Pokémon TCG: Sword and Shield—Brilliant Stars

EX emerald-worth to buy?

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Ok To The HOLO TV Reporter thing?? Ok it is not in the set that we know... So it can be a secret rare right?? Maybe... But think of this... WHEN DO SECRET RARES COME IN REVERSE HOLO... HMMM LET ME THINK.... NEVER!!! So if it was a Secret Rare it wouldnt be in RH...
Drew
 
jesschow12 said:
is Ex emerald worth to buy? all i can see tat the regi trios are gonna in my album and so is the deoxy speed form ex,wat about others?

rare candy reprint = the value may drop
matrix energy = if they were holos ,your deck will be shiny too
tv reporter = if this time this RH gonna screwed up again,its a bad news
battle frontier= its time for u to change another deck =\

and the holos + commons,are they useful? are they worth collecting? and wats more the altaria EX,where in the earth does tat card pop up from?

I wouldn't buy any of them if I were you.
 
This set seems like it will be pretty random. Why such the worry about TV Reporter? Use Cozmo it's broken. mwahahahahaha!!!
 
Dark Legendary Master said:
I highly doubt it. For one, the set is based on Rayquaza, yet Ray ex isn't on the list, so I think they might pull another ex as a boxtopper and make Ray ex the boxtopper. I doubt they'd make something as crappy as a farfetch'd as a boxtopper, just not worth it.

Well, Farfetch'd is in this set and it's numbered 107. So unless you can find a number 108, I guess it's the boxtopper.
 
If you think about it there is no reason to buy ANY set! you can always buy singles.

However if all the players decide to do that then the price of those playable singles will go up (supply and demand ;) )

Of course there are collectors out there, and we are told that the majority of sales DONT go to players.
 
wolf52525 said:
scott+Battle frontier=sick combo. gets you 3 battle frontier turn 1? GG draggy, GG everything else.
I lay a stadium and I play rockets admin and you gotta try it again. and again and again :)

Hmm maybe there is a balance to be found
 
PhoenixSong said:
Blah blah blah

If you find anything I said insulting, then I think you looking too much into it. I stated my opinion, and bashed nobody elses. It's like saying, "Oh, I don't like mustard." Well you must be spitting in the face of everyone who DOES like mustard. No. Simply no. I am just expressing my opinion. I don't mind explaining myself with some information from the spoiler.

Powers mean combos, and there is a huge lack of powers from the Non-Ex's. The starters and gardevior have powers, and everything else rare or holo doesn't. Out of those powers, you have one that increases damage when it's HP is 40 or less, which isn't that great combo'ing with. You have one that can move an energy from the active to the bench, which could be combo'd with. You have a power that heals 20, which can't be combo'd with anything other than the original gardevior. And you have a power that stops all pokemon on your side of the field from getting status effects if they have a grass energy attached, which could be combo'd with. 2 cards, which might could be combo'd with, to make a broken combo in the future. Out of the rares, there are no powers. No powers at all. Out of the uncommons, no powers to combo with other cards. Out of the commons, there is a great feebas, and a good ralts and torchic, that's all. Way too many pokemon have common attacks. Most of the commons do 10 for one colorless, and then for 2 energy, 20-30 damage with a flip or side effect.

Almost all the trainers are reprints, with 8/11 of the trainers being reprints. Out of the 3 non-reprints, they are all nice, and show potential to be played in the future. Out of the reprints, Lanette's Net Search, Rare Candy, and Wally's Training all show good signs of being popular. But I fear Wally will be overshadow ONCE again by rare candy like it has been during this format.

The energy are all reprints. Reprints are good for some, and bad for others. Unless they reprint something really rare, like rare candy, the reprints don't draw in some people because they can get them in the older sets or already have them.

Out of the EX's, about 4 of them show potential. The rest aren't very good at all.

I am being nice though to the set. I can easily see how a player who only plays the big decks could look at this set, see the rare candy, see the DRE, see the energy, and totally spit in the face of the rest.

The last few sets have been fantastic, but this one doesn't stand up to them in my honest opinion. The trainers and the few EX's are the only reasons for me to even attend a Pre-Release. I am sure there are some that, now after seeing the spoiler, will save their money and not even attend any Pre-Releases. This is what happens when Nintendo tries to throw together a few promo collections, and spice it up with a few pieces of gold that entice the player to go to pre-releases.
 
jesschow12 said:
is Ex emerald worth to buy? all i can see tat the regi trios are gonna in my album and so is the deoxy speed form ex,wat about others?

rare candy reprint = the value may drop
matrix energy = if they were holos ,your deck will be shiny too
tv reporter = if this time this RH gonna screwed up again,its a bad news
battle frontier= its time for u to change another deck =\

and the holos + commons,are they useful? are they worth collecting? and wats more the altaria EX,where in the earth does tat card pop up from?

I guess you are doubting whether to judge?
I suggest that you play!
If you are pointing at me to change deck, yah.. i wun.
Don't see the need. There is always a way to overcome frontier...
Seeing it being only stadium in the set.
 
Prime said:
If you find anything I said insulting, then I think you looking too much into it. I stated my opinion, and bashed nobody elses. It's like saying, "Oh, I don't like mustard." Well you must be spitting in the face of everyone who DOES like mustard. No. Simply no. I am just expressing my opinion. I don't mind explaining myself with some information from the spoiler.

Powers mean combos, and there is a huge lack of powers from the Non-Ex's. The starters and gardevior have powers, and everything else rare or holo doesn't. Out of those powers, you have one that increases damage when it's HP is 40 or less, which isn't that great combo'ing with. You have one that can move an energy from the active to the bench, which could be combo'd with. You have a power that heals 20, which can't be combo'd with anything other than the original gardevior. And you have a power that stops all pokemon on your side of the field from getting status effects if they have a grass energy attached, which could be combo'd with. 2 cards, which might could be combo'd with, to make a broken combo in the future. Out of the rares, there are no powers. No powers at all. Out of the uncommons, no powers to combo with other cards. Out of the commons, there is a great feebas, and a good ralts and torchic, that's all. Way too many pokemon have common attacks. Most of the commons do 10 for one colorless, and then for 2 energy, 20-30 damage with a flip or side effect.

Almost all the trainers are reprints, with 8/11 of the trainers being reprints. Out of the 3 non-reprints, they are all nice, and show potential to be played in the future. Out of the reprints, Lanette's Net Search, Rare Candy, and Wally's Training all show good signs of being popular. But I fear Wally will be overshadow ONCE again by rare candy like it has been during this format.

The energy are all reprints. Reprints are good for some, and bad for others. Unless they reprint something really rare, like rare candy, the reprints don't draw in some people because they can get them in the older sets or already have them.

Out of the EX's, about 4 of them show potential. The rest aren't very good at all.

I am being nice though to the set. I can easily see how a player who only plays the big decks could look at this set, see the rare candy, see the DRE, see the energy, and totally spit in the face of the rest.

The last few sets have been fantastic, but this one doesn't stand up to them in my honest opinion. The trainers and the few EX's are the only reasons for me to even attend a Pre-Release. I am sure there are some that, now after seeing the spoiler, will save their money and not even attend any Pre-Releases. This is what happens when Nintendo tries to throw together a few promo collections, and spice it up with a few pieces of gold that entice the player to go to pre-releases.

Very interesting...seems I remember people (including myself) that didn't think Team Magma was that good and what happened at Worlds??? Personally I am excited about this set because of some of the potential combos and reprints. Don't forget that some of these cards would have been rotated out after Worlds. I can understand why some may not come to the Pre-Releases but some people come not only because of the cards but also to have fun, see their friends, and test out those new cards (especially true since Regionals are right after this Pre-Release). JMHO.
 
I feel this is a different situation. Like I said before, you have to have power to combo. Sure, you can attack with a pokemon, and then attack with another one, and that might produce an effect, but to be a really good combo, it needs to have powers. SO you attack and the power works with the attack to make it work. This set doesn't have many pokemon that have powers or bodies. Out of all the foils, only 4 have powers, and only 2 of them can be combo'd with an attack or another power to produce a good effect. Out of the rares there are no powers. Out of the uncommons, there are no powers. Out of the commons. Well, it doesn't really matter.

I feel back in the day of Magma, the people that looked down on the set was just not looking clearly at the set. The whole magma deck works off powers and the trainers that combo well with the magma cards. If claydol and camperupt had no powers, the magma deck would have flopped, just proving that powers are needed for good combos to exist.

I hate that I am stating my opinion of this deck multiple times because people might label me as a negative person. I am not trying to sound negative, I am just providing my opinion on the set as a whole.

I think the Pre-Releases will be fun to attend, but I doubt I will walk away with anything nice. I don't like the holo energy, and would rather not trade a foil rare for it. I think almost all the foil rares are horrible, the same with all the rares, and uncommons. Only 3 commons appeal to me, but not on their own, only to evolve into bigger pokemon. I only need to get 3 trainers, as the rest are reprints. But I will want to get rare candies out of the set. Out of the EX's, I like 3 of them. So, all together, theres like 8 cards I'd like to get from the set, and most of them are trainers.

We can look forward to the next set though, as it will be the best set in a long time. I just feel, going into worlds, this was a horrible set. Nothing new, or not much new, will come from the set, other than the use of some of the new trainers. I doubt swampert will find it's niche, I doubt Gardevior will come back and become better with the addition of the healing gardevior, and I doubt there will be a good combo with Sceptile's power. The EX's will see play, and I think that's the best that can come out of the set.

It would have been INSANE, in a good way, if GS/SS had come out instead of this set, as it would have birthed so many ideas, and the tournaments would be filled with these new ideas, especially Regionals.

Just me 2 cents.
 
For the EX's, the Trainer reprints, and the blingy Basic Energy, I'd say yes, buy a box (or 2 if you can afford it - I can only afford 1).

Besides, there's more to the TCG than just playing. I, for one, find great pleasure in collecting and completing sets as well as playing. So collect on!

- Croatian_Nidoking
 
Prime said:
I feel back in the day of Magma, the people that looked down on the set was just not looking clearly at the set. The whole magma deck works off powers and the trainers that combo well with the magma cards. If claydol and camperupt had no powers, the magma deck would have flopped, just proving that powers are needed for good combos to exist.
Um... Aqua has almost the same powers and trainers(just getting annoyed because they didn't win anything, and that's probably because no one bothered to play Aqua)

On topic: Most rares in the set might not get a lot of ppl's attention at first, but there is a lot of hidden potential to lots of these cards.

Boostable:
Swellow
Electrode
Guardevoir
Exploud
Sceptile
Dodrio
Grumpig(w/Teleport Blast)
Kirlia
Loudred


Overlooked:
Nosepass(c'mon, it's basic and splashable. Not to mention 2 of any energy for 10 to each opponent's PKMN)
Feebas(prevents any attack damage on the bench; nice addition to any Milotic/Milotic EX deck)
Mr. Stone's Project(okay, overlooked for a trainer card)
Deoxys EX(the ONLY basic PKMN that can own DX Ninjask speedwise)
Rayquaza(nice damage if Dragon Dance is used previous turn)
Groudon(rare)(decent 2nd attack, even if it can't be boosted)
 
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FWIW I think that this is probably a very good set to release just before worlds.

Why? because there are a couple of cards that have the potential to really shake up the current metagame. Now how long before the environment settles down again and the new tier 1 decks are discovered is a question that I can neither answer nor even guess at. That said there isn't much in the set that leaps out and says play me. But then I didn't see the powerhouse that was magma at first either, so my opinion doesn't have much weight. (Committed Team Aqua player LOL)
 
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hmmm...odd...
according to pokemon zeo's press release of this set (from nintendo), each pack contains:

-5 commons
-2 uncommons
-1 rare/rare holo/ex
-1 parallel foil OR holo rare energy
...
o-0...maybe getting the energies will be easier than we thought...hmm....
 
NoPoke said:
FWIW I think that this is probably a very good set to release just before worlds.

Why? because there are a couple of cards that have the potential to really shake up the current metagame. Now how long before the environment settles down again and the new tier 1 decks are discovered is something that I have no idea on. That said there isn't much in the set that leaps out and says play me. But then I didn't see the powerhouse that was magma at first either, so my opinion doesn't have much weight. (Committed Team Aqua player LOL)
Don't worry, Aqua has just as much power as Magma(they're equal in almost every way, just opposite). Ppl are just copycats to everyone else, so they only play what decks they see win.

On topic: Nice to know that we'll get a decent amount of M. NRGs in each box.
 
I agree with Charking about the copycat issue. There are alot of people that just sponge off the big decks and play nothing but them. Magma and Aqua are alot alike, but different in some places. Groudon does more damage if they have damage counters on them, Kyorge only does a status effect, which IMHO, isn't as good. Claydol can move one of any energy, although Manectric sounds better as it can move any basic energy, Claydol can move those Darkness energy which go so well with the deck with most of the pokemon being dark. Camerupt brings back one energy from the discard pile that is basic. Compared to lanturn, which allows you to attach another energy from your hand, recovery is much better with Camperupt. Overall, team magma is alittle stronger, but not as swift as Aqua. In the long run, the types of Magma, Fire, Psychic, and Fighting played a great part in it's success too. That is why Magma did so well and Aqua didn't. I do agree that Aqua wasn't played as much as Magma, but Magma wasn't played that much by anyone other than the japanese either.

One person pointed out that the reason for the release of this set is because the format was too power-heavy. I agree with that, kind of. Not with the reason for the release but the point about the format being power-heavy. I don't see this set fixing that at all, well kind of I do. Medicham EX shuts down all powers on non-ex's, and Battle Frontier shuts down all powers on D/M/C evolutions. So, it does fight the issue, but I don't think it fixes the issue. Very good observation though.

About the energy thing. I would really like if we got a holo energy in each pack w/ our rare/holo/ex. Replace the rare with the holo or ex, I really don't care about the rare.
 
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