catcher kill him (unless you want to drop Zekky to make a distraction to try and keep Gigas alive).
 
^Loses to Terrakion more though =(

If you see you're opponent playing Terrakion (or something that is well known to play Terrakion) then you should be focusing on Zapdos, and sniping and stalling, plus an Eviolite stops an OHKO on Gigas and Zekrom, so if anything you should be able to revenge kill them.
 
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