Pokémon TCG: Sword and Shield—Brilliant Stars

EnsignMerlin's Greatest CaC contest yet!

Sorry, but I haven't exactly had time to get on yesterday or the day before. (Desperate need of groceries and other things...) Remember, I have a life too...

(Edit with Judgement)
 
Oh man what a day/week I've had. You wouldn't believe if I told you all, anyway, you can forget about multi-card challenges... took me 3 days of computer time to grade them all...

POKEMON-
Name: Rather basic.. yea.. don't screw it up!-5 points.
Type: Same as above.. -5 points.
HP: not too high or low... -10 points
Picture: at least try man.. come on! -10 points
Attacks/Powers/Bodies: The meat and potatos of every card. don't be too confusing in your words please. also, be original. NOBODY WANTS TO SEE [C] POUND 10!!!-30 points
Weakness/Resistance/Retreat Cost: not as important as the attacks and such, but still important.-10 points
Strategy: tell us how your card fits in with today's game. nobody wants a useless card...-15 points
Concept: tell me a story about your card sorta... the idea behind it and why it works and such. Also tell me why it's not broken/fancy toilet paper.-15 Points

GRAND TOTAL: 100 points.

Team GREENZANGOOSE:

Green Zangoose
POKEMON-Prolumet
Name: 5/5
Type: 5/5
HP: 8/10 (70 looks a little high IMHO...
Picture: 10/10
Attacks/Powers/Bodies: 28/30(similar vein to Explosive Evolution on Dark Pupitar...)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 0/15 (I did want something, even though I had not time to add 1 myself...)
Concept: 0/15 (See Strategy)

GRAND TOTAL: 66/100

+

POKEMON-Shellac
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 28/30(similar vein to Explosive Evolution on Dark Pupitar...)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 0/15 (I did want something, even though I had not time to add 1 myself...)
Concept: 0/15 (See Strategy)

GRAND TOTAL: 68/100

+

POKEMON-Prolyne
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 29/30 (Very nice, just a slight concern with the dice...
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 0/15 (I did want something, even though I had not time to add 1 myself...)
Concept: 0/15 (See Strategy)

GRAND TOTAL: 69/100

+

POKEMON-Ethylene
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 30/30 (Liking the distinction between powers with who it evolves from. Would have been nice to see an example on the other one though...)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 0/15 (I did want something, even though I had not time to add 1 myself...)
Concept: 0/15 (See Strategy)

GRAND TOTAL: 70/100

-----------Average Total: 68.25

Lucario EX
POKEMON-Mytheak
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 30/30(Nice.. very original)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 15/15 (Very good)
Concept: 15/15 (See Strategy)

GRAND TOTAL: 100/100

+

POKEMON-Mystret
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 30/30(Nice.. very original)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 15/15 (Very good)
Concept: 15/15 (See Strategy)

GRAND TOTAL: 100/100

+

POKEMON-Mysticle
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 30/30(Nice.. very original)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 15/15 (Very good)
Concept: 15/15 (See Strategy)

GRAND TOTAL: 100/100

--------------Average Total: 100/100


Poketo:
POKEMON-Guitar Boy
Name: 1/5(I wanted an actual Pokémon idea...)
Type: 3/5(Missing Stage)
HP: 10/10
Picture: 5/10 (Poorly explained)
Attacks/Powers/Bodies: 30/30(Nice.. very original)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 8/15 (Lacking...)
Concept: 8/15 (See Strategy)

GRAND TOTAL: 75/100

+

POKEMON-Guitar Trainer
Name: 1/5(I wanted an actual Pokémon idea...)
Type: 2/5(Missing stage and evolves from)
HP: 10/10
Picture: 5/10(Again, poor)
Attacks/Powers/Bodies: 25/30(Slightly broken...)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 8/15 (Lacking)
Concept: 8/15 (See Strategy)

GRAND TOTAL: 69/100

+

POKEMON-Guitar Hero
Name: 1/5(I wanted an actual Pokémon idea...)
Type: 2/5(Missing stage and evolves from)
HP: 10/10
Picture: 5/10(Again, poor)
Attacks/Powers/Bodies: 15/30(Er... Inconsistant with earlier "mode" attacks. Slightly unoriginal. like the optional energy)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 8/15 (Lacking)
Concept: 8/15 (See Strategy)

GRAND TOTAL: 59/100

+

POKEMON-Guitar Hero Lv.X
Name: 1/5(I wanted an actual Pokémon idea...)
Type: 2/5(Missing stage and evolves from)
HP: 10/10
Picture: 5/10(Again, poor)
Attacks/Powers/Bodies: 20/30(ugh.. too many for a lv.X Just, not very appealing I'm afraid...)
Weakness/Resistance/Retreat Cost: 10/10 (fits with type)
Strategy: 8/15 (Lacking)
Concept: 8/15 (See Strategy)

GRAND TOTAL: 64/100

---------------------------Average Total: 66.75

Fried Blaziken

POKEMON-
Name: 0/5
Type: 0/5
HP: 0/10
Picture: 0/10
Attacks/Powers/Bodies: 0/30
Weakness/Resistance/Retreat Cost:0/10
Strategy: 0/15
Concept: 0/15

GRAND TOTAL: 0/100

--------------------------Average Total: 0


TEAM TOTAL AVERAGE: 58.75/100


Team ROX:

Charmander Rox

POKEMON-Exploding Fossil
Name: 5/5
Type: 0/5 (you forgot it =O)
HP: 10/10
Picture: 7/10(lacking i discription a bit...)
Attacks/Powers/Bodies: 23/30(little worried about wording of the body. does it work on the bench too?)
Weakness/Resistance/Retreat Cost:0/10 (Doesn't have any)
Strategy: 5/15(Lacking)
Concept: 5/15(Lacking)

GRAND TOTAL: 55/100

+

POKEMON-Dinomyte
Name: 5/5(Punny... goodness I hate that word "punny" and you made me use it xD)
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 20/30(Unoriginal I'm afraid)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 5/15(Lacking)
Concept: 8/15(Lacking)

GRAND TOTAL: 73/100

+

POKEMON-Rexplode
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 20/30(Unoriginal again...)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 5/15(Lacking)
Concept: 5/15(Lacking)

GRAND TOTAL: 70/100

+

POKEMON-Rexplode Lv.X
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 6/10(poor)
Attacks/Powers/Bodies: 20/30(Original but broken... second is also a little unoriginal though)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 10/15(Better...)
Concept: 5/15(Lacking)

GRAND TOTAL: 81/100

-------------------------Average total: 69.75

Meditite Rox

POKEMON-Zebright
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 25/30(Unoriginal, but at least explained...)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 15/15(Strategy, not summary, xD)
Concept: 15/15

GRAND TOTAL: 95/100

+

POKEMON-Zebright Lv.X
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 8/10
Attacks/Powers/Bodies: 28/30(err... 3 on a Lv.X of a basic... only problem though)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 15/15
Concept: 15/15

GRAND TOTAL: 96/100

-----------------------Average total: 95.5

Arceus999

POKEMON-Timely
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 25/30(pretty ok.. useless without Time enrgy though. not super-original)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 0/15(no mention)
Concept: 0/15(no mention)

GRAND TOTAL: 65/100

+

POKEMON-Fastforward
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 30/30(evo based, not bad.)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 0/15(no mention)
Concept: 0/15(no mention)

GRAND TOTAL: 70/100

+

POKEMON-Rewind
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 28/30(nice..)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 15/15
Concept: 5/15(Is still more strategy...)

GRAND TOTAL: 88/100

+

POKEMON-Rewind Lv.X
Name: 5/5
Type: 5/5
HP: 10/10
Picture: 10/10
Attacks/Powers/Bodies: 27/30(Power is a bit broken...)
Weakness/Resistance/Retreat Cost:10/10
Strategy: 15/15(see strat of above)
Concept: 5/15(see strat)

GRAND TOTAL: 87/100

-------------------------Average total: 77.5


TEAM AVERAGE: 81.55/100

Not even going to both doing Charizardian's individually...

-100 average.

Team GREENZANGOOSE: 58.75/100

Team ROX: 81.55/100

Winner is team ROX!
 
It's not my fault that Fossils don't have type, Weakness, Resistance, and Retreat Cost!

Well, actually, I did mention that it was [C] in the effect...
 
Doh!

:rolleyes: Doh! Forgot stradegy and concept... :nonono: Good job to Lucario EX for the 100! :clap::clap:

What now? do we have to vote off a team member or something? Because if we do I think I know who's gunna go... :nonono::nonono:
 
:rolleyes: Doh! Forgot stradegy and concept... :nonono: Good job to Lucario EX for the 100! :clap::clap:

What now? do we have to vote off a team member or something? Because if we do I think I know who's gunna go... :nonono::nonono:

Thanks GreenZangoose, I was pretty amazed too. Yeah, I think I know also.
 
:rolleyes: awewell i stink at names... i should have used some of the characters of guitar hero *kicks self hard* awewell at least i got something in. >.>
 
Ok this could take quite a while to grade, but here's the next round...

Everything has a shadow, as long as there is light. Wherever there is a shadow, there must be light to make it exist. In truth, the two are quite inseparable. Your task is to create for me a Light and a Dark form of a single Pokemon that both complement each other either directly or indirectly.

Example:

Light Sandslash 90HP [F]

Stage 1 Pokemon(Evolves from Sandshrew)

PokeBody: Guardian Light.
Whenever your active or benched Pokemon with Dark in its name would take damage you may have Light Sandslash take that damage instead.

[F][F] Earthquake 60
This attack does 10 damage to each of your benched Pokémon without Light in its name.
_________________
Weakness:[G]+20
Resistance:[L]-20
Retreat cost:[C]


Dark Sandslash 60HP [F]

Stage 1 Pokemon(Evolves from Sandshrew)

PokePower: Raging Spikes.
When you play this card from your hand to evolve your Pokemon in play, you may discard any number of cards from your hand. If you do, put 1 damage counter on the Defending Pokemon for each card discarded in this way.

[F][F][F] Fissure 150-
This attack does 30 less damage for each damage counter on Dark Sandslash.
______________________
Weakness:[G]+20
Resistance:[L]-20
Retreat Cost:[C][C]
 
Yeay round 2!
A bit of a repeat of some of the Neo sets but we shall try this out again.
Onward to victory!
That last statement was dumb:rolleyes:
 
Question: What style of Dark do you want? Low HP like it used to be, or regular from TRR? Dual-type or regular? Do you want any Team Rocket references at all?
 
Nice task! Is the Rubic the same? Do we need a concept and a stradegy? Is the picture important? Is dark like the old TR dark where they have less HP? Can they be dual type? Can we put our team name (Team Swordsdance) up? Are we having pork or chiken for dinner???

These are all important questions that we need answered!!! (Well, maybe not the last one...)
 
Nice task! Is the Rubic the same? Do we need a concept and a stradegy? Is the picture important? Is dark like the old TR dark where they have less HP? Can they be dual type? Can we put our team name (Team Swordsdance) up? Are we having pork or chiken for dinner???

These are all important questions that we need answered!!! (Well, maybe not the last one...)

I don't remember talking about Swordsdance, but I guess I can dig with that name.
Two many questions on Dark type this might be crazy.
 
It wasn't talked about much...

Here is really the only idea for a name any of us ever had, and I just went with it.

Lucario EX said:
BTW, my vote for team name is Team Swordsdance. I'll explain later if anyone actually cares.

I bet team Rox is fine with team Rox (Considering 2 of thier members are meta rox and char rox...)
 
er.. haven't been able to get on recently, sis keeps stealing comp all day. Had to sneak on this morning just to post @_@...

Anyway, you should make the HP and stuff fit with the card. The Dark has low HP to balance out the ultra powerful fissure attack and can use a Light on its bench as its shield. This is the kind of combo type thing you should do, though it need not work exactly like this. Just make your light and dark version work well together. Strategy and concept still needed, though I don't have time for one of my own.

You should make the dark cards in whichever format you want. However, the main combo should be with the light form. You can give it your team name if you like, that's up to you. Picture is also needed, but I don't have time for one.
 
None of us can edit the title of the thread.
Also, are pre-evos required, and when is the deadline?
 
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