Energy Trans (Unlimited)

Discussion in 'Deck Help and Strategy' started by SwampertEX, Dec 6, 2003.

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  1. SwampertEX

    SwampertEX New Member

    This is a deck meant for the Pokemon TCG Gameboy Game. I can only use cards form Base Set to Fossil.

    Energy Trans
    Pokemon: 17
    4 Bulbasaur
    4 Ivysaur
    4 Venusaur
    3 Scyther
    2 Pinsir

    Trainers: 25
    3 Oak
    3 Bill
    1 Trader
    3 Breeder
    4 ER
    3 Switch
    3 PKMN Center
    2 Computer Search
    3 GOW

    Energy: 18
    18 Grass Energy

    What do you think???
    Last edited: Dec 6, 2003
  2. Spectreon

    Spectreon New Member

    tech in 1 ghost Venusaur for E Trans

    -2 Ivy for 1 Trader and 1 Center
  3. SwampertEX

    SwampertEX New Member

    What's Ghost Venusaur??? And I don't have anymore Trader...
  4. Spectreon

    Spectreon New Member

    the hidden Venusaur card gotten through card popping. Its attack is like Mega Drain (I think) GGCC does 40, heals 20.. and its Power cures both active Pokemon of status. Can be usefull against cunfusion/poison/paralysis/sleep. Though it heals your opponents too. It was the same as the promo in the strat guide....
  5. SwampertEX

    SwampertEX New Member

    I didn't get the strategy guide so I wouldn't know... lol I can't Card Pop though... No one to pop with...
  6. Spectreon

    Spectreon New Member

    chances of getting it are slim, I sharked muine, along with the ever amusing Mew.... Its attack is PC, does random damage + random effect... not a great card, but easily the funniest....

    If card is unavaliable to you, then stay with all Base, it was just a thougt, if you could acquire it....

    Battle to get more Traders (Specifically battle trainers that give you the packs Trader comes in...) and Max Pokecenter, jic
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