Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Flora's Rage

Carrington388

New Member
This set is one in a series of sets whose DS-transmitted data is linked together. Here's a road map of the sets:

EX: Aqua's Fury
-A set involving Team Aqua. Focus is Water-types.
EX: Magma's Wrath
-A set involving Team Magma. Focus is Fire-types.
EX: Flora's Rage <--- YOU ARE HERE
-A set involving Team Flora. Focus is Grass-types.
EX: Plasma's Anger
-A set involving Team Plasma. Focus is Electric-types.
EX: Rocket's Madness
-A set involving Team Rocket. Focus is Poison-types and variety.
EX: Team Mania
-A big reprint set. Which of your favorite cards are making a comeback?
EX: Return to Light
-A set devoted to Light Pokémon, Dark Pokémon's exact opposite.
EX: Draco's Emergence
-A brand-new team steps up to the plate. Focus is Dragon-types.

This set focuses on Team Flora, a team using mainly Grass-types in their quest to control Groudon and expand plant life. In addition to cards with Flora in their name that symbolize Team Flora-possessed Pokémon, there are also a selection of Dark Pokémon corrupted by Team Flora, normal Pokémon that evolve into the Darks, and three new Holon Pokémon that can double as Energy cards. Let's just say that Holon isn't exactly safe from Team Flora.

Also in this set are Team Flora Trainer cards inspired by those from other teams in other sets. When making references to certain types involving Team Flora, {G} takes precedence over all others. If a Flora-in-its-name {G} Pokémon is Grass/Poison or Bug/Poison, the {R} Weakness takes precedence.

All Pokémon types presented in this list are straightforward. There are no dual-types in this set.

Here's the set list:

(Pokémon Holo)
1/162 Dark Beedrill {G} H
2/162 Dark Butterfree {G} H
3/162 Dark Crobat {G} H
4/162 Dark Meganium {G} H
5/162 Dark Omastar {W} H
6/162 Dark Scizor {G} H
7/162 Dark Venusaur {G} H
8/162 Dark Vileplume {G} H
9/162 Flora's Armaldo {G} H
10/162 Flora's Beautifly {G} H
11/162 Flora's Beedrill {G} H
12/162 Flora's Bellossom {G} H
13/162 Flora's Butterfree {G} H
14/162 Flora's Cacturne {G} H
15/162 Flora's Celebi {G} H
16/162 Flora's Cradily {G} H
17/162 Flora's Dustox {G} H
18/162 Flora's Fearow {C} H
19/162 Flora's Exeggutor {G} H
20/162 Flora's Jumpluff {G} H
21/162 Flora's Ludicolo {G} H
22/162 Flora's Meganium {G} H
23/162 Flora's Mightyena {D} H
24/162 Flora's Noctowl {C} H
25/162 Flora's Sceptile {G} H
26/162 Flora's Scizor {M} H
27/162 Flora's Shiftry {G} H
28/162 Flora's Swellow {C} H
29/162 Flora's Venusaur {G} H
30/162 Flora's Victreebel {G} H
31/162 Flora's Vileplume {G} H
32/162 Holon's Celebi {G} H
33/162 Holon's Sunflora {G} H

(Energy Holo)
34/162 F Energy H

(Pokémon Rare)
35/162 Dark Arbok {G} R
36/162 Dark Ariados {G} R
37/162 Dark Forretress {G} R
38/162 Dark Muk {G} R
39/162 Dark Primeape {F} R
40/162 Dark Raticate {C} R
41/162 Dark Umbreon {D} R
42/162 Dark Ursaring {C} R
43/162 Dark Wigglytuff {C} R
44/162 Flora's Altaria {C} R
45/162 Flora's Ariados {G} R
46/162 Flora's Breloom {G} R
47/162 Flora's Dodrio {C} R
48/162 Flora's Forretress {G} R
49/162 Flora's Girafarig {C} R
50/162 Flora's Heracross {G} R
51/162 Flora's Illumise {G} R
52/162 Flora's Ledian {G} R
53/162 Flora's Masquerain {G} R
54/162 Flora's Ninjask {G} R
55/162 Flora's Parasect {G} R
56/162 Flora's Pinsir {G} R
57/162 Flora's Roselia {G} R
58/162 Flora's Shedinja {G} R
59/162 Flora's Shuckle {G} R
60/162 Flora's Sunflora {G} R
61/162 Flora's Tangela {G} R
62/162 Flora's Togetic {C} R
63/162 Flora's Tropius {G} R
64/162 Flora's Venomoth {G} R
65/162 Flora's Volbeat {G} R
66/162 Flora's Yanma {G} R

(Pokémon Uncommon)
67/162 Dark Bayleef {G} U
68/162 Dark Gloom {G} U
69/162 Dark Golbat {G} U
70/162 Dark Ivysaur {G} U
71/162 Dark Kakuna {G} U
72/162 Dark Metapod {G} U
73/162 Dark Omanyte {W} U
74/162 Flora's Anorith {G} U
75/162 Flora's Bayleef {G} U
76/162 Flora's Bayleef {G} U
77/162 Flora's Cacnea {G} C
78/162 Flora's Cacnea {G} C
79/162 Flora's Cascoon {G} C
80/162 Flora's Exeggcute {G} U
81/162 Flora's Exeggcute {G} U
82/162 Flora's Gloom {G} U
83/162 Flora's Grovyle {G} U
84/162 Flora's Grovyle {G} U
85/162 Flora's Hoothoot {C} U
86/162 Flora's Ivysaur {G} U
87/162 Flora's Ivysaur {G} U
88/162 Flora's Kakuna {G} U
89/162 Flora's Lileep {G} U
90/162 Flora's Lombre {G} U
91/162 Flora's Metapod {G} U
92/162 Flora's Nuzleaf {G} U
93/162 Flora's Poochyena {D} U
94/162 Flora's Poochyena {D} U
95/162 Flora's Scyther {G} U
96/162 Flora's Silcoon {G} U
97/162 Flora's Skiploom {G} U
98/162 Flora's Spearow {C} U
99/162 Flora's Taillow {C} U
100/162 Flora's Weepinbell {G} U
101/162 Holon's Sunkern {G} U
102/162 Jigglypuff {C} U
103/162 Scyther {G} U

(Pokémon Common)
104/162 Bulbasaur {G} C
105/162 Caterpie {G} C
106/162 Chikorita {G} C
107/162 Eevee {C} C
108/162 Ekans {G} C
109/162 Flora's Bellsprout {G} C
110/162 Flora's Bellsprout {G} C
111/162 Flora's Bulbasaur {G} C
112/162 Flora's Bulbasaur {G} C
113/162 Flora's Caterpie {G} C
114/162 Flora's Chikorita {G} C
115/162 Flora's Chikorita {G} C
116/162 Flora's Doduo {C} C
117/162 Flora's Hoppip {G} C
118/162 Flora's Hoppip {G} C
119/162 Flora's Ledyba {G} C
120/162 Flora's Lotad {G} C
121/162 Flora's Lotad {G} C
122/162 Flora's Nincada {G} C
123/162 Flora's Oddish {G} C
124/162 Flora's Oddish {G} C
125/162 Flora's Paras {G} C
126/162 Flora's Pineco {G} C
127/162 Flora's Seedot {G} C
128/162 Flora's Seedot {G} C
129/162 Flora's Shroomish {G} C
130/162 Flora's Spinarak {G} C
131/162 Flora's Sunkern {G} C
132/162 Flora's Surskit {G} C
133/162 Flora's Swablu {C} C
134/162 Flora's Togepi {C} C
135/162 Flora's Treecko {G} C
136/162 Flora's Treecko {G} C
137/162 Flora's Venonat {G} C
138/162 Flora's Weedle {G} C
139/162 Flora's Wurmple {G} C
140/162 Grimer {G} C
141/162 Igglybuff {C} C
142/162 Mankey {F} C
143/162 Oddish {G} C
144/162 Pineco {G} C
145/162 Rattata {C} C
146/162 Spinarak {G} C
147/162 Teddiursa {C} C
148/162 Weedle {G} C
149/162 Zubat {G} C

(Trainer Rare)
150/162 Farlie's Last Resort R
151/162 The Flora's Training Gym R

(Trainer Uncommon)
152/162 Flora Farmer U
153/162 Flora Mentor U
154/162 Flora Researcher U
155/162 Flora Ruins U
156/162 Flora Runoff Tower U
157/162 Flora Transceiver U
158/162 Flora's Mission U
159/162 Flora's Overgrown Gym U
160/162 Flora's Tripvine Gym U
161/162 Team Flora Technical Machine 02 U

(Energy Uncommon)
162/162 Full Heal Energy U

(Pokémon-ex)
163/162 Flora's Cacturne ex {G} ***
164/162 Flora's Exeggutor ex {G} ***
165/162 Flora's Meganium ex {G} ***
166/162 Flora's Mightyena ex {D} ***
167/162 Flora's Sceptile ex {G} ***
168/162 Flora's Venusaur ex {G} ***

(Pokémon-*)
169/162 Flora's Cacturne* {G} ***
170/162 Meganium* {G} ***
171/162 Sceptile* {G} ***
172/162 Venusaur* {G} ***

(Boxtopper)
173/172 Cacturne Forest Rig H
 
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Dark Beedrill (G) HP:90
Stage 2 Pokem

Dark Sting (D):10
The Defending Pokemon is now Poisoned.

Double Sting (D) (G) (G):50
Flip a coin. If heads this attack does 20 more damage.

Weakness (R)
Resistance
Retreat COst

Dark Kakuna (G) HP:70
Stage 1 Pokemon

Bashing Shell (D) (G):20+
Flip a coin. If heads this attack does 20 more damage.

Shadow Shell (G) (G)
Flip a coin. If heads prevent any damage done to Dark Kakuna by the Defending Pokemon

Weakness (R)
Resistance
Retreat Cost (C) (C)

Weedle (G) HP:50
Basic Pokemon

Poison Sting (G) 10
Flip a coin. If heads the Defending Pokemon is now Poisoned.

Needle Bash (G) 30
Flip a coin. If tails this attack does 10 damage.

Weakness (R)
Resistance
Retreat Cost (C)

Flora's Celebi (G) HP:60
Basic Pokemon

Growth Generator (G)
You may move a (G) energy from one of your pokemon to Flora's Celebi.

Burst Out (G) (C):20+
This attack does 20 damage plus 10 damage for each (G) energy attached to Flora's Celebi.

Weakness (R)
Resistance
Retreat Cost (C)

Flora's Scyther (G) HP:60
Basic Pokemon

Double Team (C)
If the Defending Pokemon tries attack, your opponent flips a coin. If tails, that attack does nonthing.

Quick Slash (G) (C) 20+
Flip a coin. If heads this attack does 20 more damage.

Weakness (R)
Resistance
Retreat Cost (C)

Flora's Scizor (M)
Stage 1 Pokemon (Evolves from Scyther)

Metallic Double Claw Thrust (M) (G):30x
Flip 2 coins. This attack does 30 damage times the number of heads.

Chrushing Metal Claw (M) (M) (C):40+
You may discard a (M) energy attached to Flora's Scizor. If you do this attack does 30 more damage.

Weakness (R)
Resistance (G)
Retreat COst (C) (C)
 
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-.- i already made the card Flora's Celebi sfz while i was editing my cards? so who gets it

oh ok and np
 
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Here are my first ideas for this set!

Flora’s Cacnea
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Brush Defense As long as a Stadium card with Flora in its name is in play, all damage done by attacks to Flora’s Cacnea is reduced by 20 (after applying Weakness and Resistance).
{G} Needle Storm Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x

Flora’s Cacnea
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{D} Dark Pin Flip a coin. If heads, place a Slow counter on the Defending Pokémon. If there are any {D} Energy cards attached to Flora's Cacnea, you may treat Flora's Cacnea as a {D} Pokémon during this turn until applying Weakness. 10
{G}{G} Cotton Spore Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 20

Flora’s Cacturne
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Cacnea
Put Flora’s Cacturne on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Flora Gain Flora’s Cacturne gains +10 HP for each Stadium card in play with Flora in its name.
{G}{G} Flora Poison If Magic Materia: Poison is attached to Flora’s Cacturne, this attack does 30 damage plus 20 more damage. Either way, if the Defending Pokémon has Magma, Aqua, or Plasma in its name, the Defending Pokémon is now Asleep and Poisoned. 30+
{D}{C}{C} Shadow Tantrum If Celadon City Gym, Grass Stadium, or Lost Jungle is in play, this attack does 40 damage plus 30 more damage for each of those Stadium cards. Then, discard those Stadium cards. If there are any {D} Energy cards attached to Flora's Cacturne, you may treat Flora's Cacturne as a {D} Pokémon during this turn until applying Weakness. 40+

Flora’s Exeggcute
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{P} Distortion Ray Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent’s next turn. If tails, the Defending Pokémon can’t attack during your opponent’s next turn. 10
{G} Miracle Powder Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition. 10

Flora’s Exeggcute
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{P} Pyrokinesis Flip a coin. If heads, the Defending Pokémon is now Burned. 10
{G}{G} Flora Vibration Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If heads, and the Defending Pokémon has Plasma in its name, the Defending Pokémon is Paralyzed during your opponent’s next 3 turns. 20

Flora’s Exeggutor
Pokémon card
{G}
90 HP
Stage 1 Pokémon
Evolves from Flora’s Exeggcute
Put Flora’s Exeggutor on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
{G}{G} Green Pollen Flip a coin. If heads, place a Seed counter on the Defending Pokémon. If tails, place a Berserk counter on the Defending Pokémon. 30
{P}{P}{P} Double Psywave Choose 2 of your opponent’s Pokémon. This attack does 20 damage times the total number of Energy cards attached to each of those Pokémon to each of those Pokémon. Don’t apply Weakness and Resistance.
 
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Here are my next ideas for this set!

Flora’s Bulbasaur
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Pollen Gun Does 10 damage plus 10 more damage for each {G} Energy attached to Flora’s Bulbasaur but not used to pay for this attack’s Energy cost. You can’t add more than 20 damage in this way. 10
{D}{C} Dark Thrash If F Energy is attached to Flora’s Bulbasaur, this attack does 20 damage plus 20 more damage. If there are any {D} Energy cards attached to Flora’s Bulbasaur, you may treat Flora’s Bulbasaur as a {D} Pokémon during this turn until applying Weakness. 20+

Flora’s Bulbasaur
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Flora Hold As long as Flora’s Bulbasaur is your Active Pokémon and a Stadium card with Flora in its name is in play, your opponent’s Pokémon can’t use any Poké-Bodies.
{G} Leech Seed If this attack damages the Defending Pokémon (after applying Weakness and Resistance), you may remove 1 damage counter from Flora’s Bulbasaur, if any. 10

Flora’s Ivysaur
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Flora’s Bulbasaur
Put Flora’s Ivysaur on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{D}{C} Dark Vines Discard all {G} and {D} Energy cards attached to Flora’s Ivysaur or this attack does nothing. This attack does 30 damage times the number of Energy cards discarded in this way. If there are any {D} Energy cards attached to Flora's Ivysaur, you may treat Flora's Ivysaur as a {D} Pokémon during this turn until applying Weakness. 30x
{G}{G}{G} Flora Solarbeam This attack does 40 damage times the number of Pokémon with Flora in its name that you have in play with 2 or more {G} Energy attached to it. 40x

Flora’s Ivysaur
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Bulbasaur
Put Flora’s Ivysaur on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Flora Heal Whenever you attach a {G}, Flora Energy, or F Energy card from your hand to Flora’s Ivysaur, remove 1 damage counter and all Special Conditions from Flora’s Ivysaur.
{G} Acid Fluid Flip a coin. If heads, the Defending Pokémon is now Poisoned and place a Seed counter on the Defending Pokémon. 10
{G}{C}{C} Ivy Power Does 30 damage plus 20 more damage for each Pokémon in play (yours and your opponent’s) that is Poisoned. 30+

Flora’s Venusaur
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Flora’s Ivysaur
Put Flora’s Venusaur on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Energy Trans As often as you like during your turn (before your attack), move a {G} Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Flora’s Venusaur is affected by a Special Condition.
{C}{C}{C} Hyper Vines Flip 4 coins. This attack does 30 damage times the number of heads to each Defending Pokémon and Flora’s Venusaur does 10 damage to itself for each tails.
{G}{G}{C}{C} Crushing Plant The Defending Pokémon is now Poisoned and place a Stop counter on the Defending Pokémon. 40

Flora’s Tropius
Pokémon card
{G}
70 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}{C}
{G}{G} Canopy Wing If the Defending Pokémon has Magma or Aqua in its name, after doing damage, switch the Defending Pokémon with 1 of your opponent’s Benched Pokémon. If the Defending Pokémon has Plasma in its name, unless this attack Knocks Out the Defending Pokémon, return the Defending Pokémon and all cards attached to it to your opponent’s hand. 30
{G}{G}{G} Flora Materia If Magic Materia: Poison is attached to Flora’s Tropius, Discard 1 {G} Energy card attached to Flora’s Tropius and this attack does 40 damage plus 30 more damage and the Defending Pokémon is now Poisoned. 40+

POKéGYM said:
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Here are some more cards for Team Flora!

Flora’s Chikorita
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Sporadic Sponging Flip a coin. If heads, remove 1 damage counter from Flora’s Chikorita. 10
{D}{C} Shadow Scent If Flora’s Chikorita has any at least 2 Shadow counters on it, this attack does 20 damage plus 20 more damage. If there are any {D} Energy cards attached to Flora's Chikorita, you may treat Flora's Chikorita as a {D} Pokémon during this turn until applying Weakness. 20+

Flora’s Chikorita
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Pollen Armor As long as Flora’s Chikorita has 2 or more damage counters on it, all damage done by attacks to Flora’s Chikorita is reduced by 20 (after applying Weakness and Resistance).
{G} Flower Vine Flip a coin. If heads, this attack does 10 damage plus 10 more damage for each damage counter on Flora’s Chikorita. If tails, this attack does nothing. 10+

Flora’s Bayleef
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Flora’s Chikorita
Put Flora’s Bayleef on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{D}{C} Dark Triple Does 30 damage plus 20 more damage in you have Flora’s Ivysaur in play plus 20 more damage if you have Flora’s Grovyle in play. If there are any {D} Energy cards attached to Flora's Bayleef, you may treat Flora's Bayleef as a {D} Pokémon during this turn until applying Weakness. 30+
{G}{G}{G} Flora Solarbeam This attack does 40 damage times the number of Pokémon with Flora in its name that you have in play with 2 or more {G} Energy attached to it. 40x

Flora’s Bayleef
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Chikorita
Put Flora’s Bayleef on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Flora Damage Whenever you attach a {G}, Flora Energy, or F Energy card from your hand to Flora’s Bayleef, flip a coin. If heads, put 1 damage counter on the Defending Pokémon.
{G} Poison Seed The Defending Pokémon is now Poisoned. 10
{G}{C}{C} Burst Leaf You may flip a coin. If heads, this attack does 40 damage plus 10 more damage for each {G} Energy attached to Flora’s Bayleef. If tails, this attack does nothing. 40+

Flora’s Meganium
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Flora’s Bayleef
Put Flora’s Meganium on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Energy Winds Once during your turn (before you attack), you may flip a coin. If heads, attach any number of basic {G} Energy cards from your hand to 1 of your Pokémon with Flora in its name (excluding this one). You can’t use more than 1 Energy Winds Poké-Power eacn turn. This power can’t be used if Flora’s Meganium is affected by a Special Condition.
{C}{C}{C} Linear Spear 40
{G}{G}{C}{C} Spreading Pollen Does 40 damage plus 10 more damage for each {G} Energy attached to Flora’s Meganium. If no damage was added in this way, each Defending Pokémon is now Poisoned. 40+

Flora’s Sunkern
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Grass Seed If the Defending Pokémon has Magma, Aqua, or Plasma in its name, the Defending Pokémon can’t attack during your opponent’s next 2 turns. 20
{D}{C} Hypnotic Darkness The Defending Pokémon is now Asleep. If there are any {D} Energy cards attached to Flora's Sunkern, you may treat Flora's Sunkern as a {D} Pokémon during this turn until applying Weakness. 20

Flora’s Sunflora
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Sunkern
Put Flora’s Sunflora on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Spring Barrier If there is a Spring counter on the field, prevent all effects of attacks, including damage, done to Flora’s Sunflora by Stage 2 Evolved Pokémon and Pokémon-ex.
{G} Solar Crystal If there are any Crystal Energy cards attached to Flora’s Sunflora, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Confused. 20+
{G}{C}{C} Leaf Star You may discard 1 card from your hand and 1 card from the top of your deck. If you do, put 4 damage counters on your opponent’s Benched Pokémon in any way you like. 30

POKéGYM said:
/\ Previous Post is Above ?| == \/ Bump is Ground Down Below \/​

Here are even more ideas!

Flora’s Treecko
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Flora Acension If a Stadium card with Flora in its name in in play, search your deck for a card that evolves from Flora’s Treecko and put it on Flora’s Treecko. (This counts as evolving Flora’s Treecko.) Shuffle your deck afterward.
{D}{C} Dark Recover Search your discard pile for a basic Energy card or Flora Energy card and attach it to Flora’s Treecko. If there are any {D} Energy cards attached to Flora's Treecko, you may treat Flora's Treecko as a {D} Pokémon during this turn until applying Weakness. 10

Flora’s Treecko
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Leaf Screen If Flora’s Treecko has any Flora Energy attached to it, is your Active Pokémon, and is damaged by an opponent’s attack (even if Flora’s Treecko is Knocked Out), put 2 damage counters on the Attacking Pokémon.
{G} Spiral Drain Flip a coin. If heads, remove 2 damage counters from Flora’s Treecko. 10

Flora’s Grovyle
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Flora’s Treecko
Put Flora’s Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{D}{C} Seed Blitz Does 30 damage times the number of Flora Energy cards attached to Flora’s Grovyle. If there are any {D} Energy cards attached to Flora's Grovyle, you may treat Flora's Grovyle as a {D} Pokémon during this turn until applying Weakness. 30x
{G}{G}{G} Flora Solarbeam This attack does 40 damage times the number of Pokémon with Flora in its name that you have in play with 2 or more {G} Energy attached to it. 40x

Flora’s Grovyle
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Treecko
Put Flora’s Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Flora Effect Whenever you attach a {G}, Flora Energy, or F Energy card from your hand to Flora’s Grovyle, flip a coin. If heads, the Defending Pokémon is now Poisoned.
{G} Fury Petal Flip a coin. If heads, this attack does 20 damage times the total number of {G} Energy attached to each Pokémon you have in play. 20x
{G}{C}{C} Dynamo Leaf If F Energy is attached to Flora’s Grovyle, the Defending Pokémon can’t attack during your opponent’s next turn. 40

Flora’s Sceptile
Pokémon card
{G}
110 HP
Stage 2 Pokémon
Evolves from Flora’s Grovyle
Put Flora’s Sceptile on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Energy Tree Once during your turn (before you attack), you may flip a coin. If heads, search your deck for a {G} Energy card and attach it to 1 of your Pokémon with Flora in its name. This power can’t be used if Flora’s Sceptile is affected by a Special Condition.
{C}{C}{C} Seed Spurt Discard all {G} Energy cards attached to Flora’s Sceptile or this attack does nothing. This attack does 40 damage times the number of {G} Energy cards discarded in this way. If Flora Energy was discarded in this way, the Defending Pokémon is now Poisoned. 40x
{G}{G}{C}{C} Solar Comet You can’t use this attack unless Magic Materia: Comet is attached to Flora’s Sceptile. This attack does 30 damage to each of your opponent’s Pokémon and each Defending Pokémon is now Confused. Don’t apply Weakness and Resistance.
 
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We've been experiencing problems with an annoying feature called the "bump grinder". This causes posts to merge when they should be separate, and also leaves annoying garbage between what was once separate posts. Life with the bump grinder causes more headaches than life without it, and the bump grinder is a feature that the CaC forum can live without. Anyway, if you do end up with garbage from the bump grinder, please clean it up so that the posts with the cards in them don't look tacky.

Zubat
40 HP {G}
Basic Pokémon

{G}{C} Super Sting Flip 3 coins. This attack does 10 damage times the number of heads. Unless all coins are tails, the Defending Pokémon is now Poisoned. 10x

Weakness: {P}
Resistance: {F}
Retreat Cost: none

Dark Golbat
60 HP {G}
Stage 1 Pokemon (Evolves from Zubat)

Poké-POWER Sneak Attack
When you play Dark Golbat from your hand, you may choose 1 of your opponent's Pokémon. If you do, Dark Golbat does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)
{G}{G} Flitter Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack.

Weakness: {P}
Resistance: {F}
Retreat Cost: none

Dark Crobat
90 HP {G}
Stage 2 Pokémon (Evolves from Dark Golbat)

Poké-POWER Surprise Bite
When you play Dark Crobat from your hand, you may choose 1 of your opponent's Pokémon. This power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.)
{G}{G} Dark Drain Flip a coin for each of your opponent's Pokémon. For each heads, this attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. Remove a number of damage counters from Dark Crobat equal to the damage dealt. If Dark Crobat has fewer damage counters than that, remove all of them.

Weakness: {P}
Resistance: {F}
Retreat Cost: {C}

Bulbasaur
40 HP {G}
Basic Pokémon

{G}{G} Leaf Spread You may choose to do 10 damage to each of your opponent's Pokémon in play (don't apply Weakness and Resistance). If you don't, this attack does 30 damage to each Defending Pokémon.

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Dark Ivysaur
60 HP {G}
Stage 1 Pokémon (Evolves from Bulbasaur)

Poké-BODY Vine Pull
Once during your turn, when Dark Ivysaur retreats, choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon. Your opponent chooses which of his or her Active Pokémon to switch.
{G}{G} Fury Strikes Your opponent puts 3 markers onto his or her Pokémon (divide as he or she chooses). (More than 1 Marker can be put on the same Pokémon.) Then this attack does 10 damage to each Pokémon for each marker on it. Don't apply Weakness and Resistance. Remove the markers at the end of the turn.

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Dark Venusaur
90 HP {G}
Stage 2 Pokémon (Evolves from Dark Ivysaur)

{G}{G}{G} Horrid Pollen Flip 2 coins. If 1 is heads, the Defending Pokémon is now Asleep and Poisoned. If both are heads, the Defending Pokémon is now Confused and Poisoned. If both are tails, the Defending Pokémon is now Paralyzed and Poisoned. 30

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
 
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Flora's Bellsprout
40 HP {G}

Basic Pokémon


{G} Petal Bell 10

{G}{C} Acidic Lick 10
Flip a coin. If heads, the Defending Pokémon is now Burned.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}



Flora's Weepinbell
70 HP {G}

Stage 1 Pokémon (evolves from Flora's Bellsprout)


{G} Pollen Drop
Each Defending Pokémon is now Asleep.

{G}{C}{C} Thrashing Whip 30+
Flip a coin. If heads, this attack does 30 damage plus 30 more damage and Flora's Weepinbell does 20 damage to itself.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}


Flora's Victreebel
90 HP {G}


Stage 2 Pokémon (evolves from Flora's Weepinbell)

{G}{C} Acid Blob 20+
Flip a coin. If heads, this attack does 20 damage plus 10 more damage.

{G}{G}{C} Noxious Petals 40
Each Defending Pokémon is now Poisoned. You can't use this attack unless you have Flora's Bellossom in play.

{G}{G}{C}{C}{C} Thorny Vines 80
You can't use this attack unless you have Flora's Cacturne in play.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}


Flora's Yanma
70 HP {G}

Basic Pokémon


{G} Annoying Buzz 10
If the Defending Pokémon does not have Flora or Dark in its name, it is now Confused.

{G}{C} Sonic Crush 50
Flora's Yanma does 20 damage to itself. Flora's Yanma can't attack during your next turn.

Weakness: {R}
Resistance: {F}
Retreat Cost:

Wording Flora's Yanma's first attack in that way makes life for me sooo much easier.
 
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Dark Omanyte
40 HP {W}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

{W} Water Cannon Choose 1 of your opponent's Pokémon. This attack does 10 damage for each {W} Energy card attached to Dark Omanyte. Don't apply Weakness and Resistance. You can't do more than 30 damage in this way.

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Dark Omastar
80 HP {W}
Stage 2 Pokémon (Evolves from Dark Omanyte)

{W} Prehistoric Water If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck.
{W}{C} Dark Tentacle During your opponent's next turn, the Defending Pokémon can't evolve except from effects of attacks, Poké-BODies, or Poké-POWERs. (Benching that Pokémon ends this effect.) 30

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}

Oddish
40 HP {G}
Basic Pokémon

{G}{G} Wind Seeds Choose 2 of your own Benched Pokémon and 3 of your opponent's Benched Pokémon. This attack does 20 damage to each of those Pokémon. Don't apply Weakness and Resistance.
{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Dark Gloom
60 HP {G}
Stage 1 Pokemon (Evolves from Oddish)

Poké-POWER Pollen Stench
Once during your turn (before your attack), unless Dark Gloom is affected by a Special Condition, you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused.
{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 10

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}

Dark Vileplume
90 HP {G}
Stage 2 Pokemon (Evolves from Dark Gloom)

Poké-BODY Hay Fever
No Trainer cards can be played.
{G}{G}{G} Petal Whirlwind Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after doing damage). 30x

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}

Full Heal Energy
Special Energy Card (Provides {C} Energy)

If you play this card from your hand, the Pokémon you attach it to is no longer affected by a Special Condition.
Full Heal Energy provides {C} energy. (Doesn't count as a basic Energy card.)
 
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Flora's Shroomish
40 HP {G}

Basic Pokémon


{G}{C} Mushroom Tumble 10+
Flip a coin. If heads, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Poisoned. If tails, Flora's Shroomish does 10 damage to itself.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}


Flora's Breloom
70 HP {G}

Stage 1 Pokémon (evolves from Flora's Shroomish)


{F}{C} Kick Out 30

{G}{G}{C} Spore-Punch
The Defending Pokémon is now Asleep. At the end of your opponent's next turn, if Flora's Breloom is your Active Pokémon and the Defending Pokémon is Asleep, do 70 damage to that Pokémon.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}
 
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Scyther
60 HP {G}
Basic Pokémon

{C}{C} Swordplay Discard 2 Energy cards attached to Scyther or this attack does nothing. Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, during your opponent's next turn, any damage done to Scyther by an attack is reduced by 20 (before Weakness and Resistance). 20+

Weakness: {R}
Resistance: {F}
Retreat Cost: {C}

Dark Scizor
90 HP {M}
Stage 1 Pokémon (Evolves from Scyther)

{C}{C} Threaten Flip a coin. If heads, look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck.
{M}{C}{C} Slash 40

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}

Igglybuff
50 HP {C}
Baby Pokémon (Evolves into Jigglypuff)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C}{C} Imperfect Song The Defending Pokémon is now Asleep. Remove 2 damage counters from the Defending Pokémon. If the Defending Pokémon has fewer damage counters than that, remove all of them.

Weakness: none
Resistance: none
Retreat Cost: {C}

Jigglypuff
80 HP {C}
Basic Pokémon

Poké-BODY Quick-Play Dishonesty
If Jigglypuff didn't evolve from Igglybuff when put into play, Jigglypuff's total HP is 60 instead of 80.
{C} Sing The Defending Pokémon is now Asleep.
{C}{C}{C} Puff Charge Jigglypuff does damage to itself equal to half of its remaining HP (rounded up to the nearest 10). 60

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Dark Wigglytuff
100 HP {C}
Stage 1 Pokémon (Evolves from Jigglypuff)

{C}{C} Dark Song Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.
{C}{C}{C} Slap Awake If the Defending Pokémon is Asleep or Confused, this attack does 20 damage plus 20 more damage. Then, the Defending Pokémon is no longer Asleep or Confused. 20+

Weakness: {F}
Resistance: none
Retreat cost: {C}{C}

Flora's Girafarig
70 HP {C}
Basic Pokémon

Poké-BODY Flora Treatment
If there are any {G} Energy cards attached to Flora's Girafarig, Flora's Girafarig is both {P}{C} type.
{C}{C} Tackle 20
{C}{C}{C}{C} Minor Shake Flip a coin. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 50

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}
 
Flora

Flora's Doduo
50 HP (C)
Basic Pokémon

Poké-BODY: Flora Fast Feet
As long as you have at least 2 Pokémon on your Bench with Flora in their names, Flora's Doduo has 0 Retreat Cost.

(C)(C) Weed Kick 10
The Defending Pokémon is now Poisoned. Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon.

Weakness: (L)
Resistance: (F)
Retreat Cost: (C)

Flora's Dodrio
90 HP (C)
Stage 1 Pokémon (Evolves from Flora's Doduo)

Poké-BODY: Super Flora Fast Feet
As long as Flora's Dodrio is on your Bench and you have at least 2 other Pokémon in play with Flora in their names, all of your Pokémon in play have 0 Retreat Cost.

(C) Speedy Kick 10+
Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

(C)(C) Seed Carrier
Search your deck for a Pokémon with Flora in its name and put it onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as a Basic Pokémon. This attack can't be used if your Bench is full.

Weakness: (L)
Resistance: (F)
Retreat Cost: (C)(C)
 
Spinarak
40 HP {G}
Basic Pokémon

{G} Poison String The Defending Pokémon is now Poisoned. 10
{C}{C}{C} Scratch 30

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Dark Ariados
70 HP {G}
Stage 1 Pokémon (Evolves from Spinarak)

{G} Entrap If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon, then flip a coin. If heads, the new Defending Pokémon is now Paralyzed.
{G}{G}{G} Poison Bind The Defending Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon can't retreat until the end of your opponent's next turn and if the effect of an attack, Poké-POWER, Poké-BODY, Trainer card, or Energy card would change that player's Active Pokémon, that part of the effect does nothing. 30

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Pineco
50 HP {G}
Basic Pokémon

{G}{C} Spikelauncher Flip a coin until you get tails. This attack does 10 damage plus 10 more damage for each heads. 10+

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Dark Forretress
80 HP {G}
Stage 1 Pokémon (Evolves from Pineco)

{C} Armor Up If Dark Forretress would be Knocked Out by an opponent's attack, flip a coin. If heads, Dark Forretress is not Knocked Out and its remaining HP become 10 instead.
{G}{G}{C} Explosion Dark Forretress does 80 damage to itself. 80

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}{C}

Teddiursa
50 HP {C}
Basic Pokémon

{C} Scratch 10
{C}{C}{C} Food Snatch Choose a Pokémon Tool attached to the Defending Pokémon and discard it, then attach a Pokémon Tool from your discard pile to Teddiursa.

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Dark Ursaring
80 HP {C}
Stage 1 Pokémon (Evolves from Teddiursa)

{C} Provoke Look at your opponent's hand. If he or she has any Baby Pokémon and/or Basic Pokémon there, you may put any number of them onto your opponent's Bench (as long as there's room). Then, your opponent looks at your hand. If you have any Baby Pokémon and/or Basic Pokémon there, your opponent may put any number of them onto your Bench (as long as there's room).
{C}{C} Battle Frenzy For each Pokémon in play (yours and your opponent's), flip a coin. For each heads, this attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
 
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166/162 Flora's Mightyena ex {D} is mine

Flora's Mightyena ex {D} 100 HP
Stage 1 Pokemon
Evolves from Flora's Poochyena
When your opponent Knocks Out Pokemon-ex, they take 2 prizes

POKE-POWER: Call of the Night
When you put Flora's Mightyena ex from your hand to evolve 1 of your Benched Pokemon, choose 1 of your opponent's Active Pokemon and that Pokemon can't attack during your opponent's next turn.

[D][C] Toxic Bind 20
The Defending Pokemon can't retreat during your opponent's next turn. At the end of your opponent's next turn, the Defending Pokemon is Poisoned and Burned.

[D][C][C] Mega Crunch 60+
If the Defending Pokemon is a Pokemon-ex, this attack does 60 damage plus 30 more damage.

166/162
weakness: [G]
resistance: [P]
retreat cost: none

Flora's Mightyena {D} 70 HP
Stage 1 Pokemon
Evolves from Flora's Poochyena

POKE-POWER: Intimidating Glare
At the end of each player's turn, if that player has 5 or more cards in their hand, they must discard their hand until they have 4. This power can't be used if Flora's Mightyena is affected by a Special Condition.

[D] Dark Tackle 20
Flora's Mightyena does 10 damage to itself.

[D][C][C] Special Bite 40+
If the Defending Pokemon is a Pokemon-ex or Pokemon*, this attack does 40 plus 30 more damage.

23/162
weakness: [F]
resistance: [P]
retreat cost: [C]

Flora's Poochyena {D} 40 HP
Basic Pokemon

[D] Night Howl 10
Look at your opponent's hand. Choose a card there and discard it.

93/162
weakness: [F]
resistance: [P]
retreat cost: [C]

Flora's Poochyena {D} 50 HP
Basic Pokemon

[D] Poison Fang
This attack does 10 damage to each Defending Pokemon. Each Defending Pokemon is Poisoned.

[C] Tackle 10

94/162
weakness: [F]
resistance: [P]
retreat cost: [C]
 
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Grimer
50 HP {G}
Basic Pokémon

{G}{C} Acid Beam Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Burned. 20

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Dark Muk
80 HP {G}
Stage 1 Pokemon (Evolves from Grimer)

Poké-BODY Sticky Goo
As long as Dark Muk is your Active Pokémon, your opponent pays {C}{C} more to retreat his or her Active Pokémon.
{G}{G} Sludge Punch The Defending Pokémon is now Poisoned. 20

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Mankey
40 HP {F}
Basic Pokémon

{C} Scratch 10
{F}{F}{C} Hat Snatch Before doing damage, discard any Pokémon Tool attached to the Defending Pokémon. 30

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Dark Primeape
70 HP {F}
Stage 1 Pokemon (Evolves from Mankey)

Poké-BODY Frenzy
If Dark Primeape is Confused, any damage done to the Defending Pokémon by any of Dark Primeape's attacks is increased by 30 (before Weakness and Resistance).
{F}{F} Frenzied Attack Dark Primeape is now Confused (after doing damage). 40

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Rattata
40 HP {C}
Basic Pokémon

{C} Bite Tackle This attack does 10 damage to each Defending Pokémon.

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Dark Raticate
70 HP {C}
Stage 1 Pokemon (Evolves from Rattata)

{C}{C} Gnaw 20
{C}{C}{C} Hyper Fang Flip a coin. If tails, this attack does nothing. 50

Weakness: {F}
Resistance: none
Retreat Cost: {C}
 
51/162 Flora's Heracross {G} R

Flora's Heracross 70 HP {G}
Basic Pokemon

POKE-BODY: Follow Me
Whenever an Attacking Pokemon damages one of your Active Pokemon, the damage is prevented. Instead, Flora's Heracross recieves the damage.

[C] Power Up
During your next turn, Flora's Heracross' Megahorn base damage is 80 instead of 30.

[G][C] Megahorn 30

51/162
Weakness: [R]
Resistance: none
Retreat Cost: [C]

Flora's Forretress 80 HP {G}
Stage 1 Pokemon
Evolves from Flora's Pineco

POKE-BODY: Toxic Spikes
Whenever your opponent retreats his or her Active Pokemon with 1 of his or her Benched Pokemon, the new Active Pokemon takes 1 damage counter and is Poisoned.

[C] Metal Spike
Until the end of your opponent's next turn, Flora's Forretress can't be affected by any Special Condition. At the end of your opponent's next turn, put 3 damage counters on each Defending Pokemon.

[G][G][M][C] Explosion 200
This attack does 20 damage to each player's Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) Flora's Forretress does 200 damage to itself.

49/162
Weakness: [R]
Resistance: [G]
Retreat Cost: [C][C]

Flora's Pineco 50 HP {G}
Basic Pokemon

POKE-BODY: Hard Crust
Prevent all damage done to Flora's Pineco by Evolved Pokemon.

[C] Defense Curl
Until the end of your next turn, damage done to Flora's Pineco is reduced by 10. During your next turn, Rollout does 10 more damage.

[G] Rollout 20

126/162
Weakness: [R]
Resistance: none
Retreat Cost: [C]

Dark Butterfree 100 HP {G}
Stage 2 Pokemon
Evolves from Dark Metapod

POKE-POWER: Miracle Dust
If Dark Butterfree is your Active Pokemon, flip a coin. If heads, choose a Special Condition. Both Defending Pokemon are affected by the Special Condition. This power can't be used if Dark Butterfree is affected by a Special Condition.

[G] Reaction Powder 20+
If the Defending Pokemon is affected by a Special Condition, this attack does 20 damage plus 20 more damage.

[G][D][C] Dark Reversal 50
You may count the number of damage counters on 1 of your opponent's Active Pokemon. Remove that many damage counters from Dark Butterfree.

2/162
Weakness: [L]
Resistance: [F]
Retreat Cost: none

Dark Metapod 80 HP {G}
Stage 1 Pokemon
Evolves from Caterpie

POKE-BODY: Dark Cacoon
Prevent all effects of attacks, including damage, done to Dark Metapod by non Dark and Flora's in its name Pokemon.

[D] Dark Seed
Each Defending Pokemon can't retreat during your opponent's next turn. At the end of your opponent's next turn, put 4 damage counters on each Defending Pokemon.

[C] Focused Defense
Flip a coin. If heads, prevent all effects of attacks, including damage, done to Dark Metapod by Dark and Flora's in its name Pokemon.

72/162
Weakness: [R]
Resistance: none
Retreat Cost: [C][C]

Caterpie 50 HP {G}
Basic Pokemon

[G] Summon
Search your deck for up to a combination of 4 Pokemon with Dark or Flora's in its name and put them in your hand. Shuffle your deck afterward.

[C] Call for Friends
Search your deck for up 3 Basic Pokemon and put them on to your Bench. Shuffle your deck afterward.

105/162
Weakness: [R]
Resistance: none
Retreat Cost: [C]
 
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Flora's Seedot
40 HP {G}
Basic Pokémon

Poké-BODY Flora Super
If you don't have any Pokémon that doesn't have Flora in its name in play, Flora's Seedot gets +20 HP and any damage done by any of Flora's Seedot's attacks is increased by 20 (before Weakness and Resistance).
{G}{G} Sharp Shot Flip 4 coins. This attack does 15 damage times the number of heads (rounded up to the nearest 10 damage). 15x

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Flora's Seedot
50 HP {G}
Basic Pokémon

{C} Tackle 10
{C}{C}{C} Rollout 30

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Flora's Nuzleaf
70 HP {G}
Stage 1 Pokémon (Evolves from Flora's Seedot)

{C}{C} Punch 20
{G}{G}{G} Sun Lens Discard 1, 2, or 3 {G} Energy cards attached to Flora's Nuzleaf, then flip 1 coin plus 1 more coin for each card discarded in this way. If you get 1 or fewer tails, the Defending Pokémon is now Burned. Either way, this attack does 40 damage plus 10 more damage for each Energy card discarded in this way. 40+

Weakness: {R}
Resistance: {W}{P}
Retreat Cost: {C}

Flora's Shiftry
100 HP {G}
Stage 2 Pokémon (Evolves from Flora's Nuzleaf)

Poké-POWER Flora Trans
As often as you like during your turn (before your attack), if Flora's Shiftry isn't affected by a Special Condition, you may take 1 {G} or {D} Energy card attached to 1 of your Pokémon and attach it to a different one.
{D}{C} Night Fan If the Defending Pokémon has Light in its name, this attack does 30 damage plus 20 more damage. If there are any {D} Energy cards attached to Flora's Shiftry, you may treat Flora's Shiftry as a {D} Pokémon during this turn until applying Weakness. 30+
{G}{G}{G}{G} Solarbeam 80

Weakness: {R}
Resistance: {W}{P}
Retreat Cost: {C}{C}
I believe that this card puts EX: Team Rocket Returns Dark Dragonite out of a job.

Flora's Taillow
40 HP {C}
Basic Pokémon

{C} Swoop! Damage Run Switch Flora's Taillow with 1 of your Benched Pokémon, if any. Your opponent switches the Defending Pokémon with 1 of your opponent's Benched Pokémon, if any. (Do the damage before switching the Pokémon.) 10
{C}{C}{C} Drill Peck 30

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

Flora's Swellow
80 HP {C}
Stage 1 Pokémon (Evolves from Flora's Taillow)

{C}{C} Pow! Hand Knock Flip a coin. If heads, your opponent discards his or her hand. 10
{C}{C}{C}{C} Super Flora Wing If the Defending Pokémon has Magma or Rocket in its name, this attack does 40 damage plus 30 more damage. 40+

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}
 
Here’s some more ideas for this set!

Flora’s Oddish
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Endless Razor Leaf Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x
{G}{C} Acid Vine The Defending Pokémon can’t retreat during your opponent’s next 2 turns. 10

Flora’s Oddish
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Spore Resistance If Flora’s Oddish has any F Energy cards attached to it, Flora’s Oddish can’t be affected by any Special Conditions.
{G}{C} React Powder If Flora’s Oddish has any React Energy cards attached to it, choose a Special Condition other than Paralyzed. The Defending Pokémon is now affected by that Special Condition. 20

Flora’s Gloom
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Flora’s Oddish
Put Flora’s Gloom on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{C} Gloom Poison The Defending Pokémon is now Confused and Poisoned. 10
{G}{G}{C} Paralyzing Powder Flip a coin. If heads, this attack does 30 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. 30+

Flora’s Vileplume
Pokémon card
{G}
100 HP
Stage 2 Pokemon
Evolves from Flora’s Gloom
Put Flora’s Vileplume on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Poison Plume If Flora’s Vileplume has any Poison Energy cards attached to it and damages a Defending Pokémon with an attack, that Defending Pokémon is now Poisoned.
{G}{G} Chemical Shoot The Defending Pokémon can’t retreat during your opponent’s next turn. Put 5 damage counters on the Defending Pokémon and the Defending Pokémon is now Confused at the end of your opponent’s next turn.
{G}{G}{G} Mega Petal Dance Does 40 damage times the number of {G} Energy attached to Flora’s Vileplume. Flora’s Vileplume can’t attack for a number of your next turns equal to the number of {G} Energy attached to it. 40x

Flora’s Bellossom
Pokémon card
{G}
100 HP
Stage 2 Pokemon
Evolves from Flora’s Gloom
Put Flora’s Bellossom on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Energy Dance Once during your turn (before you attack) you may attach a {G} Energy card from your hand to 1 of your Pokémon or move a {G} Energy card attached to Flora's Bellossom to another of your Pokémon. This power can’t be used if Flora's Bellossom is affected by a Special Condition.
{G}{G} Healing Petals You may remove 3 damage counters from 1 of your Benched Pokémon. 30
{G}{G}{G} Razor Petals Flip 2 coins. This attack does 40 damage plus 20 more damage for each heads. 40+

Flora’s Tangela
Pokémon card
{G}
70 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Spring Rain As long as there is a Spring counter on the field, remove 1 damage counter from each of your Active Pokémon between turns.
{G}{C} Mini-Spreadshot Leaf Does 10 damage to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance.
{G}{G}{C} Flora Beam If there are no damage counters on the Defending Pokémon (before doing damage), the Defending Pokémon is now Confused. 40
 
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Flora's Togepi
50 HP {C}
Basic Pokémon

{C}{C} Double Tumble This attack does 20 damage times the number of Active Pokémon you have in play with Togepi in its name with 40 or more total HP (including this one) to each Defending Pokémon.

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Flora's Togetic
80 HP {C}
Stage 1 Pokémon (Evolves from Flora's Togepi)

{G}{G} Magical Leaf This attack's damage isn't affected by any effect other than Weakness. 30
{C}{C}{C}{C} Animosity If the Defending Pokémon has Togetic in its name and has 50 or less total HP, this attack's base damage is 90 instead of 50. 50

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

Flora's Spearow
50 HP {C}
Basic Pokémon

{C}{C} Drill Peck 20

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

Flora's Fearow
80 HP {C}
Stage 1 Pokémon (Evolves from Flora's Spearow)

Poké-BODY Flora Wings
If there are any {G} Energy cards attached to Flora's Fearow, Flora's Fearow has no Weakness, no Resistance, and no Retreat Cost.
{C}{C}{C}{C} Sky Attack Flip a coin. If tails, this attack does nothing. 90

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}{C}

Flora's Hoothoot
50 HP {C}
Basic Pokémon

{C}{C} Hoot Shuffle your deck. 20

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

Flora's Noctowl
80 HP {C}
Stage 1 Pokémon (Evolves from Flora's Hoothoot)

{C}{C} Peck 20
{C}{C}{C}{C} Super Hooter Look at the top 3 cards of your opponent's deck. Put them back in the same order, then both players shuffle their decks. 40

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}
 
Here are some more ideas for Team Flora!

Flora’s Paras
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Spore Seed Flip a coin. If heads, place a Seed counter on the Defending Pokémon. All damage done to a Pokémon with a Seed counter on it is increased by 20 (after applying Weakness and Resistance).
{G}{C} Pin Missile Flip 4 coins. This attack does 10 damage times the number of heads. 10x

Flora’s Parasect
Pokémon card
{G}
80 HP
Stage 1 Pokémon
Evolves from Flora’s Paras
Put Flora’s Parasect on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Effective Spore If Flora’s Parasect is your Active Pokémon and is damaged by an opponent’s attack (even if Flora’s Parasect is Knocked Out), flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.
{G}{C} Flora Remedy Remove 2 damage counters and all Special Conditions from each of your Pokémon with Flora in its name (including this one).
{G}{G}{C} Mushroom Crush Does 40 damage plus 20 more damage for each damage counter on the Defending Pokémon. Unless no damage is added in this way, Flora’s Parasect does 30 damage to itself. 40+

Flora’s Lileep
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil or Root Fossil
Put Flora’s Lileep on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C}{C} Dazzle Lure Switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. Each Defending Pokémon is now Confused.
{G}{F} Fossil Crush Does 30 damage times the number of Pokémon you have in play with Omanyte, Omastar, Kabuto, Kabutops, Aerodactyl, Lileep, Cradily, Anorith, or Armaldo in its name with 2 or more {G} and/or {F} Energy attached to it. 30x

Flora’s Cradily
Pokémon card
{G}
90 HP
Stage 2 Pokémon
Evolves from Flora’s Lileep
Put Flora’s Cradily on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Flora Types As long as Flora’s Cradily has any Flora Energy cards attached to it, Flora’s Cradily is both {G}{F} type.
{C}{C}{C} Pollen Gun Does 30 damage plus 20 more damage for each {G} Energy attached to Flora’s Cradily but not used to pay for this attack’s Energy cost. You can’t add more than 40 damage in this way. 30+
{G}{G}{F}{F} Prehistica Trees For each {G} Energy attached to Flora’s Cradily, this attack does 20 damage to each Defending Pokémon. For each {F} Energy attached to Flora’s Cradily, put 2 damage counters on 1 of your opponent’s Benched Pokémon (in any way you like).

Flora’s Anorith
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil or Claw Fossil
Put Flora’s Anorith on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C}{C} Water Gun Does 10 damage plus 20 more damage for each {W} Energy attached to Flora’s Anorith but not used to pay for this attack’s Energy cost. You can’t add more than 40 damage in this way. 10+
{G}{F} Fossil Crush Does 30 damage times the number of Pokémon you have in play with Omanyte, Omastar, Kabuto, Kabutops, Aerodactyl, Lileep, Cradily, Anorith, or Armaldo in its name with at least 2 {G} and/or {F} Energy attached to it. 30x

Flora’s Armaldo
Pokémon card
{G}
90 HP
Stage 2 Pokémon
Evolves from Flora’s Anorith
Put Flora’s Armaldo on the Stage 1 card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Flora Types As long as Flora’s Armaldo has any Flora Energy cards attached to it, Flora’s Armaldo is both {G}{F} type.
{C}{C}{C} Plate Crush Does 30 damage to each Defending Pokémon. This attack’s damage isn’t affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on either Defending Pokémon.
{G}{G}{F}{F} Prehistica Claws For each {G} Energy attached to Flora’s Armaldo, this attack does 10 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance.) For each {F} Energy attached to Flora’s Armaldo, this attack does 10 more damage to each Defending Pokémon.
For the record, Prehistica references an island of mine called Prehistica Island, where prehistoric Pokémon still exist and roam freely. Cradily and Armaldo happen to be quite common there.
 
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