Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Hoenn League Tier 1

Sunflorazumarill

Active Member
This set is one in a series of sets whose DS-transmitted data is linked together. Here's a road map of the sets:

EX: Trainer Journeys
-A set involving Liza, Sonrisa, and Trixie, the girls from Pokémon: Johto Journeys.
EX: Trainer Champions
-A set involving Electra, Milane, and Luka, the girls from Pokémon: Johto Champions.
EX: Trainer Quest
-A set involving Shingo, Eusine, and Floreia, Pokémon Trainers from various settings.
EX: Trainer Elites
-A set involving Ritchie, Harrison, and Gary, three League caliber Pokémon Trainers.
EX: Orange League
-A set involving the Gym Leaders and Elites of the Orange Islands.
EX: Kanto League Tier 1
-Part 1 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Kanto League Tier 2
-Part 2 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Kanto League Tier 3
-Part 3 of 3. A set involving the Gym Leaders and Elites from the Kanto Region.
EX: Johto League Tier 1
-Part 1 of 2. A set involving the Gym Leaders and Elites from the Johto Region.
EX: Johto League Tier 2
-Part 2 of 2. A set involving the Gym Leaders and Elites from the Johto Region.
EX: Hoenn League Tier 1 <--- YOU ARE HERE
-Part 1 of 2. A set involving the Gym Leaders and Elites from the Hoenn Region.
EX: Hoenn League Tier 2
-Part 2 of 2. A set involving the Gym Leaders and Elites from the Hoenn Region.

This set revolves around the Gym Leaders and Elite Four from the Hoenn region, with Pokémon and Trainer cards to match each person. There will also be unique DS-transmitted data that will be revealed at the end of the final set! Just how unique? You’ll have to wait to find out! This set ended up growing so large that it has been split into two parts! Here are the Gym Leaders presented in this part:

ROXANNE
Occupation: Rustboro Gym Leader
Pokémon Typing: {F}

WATTSON
Occupation: Mauville Gym Leader
Pokémon Typing: {L}

FLANNERY
Occupation: Lavaridge Gym Leader
Pokémon Typing: {R}

NORMAN
Occupation: Petalburg Gym Leader
Pokémon Typing: {C}

WINONA
Occupation: Foretree Gym Leader
Pokémon Typing: {C}

SIDNEY
Occupation: Elite Four Member
Pokémon Typing: {D}

PHOEBE
Occupation: Elite Four Member
Pokémon Typing: {P}

Here's the set list:

(Pokémon Holo)
1/318 Flannery's Blaziken {R} H
2/318 Flannery's Camerupt {R} H
3/318 Flannery's Charizard {R} H
4/318 Flannery's Entei {R} H
5/318 Flannery's Ho-oh {R} H
6/318 Flannery's Magcargo {R} H
7/318 Flannery's Moltres {R} H
8/318 Flannery's Torkoal {R} H
9/318 Flannery's Typlhosion {R} H
10/318 Norman's Blissey {C} H
11/318 Norman's Clefable {C} H
12/318 Norman's Exploud {C} H
13/318 Norman's Furret {C} H
14/318 Norman's Kangaskhan {C} H
15/318 Norman's Linoone {C} H
16/318 Norman's Porygon2 {C} H
17/318 Norman's Slaking {C} H
18/318 Norman's Snorlax {C} H
19/318 Norman's Tauros {C} H
20/318 Norman's Ursaring {C} H
21/318 Norman's Wigglytuff {C} H
22/318 Phoebe's Alakazam {P} H
23/318 Phoebe's Banette {P} H
24/318 Phoebe's Dusclops {P} H
25/318 Phoebe's Gardevoir {P} H
26/318 Phoebe's Gengar {P} H
27/318 Phoebe's Sableye {P} H
28/318 Roxanne's Aggron {F} H
29/318 Roxanne's Armaldo {F} H
30/318 Roxanne's Cradily {F} H
31/318 Roxanne's Flygon {F} H
32/318 Roxanne's Golem {F} H
33/318 Roxanne's Groudon {F} H
34/318 Roxanne's Kabutops {F} H
35/318 Roxanne's Nosepass {F} H
36/318 Roxanne's Omastar {F} H
37/318 Roxanne's Regirock {F} H
38/318 Roxanne's Steelix {M} H
39/318 Roxanne's Tyranitar {F} H
40/318 Sidney's Absol {D} H
41/318 Sidney's Cacturne {D} H
42/318 Sidney's Crawdaunt {D} H
43/318 Sidney's Shiftry {D} H
44/318 Sidney's Tyranitar {D} H
45/318 Sidney's Weavile {D} H
46/318 Wattson's Ampharos {L} H
47/318 Wattson's Electrode {L} H
48/318 Wattson's Magneton {L} H
49/318 Wattson's Manectric {L} H
50/318 Wattson's Porygon2 {C} H
51/318 Wattson's Raichu {L} H
52/318 Wattson's Raikou {L} H
53/318 Wattson's Zapdos {L} H
54/318 Winona's Altaria {C} H
55/318 Winona's Articuno {W} H
56/318 Winona's Beautifly {G} H
57/318 Winona's Butterfree {G} H
58/318 Winona's Crobat {G} H
59/318 Winona's Dragonite {C} H
60/318 Winona's Ho-oh {R} H
61/318 Winona's Jumpluff {G} H
62/318 Winona's Lugia {P} H
63/318 Winona's Moltres {R} H
64/318 Winona's Pidgeot {C} H
65/318 Winona's Rayquaza {C} H
66/318 Winona's Salamence {C} H
67/318 Winona's Swellow {C} H
68/318 Winona's Zapdos {L} H

(Pokémon Rare)
69/318 Flannery's Arcanine {R} R
70/318 Flannery's Azumarill {W} R
71/318 Flannery's Flareon {R} R
72/318 Flannery's Houndoom {R} R
73/318 Flannery's Linoone {C} R
74/318 Flannery's Magmar {R} R
75/318 Flannery's Ninetales {R} R
76/318 Flannery's Rapidash {R} R
77/318 Flannery's Sunflora {G} R
78/318 Norman's Castform {C} R
79/318 Norman's Delcatty {C} R
80/318 Norman's Granbull {C} R
81/318 Norman's Kecleon {C} R
82/318 Norman's Lickitung {C} R
83/318 Norman's Miltank {C} R
84/318 Norman's Persian {C} R
85/318 Norman's Raticate {C} R
86/318 Norman's Spinda {C} R
87/318 Norman's Stantler {C} R
88/318 Norman's Togetic {C} R
89/318 Norman's Zangoose {C} R
90/318 Phoebe's Absol {D} R
91/318 Phoebe's Grumpig {P} R
92/318 Phoebe's Medicham {P} R
93/318 Phoebe's Misdreavus {P} R
94/318 Phoebe's Ninjask {G} R
95/318 Phoebe's Shedinja {P} R
96/318 Roxanne's Aerodactyl {F} R
97/318 Roxanne's Corsola {F} R
98/318 Roxanne's Donphan {F} R
99/318 Roxanne's Gligar {F} R
100/318 Roxanne's Lunatone {F} R
101/318 Roxanne's Magcargo {F} R
102/318 Roxanne's Marowak {F} R
103/318 Roxanne's Relicanth {F} R
104/318 Roxanne's Rhydon {F} R
105/318 Roxanne's Shuckle {F} R
106/318 Roxanne's Solrock {F} R
107/318 Roxanne's Sudowoodo {F} R
108/318 Sidney's Houndoom {D} R
109/318 Sidney's Hypno {P} R
110/318 Sidney's Mightyena {D} R
111/318 Sidney's Sableye {D} R
112/318 Sidney's Sharpedo {D} R
113/318 Sidney's Umbreon {D} R
114/318 Wattson's Castform {C} R
115/318 Wattson's Electabuzz {L} R
116/318 Wattson's Furret {C} R
117/318 Wattson's Granbull {C} R
118/318 Wattson's Jolteon {L} R
119/318 Wattson's Lanturn {L} R
120/318 Wattson's Minun {L} R
121/318 Wattson's Plusle {L} R
122/318 Wattson's Skarmory {M} R
123/318 Winona's Aerodactyl {F} R
124/318 Winona's Dodrio {C} R
125/318 Winona's Fearow {C} R
126/318 Winona's Gligar {F} R
127/318 Winona's Ledian {G} R
128/318 Winona's Masquerain {G} R
129/318 Winona's Murkrow {D} R
130/318 Winona's Ninjask {G} R
131/318 Winona's Noctowl {C} R
132/318 Winona's Pelipper {W} R
133/318 Winona's Skarmory {M} R
134/318 Winona's Togetic {C} R
135/318 Winona's Tropius {G} R
136/318 Winona's Xatu {P} R

(Pokémon Uncommon)
137/318 Flannery's Charmeleon {R} U
138/318 Flannery's Combusken {R} U
139/318 Flannery's Houndour {R} U
140/318 Flannery's Kecleon {C} U
141/318 Flannery's Marill {R} U
142/318 Flannery's Numel {R} U
143/318 Flannery's Quilava {R} U
144/318 Flannery's Slugma {R} U
145/318 Norman's Aipom {C} U
146/318 Norman's Chansey {C} U
147/318 Norman's Clefairy {C} U
148/318 Norman's Ditto {C} U
149/318 Norman's Dunsparce {C} U
150/318 Norman's Girafarig {C} U
151/318 Norman's Jigglypuff {C} U
152/318 Norman's Loudred {C} U
153/318 Norman's Munchlax {C} U
154/318 Norman's Porygon {C} U
155/318 Norman's Smeargle {C} U
156/318 Norman's Teddiursa {C} U
157/318 Norman's Vigoroth {C} U
158/318 Phoebe's Duskull {P} U
159/318 Phoebe's Kadabra {P} U
160/318 Phoebe's Kirlia {P} U
161/318 Phoebe's Haunter {P} U
162/318 Phoebe's Murkrow {D} U
163/318 Phoebe's Shuppet {P} U
164/318 Roxanne's Anorith {F} U
165/318 Roxanne's Graveler {F} U
166/318 Roxanne's Kabuto {F} U
167/318 Roxanne's Lairon {F} U
168/318 Roxanne's Lileep {F} U
169/318 Roxanne's Omanyte {F} U
170/318 Roxanne's Onix {F} U
171/318 Roxanne's Pupitar {F} U
172/318 Roxanne's Vibrava {F} U
173/318 Sidney's Cacnea {G} U
174/318 Sidney's Corphish {W} U
175/318 Sidney's Murkrow {D} U
176/318 Sidney's Nuzleaf {D} U
177/318 Sidney's Pupitar {F} U
178/318 Sidney's Sneasel {D} U
179/318 Wattson's Electrike {L} U
180/318 Wattson's Flaaffy {L} U
181/318 Wattson's Magnemite {L} U
182/318 Wattson's Mawile {M} U
183/318 Wattson's Pikachu {L} U
184/318 Wattson's Voltorb {L} U
185/318 Winona's Delibird {W} U
186/318 Winona's Dragonair {C} U
187/318 Winona's Farfetch’d {C} U
188/318 Winona's Golbat {G} U
189/318 Winona's Mantine {W} U
190/318 Winona's Metapod {G} U
191/318 Winona's Natu {P} U
192/318 Winona's Pidgeotto {C} U
193/318 Winona's Shelgon {C} U
194/318 Winona's Silcoon {G} U
195/318 Winona's Skiploom {G} U
196/318 Winona's Swablu {C} U
197/318 Winona's Taillow {C} U
198/318 Winona's Yanma {G} U

(Pokémon Common)
199/318 Flannery's Azurill {C} C
200/318 Flannery's Charmander {R} C
201/318 Flannery's Cyndaquil {R} C
202/318 Flannery's Growlithe {R} C
203/318 Flannery's Magby {R} C
204/318 Flannery's Ponyta {R} C
205/318 Flannery's Sunkern {G} C
206/318 Flannery's Torchic {R} C
207/318 Flannery's Vulpix {R} C
208/318 Flannery's Zigzagoon {C} C
209/318 Norman's Cleffa {C} C
210/318 Norman's Igglybuff {C} C
211/318 Norman's Meowth {C} C
212/318 Norman's Rattata {C} C
213/318 Norman's Sentret {C} C
214/318 Norman's Skitty {C} C
215/318 Norman's Slakoth {C} C
216/318 Norman's Snubbull {C} C
217/318 Norman's Togepi {C} C
218/318 Norman's Whismur {C} C
219/318 Norman's Zigzagoon {C} C
220/318 Phoebe's Abra {P} C
221/318 Phoebe's Gastly {P} C
222/318 Phoebe's Meditite {P} C
223/318 Phoebe's Nincada {G} C
224/318 Phoebe's Ralts {P} C
225/318 Phoebe's Spoink {P} C
226/318 Roxanne's Aron {F} C
227/318 Roxanne's Bonsly {F} C
228/318 Roxanne's Cubone {F} C
229/318 Roxanne's Geodude {F} C
230/318 Roxanne's Larvitar {F} C
231/318 Roxanne's Phanpy {F} C
232/318 Roxanne's Rhyhorn {F} C
233/318 Roxanne's Slugma {R} C
234/318 Roxanne's Trapinch {F} C
235/318 Sidney's Carvanha {D} C
236/318 Sidney's Drowzee {P} C
237/318 Sidney's Houndour {D} C
238/318 Sidney's Larvitar {F} C
239/318 Sidney's Poochyena {D} C
240/318 Sidney's Seedot {G} C
241/318 Wattson's Chinchou {L} C
242/318 Wattson's Elekid {L} C
243/318 Wattson's Mareep {L} C
244/318 Wattson's Pichu {L} C
245/318 Wattson's Porygon {C} C
246/318 Wattson's Sentret {C} C
247/318 Wattson's Snubbull {C} C
248/318 Winona's Bagon {C} C
249/318 Winona's Caterpie {G} C
250/318 Winona's Doduo {C} C
251/318 Winona's Dratini {C} C
252/318 Winona's Hoothoot {C} C
253/318 Winona's Hoppip {G} C
254/318 Winona's Ledyba {G} C
255/318 Winona's Nincada {G} C
256/318 Winona's Pidgey {C} C
257/318 Winona's Spearow {C} C
258/318 Winona's Surskit {W} C
259/318 Winona's Togepi {C} C
260/318 Winona's Wingull {W} C
261/318 Winona's Wurmple {G} C
262/318 Winona's Zubat {G} C

(Trainer Rare)
263/318 Flannery R
264/318 Norman R
265/318 Phoebe R
266/318 Roxanne R
267/318 Sidney R
268/318 Wattson R
269/318 Winona R

(Trainer Uncommon)
270/318 Flannery Cube 01 U
271/318 Flannery's Deal with Ashes U
272/318 Flannery's Lava Cookies U
273/318 Flannery's Private Volcano U
274/318 Flannery's Surprise U
275/318 Flannery's Zing U
276/318 Norman Cube 01 U
277/318 Norman's Balanced Training U
278/318 Norman's Bundle U
279/318 Norman's Faith U
280/318 Norman's Locked Door U
281/318 Norman's Rules U
282/318 Phoebe Cube 01 U
283/318 Phoebe's Attraction U
284/318 Phoebe's ESP U
285/318 Phoebe's Hula Dance U
286/318 Phoebe's Limbo Bar U
287/318 Phoebe's Orange Challenge U
288/318 Roxanne Cube 01 U
289/318 Roxanne's Boulder Collection U
290/318 Roxanne's Cavern U
291/318 Roxanne's Igneous Sensor U
292/318 Roxanne's Rockhard Aura U
293/318 Roxanne's Training Method U
294/318 Sidney Cube 01 U
295/318 Sidney's Blackout U
296/318 Sidney's Blown Fuse U
297/318 Sidney's Irrational Fear U
298/318 Sidney's Night Training U
299/318 Sidney's X-Ray Viewer U
300/318 Wattson Cube 01 U
301/318 Wattson's Conversion Tower U
302/318 Wattson's Key U
303/318 Wattson's Shock Silo U
304/318 Wattson's Static Bolt U
305/318 Wattson's Town Deed U
306/318 Winona Cube 01 U
307/318 Winona's Feather Carnival U
308/318 Winona's Flight U
309/318 Winona's Skies U
310/318 Winona's Sky Dancers U
311/318 Winona's Wax Wings U

(Trainer Common)
312/318 Fortree City Gym C
313/318 Lavaridge Town Gym C
314/318 Mauville City Gym C
315/318 Petalburg City Gym C
316/318 Pokémon League Dark Field C
317/318 Pokémon League Ghost Field C
318/318 Rustboro City Gym C

(Pokémon-ex)
319/318 Flannery's Moltres ex {R} ***
320/318 Norman's Blissey ex {C} ***
321/318 Phoebe's Banette ex {P} ***
322/318 Roxanne's Donphan ex {F} ***
323/318 Sidney's Absol ex {D} ***
324/318 Wattson's Zapdos ex {L} ***
325/318 Winona's Pelipper ex {W} ***

(Shining Pokémon)
326/318 Flannery's Shining Torkoal {R} ***
327/318 Norman's Shining Delcatty {C} ***
328/318 Phoebe's Shining Dusclops {P} ***
329/318 Roxanne's Shining Regirock {F} ***
330/318 Sidney's Shining Mightyena {D} ***
331/318 Wattson's Shining Minun {L} ***
332/318 Winona's Shining Swellow {C} ***

(Crystal Pokémon)
333/318 Flannery's Camerupt {CRY} ***
334/318 Norman's Castform {CRY} ***
335/318 Phoebe's Sableye {CRY} ***
336/318 Roxanne's Nosepass {CRY} ***
337/318 Sidney's Sharpedo {CRY} ***
338/318 Wattson's Ampharos {CRY} ***
339/318 Winona's Altaria {CRY} ***

(Pokémon *)
340/318 Flannery's Magcargo * {R} ***
341/318 Norman's Spinda * {C} ***
342/318 Phoebe's Sableye * {P} ***
343/318 Roxanne's Omastar * {F} ***
344/318 Sidney's Absol * {D} ***
345/318 Wattson's Electrode * {L} ***
346/318 Winona's Altaria * {C} ***

(Boxtopper)
347/318 Plasma's Mime Jr. {P} H
 
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Roxanne's Lileep
30 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil or Root Fossil)

{G} Poison Tentacles The Defending Pokémon is now Poisoned.
{C}{C} Mud Shot 20

Weakness: {M}
Resistance: {W}
Retreat Cost: {C}{C}

Roxanne's Cradily
70 HP {F}
Stage 2 Pokémon (Evolves from Roxanne's Lileep)

Poké-BODY Mysterious Aura
If Roxanne's Cradily's Basic Pokémon card is Mysterious Fossil or Buried Fossil, Roxanne's Cradily has no Weakness. If Roxanne's Cradily's Basic Pokémon card is Root Fossil, Roxanne's Cradily pays {C}{C} more to retreat.
{F}{C} Harsh Fluid At the end of your opponent's next turn, put 5 damage counters on the Defending Pokémon. 20
{F}{C}{C} Poison Tentacles The Defending Pokémon is now Poisoned. 50

Weakness: {M}
Resistance: {W}
Retreat Cost: {C}{C}

Flannery's Charmander
60 HP {R}
Basic Pokémon

{C}{C} Rage This attack does 10 damage plus 10 more damage for each damage counter on Ditto. 10+
{R}{C} Fireworks Flip a coin. If tails, discard 1 {R} Energy card attached to Flannery's Charmander or this attack does nothing. 30

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Flannery's Charmeleon
80 HP {R}
Stage 1 Pokémon (Evolves from Flannery's Charmander)

{C} Scratch 10
{R}{R}{R} Sun Flare If there is a Sun counter on the field, flip a coin for each {R} Energy card attached to Flannery's Charmeleon. This attack does 40 damage plus 10 more damage for each heads. 40+

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Flannery's Charizard
110 HP {R}
Stage 2 Pokémon (Evolves from Flannery's Charmeleon)

Poké-POWER Sizzle Combo
If you have Flannery's Charizard and a Pokémon with Liza in its name as your Active Pokémon and Flannery's Charizard isn't affected by a Special Condition, Flannery's Charizard's total HP is 140 instead of 110 and any damage done by any of your Active Pokémon (excluding Flannery's Charizard) by an attack is increased by 30 (after Weakness and Resistance).
{R}{R}{R} Fire Spin Discard 2 {R} Energy cards attached to Flannery's Charizard or this attack does nothing. 80
{C}{C}{C}{C}{C} Spring Thaw If there are any {G} Energy cards attached to Flannery's Charizard and a Spring counter on the field, this attack's base damage is 100 instead of 60. 60

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Flannery's Moltres
80 HP {R}
Basic Pokémon

Poké-POWER Three-Country Bird Combo
If you have Flannery's Moltres, Rudy's Zapdos, and Pryce's Articuno all in play and all not affected by a Special Condition, any damage done by Flannery's Moltres by an attack is increased by 20 (before Weakness and Resistance).
{R}{R}{C} Resistance Flare If the Defending Pokémon's type (color) is the same as Flannery's Moltres's Resistance, this attack does 40 damage plus 20 more damage. 40+
{C}{C}{C}{C}{C} Wing Attack 60

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}{C}
 
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Here are my first ideas for this set!

Roxanne’s Larvitar
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Stone Tomb The Defending Pokémon can’t attack or retreat during your opponent’s next turn. Roxanne’s Larvitar can’t attack during your next turn. 10
{F}{C} Burrow Flip a coin. If heads, prevent all damage done by attacks to Roxanne’s Larvitar during your opponent’s next turn. (Any other effects of attacks still happen.) 20

Roxanne’s Pupitar
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Roxanne’s Larvitar
Put Roxanne’s Pupitar on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{F}{C} Rock Tomb Pile Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 20
{F}{F}{C} Earth Shake Does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Roxanne’s Tyranitar
Pokémon card
{F}
110 HP
Stage 2 Pokémon
Evolves from Roxanne’s Pupitar
Put Roxanne’s Tyranitar on the Stage 1 card
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Sand Stream Once during your turn (before you attack), if there is a Sun, Rain, Hail, Spring, Storm, Night, or Shadowsky counter on the field, you may remove that counter. If you do, place a Sand counter on the field. This power can’t be used if Roxanne’s Tyranitar is affected by a Special Condition.
{F}{C}{C} Brick Smash This attack’s damage isn’t affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40
{F}{F}{C}{C} Mega Avalanche Discard 2 {F} Energy cards attached to Roxanne’s Tyranitar or this attack does nothing. This attack does 60 damage to each Defending Pokémon and 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Winona’s Dratini
Pokémon card
{C}
50 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{L} Spark Bolt Flip a coin. If tails, this attack does nothing. 20
{W}{C} Icy Wind Flip a coin. If heads, this attack does 10 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

Winona’s Dragonair
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Winona’s Dratini
Put Winona’s Dragonair on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{W}{W} Bubble Shower Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
{L}{C}{C} Plasma Blast Discard 1 {L} Energy card attached to Winona’s Dragonair or this attack does nothing. Flip a coin. If heads, discard all Energy cards attached to the Defending Pokémon. 30

Winona’s Dragonite
Pokémon card
{C}
110 HP
Stage 2 Pokémon
Evolves from Winona’s Dragonair
Put Winona’s Dragonite on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
PokéPOWER: Sky Twister Once during your turn (before you attack), you may discard a card from your hand. If you do, choose a card from your opponent’s hand without looking and discard it. This power can’t be used if Winona’s Dragonite is affected by a Special Condition.
{L}{C}{C} Thunderspark Does 10 damage to every Benched Pokémon with at least 1 Energy card attached to it (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
{W}{L}{C}{C} Dragon Cyclone Flip a coin for each of your opponent’s Pokémon that has any Energy cards attached to it. If heads, discard an Energy card attached to that Pokémon. If tails, put 1 damage counter on Winona’s Dragonite. 60
 
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Flannery's Entei
80 HP {R}
Basic Pokémon

{R}{R} Dual Flare If Flannery's Entei and a Pokémon with Blaine in its name are your Active Pokémon, this attack does 30 damage plus 30 more damage. 30+
{R}{R}{R}{R} Legendary Aim If the Defending Pokémon has Jason in its name, this attack does 50 damage plus 40 more damage and don't apply Resistance for this attack. If the Defending Pokémon has Roxanne in its name, this attack's base damage is 10 instead of 50 and don't apply Weakness for this attack. 50+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

Winona's Rayquaza
90 HP {C}
Basic Pokémon

Poké-BODY Delta Guard
As long as Winona's Rayquaza has any Holon Energy cards attached to it, ignore the effects of Winona's Rayquaza's Lightning Storm attack.
{L} Power Blow This attack does 10 damage times the amount of Energy attached to Rayquaza. 10x
{G}{L}{C}{C} Lightning Storm Put 7 damage counters on Winona's Rayquaza. 70

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Winona's Bagon
40 HP {C}
Basic Pokémon

{D} Feint Attack Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Poké-POWERs, Poké-BODies, or any other effects on that Pokémon.

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Winona's Shelgon
80 HP {C}
Stage 1 Pokémon (Evolves from Winona's Bagon)

{D}{M} Coppershine If the Defending Pokémon is exactly 1 of the following, this attack does 30 damage plus 40 more damage: a {D} Pokémon, a Pokémon with Dark in its name, a Pokémon with Rocket in its name. 30+
{M}{M}{C}{C} Healing Lead Remove 1 damage counter from each of your Pokémon in play that has any damage counters on it (except this one). Both Winona's Shelgon and the Defending Pokémon are now Poisoned. 40

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Winona's Salamence
120 HP {C}
Stage 2 Pokémon (Evolves from Winona's Shelgon)

Poké-BODY Wind Miracle
As long as Winona's Salamence is your Active Pokémon, each basic Energy card provides {C} Energy instead of its usual type.
{D}{D}{C} Black Light Don't apply Weakness for this attack. 50
{M}{M}{C}{C}{C} Gold Breath Remove 3 damage counters from each of your Pokémon in play that has any damage counters on it (except this one). If a Pokémon has fewer damage counters than that, remove all of them. 50

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Sidney's Umbreon
70 HP {D)
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-BODY Elite Moon
When your opponent attaches a Special Energy card from his or her hand to 1 of his or her Pokémon, put 1 damage counter on that Pokémon. You can't use more than 1 Elite Moon Poké-BODY each turn.
{C} Holon Slapper This attack does 10 damage plus 10 more damage for each Holon Energy or δ Rainbow Energy card attached to the Defending Pokémon. 10+
{D}{D} Feint Attack Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-POWERs, Poké-BODies, or any other effects on that Pokémon. 50

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}
 
Here are some ideas for Wattson!

Wattson’s Pichu
Pokémon card
{L}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Wattson’s Pikachu
Put Wattson’s Pikachu on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{L} Electric Call Search your deck for up to 2 {L} Pokémon and put them onto your Bench. Shuffle your deck afterward.

Wattson’s Pikachu
Pokémon card
{L}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{C} Light Screen If an attack damages Wattson’s Pikachu during your opponent's next turn, reduce all damage done to Wattson’s Pikachu by half (rounded up to the nearest 10). (Any other effects of attacks still happen.)
{L}{C} Thunder Line If Wattson’s Pikachu is an Evolved Pokémon, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

Wattson’s Raichu
Pokémon card
{L}
100 HP
Stage 1 Pokémon
Evolves from Wattson’s Pikachu
Put Wattson’s Raichu on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Evolutionary Balance If Wattson’s Raichu is not evolved from an Evolved Pokémon, Wattson’s Raichu’s maximum HP is 80 instead of 100 and Wattson’s Raichu can’t be affected by any Special Conditons.
{C} Static Recharge Search your discard pile for a {L} Energy card and attach it to Wattson's Raichu. If you do, remove 1 damage counter from Wattson's Raichu.
{L}{L}{C} Electro Discharge Discard all {L} Energy cards attached to all Pokémon in play (yours and your opponent’s). This attack does 40 damage times the number of Energy cards discarded in this way. Put 1 damage counter on Wattson’s Raichu for each Energy card discarded in this way. 40x

Wattson’s Mareep
Pokémon card
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} High Voltage Flip a coin. If heads, your opponent can't play Trainer cards during his or her next turn. 10
{L}{C} Extra Pulse If the Defending Pokémon is a Pokémon-ex, the Defending Pokémon is now Confused. 20

Wattson’s Flaaffy
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Wattson’s Mareep
Put Wattson’s Flaaffy on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L}{L} Plasma Cotton Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Burned. If tails, the Defending Pokémon can’t retreat during your opponent’s next turn. 20
{L}{C}{C} Spark Bolt Flip a coin. If tails, this attack does nothing. 60

Wattson’s Ampharos
Pokémon card
{L}
110 HP
Stage 2 Pokémon
Evolves from Wattson’s Flaaffy
Put Wattson’s Ampharos on the Stage 1 card
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}{C}
PokéPOWER: Storm Pressure Once during your turn (before you attack), if there is a Sun, Rain, Hail, Sand, Spring, Night, or Shadowsky counter on the field, you may remove that counter. If you do, place a Storm counter on the field. This power can’t be used if Wattson’s Ampharos is affected by a Special Condition.
{L}{C}{C} Dynamicpunch Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does nothing (not even damage). 60
{L}{L}{C}{C} Tail Laser Choose 1 of your opponent's Pokémon and this attack does 50 damage to it. Don't apply Weakness and Resistance.
 
Roxanne's Relicanth
80 HP {F}
Basic Pokémon

{F} Black Belt Wonder You can't use this attack unless Roxanne's Relicanth has any Black Belt Energy cards attached to it. 30
{F}{F}{F}{C} Rock Blast Flip 3 coins. This attack does 40 damage times the number of heads. 40x

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}

Wattson's Skarmory
70 HP {M}
Basic Pokémon

{L} Volt Current Wonder You can't use this attack unless Wattson's Skarmory has any Volt Current Energy cards attached to it. 30
{M}{M}{C} Carbon Cutter Don't apply Resistance for this attack. 40

Weakness: {R}
Resistance: {G}{F}
Retreat Cost: {C}{C}

Flannery's Kecleon
60 HP {C}
Basic Pokémon

Poké-BODY Camouflage Roast
If Flannery's Kecleon has any Roast Energy cards attached to it, Flannery's Kecleon is both {R}{C} type.
{R}{R} Ember Discard 1 {R} Energy card attached to Flannery's Kecleon or this attack does nothing. 40
{C}{C}{C}{C} Slash 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Winona's Murkrow
60 HP {D}
Basic Pokémon

{C} Rainbow Feather Wonder You can't use this attack unless Winona's Murkrow has any Rainbow Feather Energy cards attached to it. 30
{D}{D} Plow Loot After doing damage, choose a card from your opponent's discard pile and shuffle it into his or her deck. 40

Weakness: {L}
Resistance: {F}{P}
Retreat Cost: {C}

Sidney's Houndour
50 HP {D}
Basic Pokémon

{C}{C} Bite 20

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}

Sidney's Houndoom
80 HP {D}
Stage 1 Pokémon (Evolves from Sidney's Houndour)

Poké-BODY Roasted Black
All {R} Energy cards attached to Sidney's Houndoom instead provide {D} Energy.
{D} Dead Battery Wonder You can't use this attack unless Sidney's Houndoom has any Dead Battery Energy cards attached to it. 30
{D}{D}{D}{D}{D} Black Burn Discard 2 {D} Energy cards attached to Sidney's Houndoom or this attack does nothing. The Defending Pokémon is now Burned. 100

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}

Phoebe's Misdreavus
60 HP {P}
Basic Pokémon

{P} Mind Ball Wonder You can't use this attack unless Phoebe's Misdreavus has any Mind Ball Energy cards attached to it. 30
{P}{P}{P} Scary Gaze If the Defending Pokémon has a Fear counter on it, this attack does 40 damage plus 30 more damage. 40+

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}

Norman's Meowth
50 HP {C}
Basic Pokémon

Poké-POWER Hypnotic Eye
Once during your turn (before your attack), if Norman's Meowth isn't affected by a Special Condition, you may flip 2 coins. If either are heads, the Defending Pokémon is now Asleep.
{C}{C} Slash 30

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Persian
90 HP {C}
Stage 1 Pokémon (Evolves from Norman's Meowth)

Poké-BODY Counter Claw
If Norman's Persian is your Active Pokémon and is damaged by an opponent's attack (even if Norman's Persian is Knocked Out), flip a coin. If heads, put 4 damage counters on the Attacking Pokémon.
{C} White Wall Wonder You can't use this attack unless Norman's Persian has any White Wall Energy cards attached to it. 30
{C}{C} Dual Slash For each Defending Pokémon, flip 2 coins. This attack does 20 damage times the number of heads to that Pokémon.

Weakness: {F}
Resistance: none
Retreat Cost: {C}
 
Here are some ideas for Flannery!

Flannery’s Torkoal
Pokémon card
{R}
80 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Magma Haze As long as Flannery's Torkoal is your Active Pokémon, put 1 damage counter on each Pokémon that remains Burned between turns.
{R}{R} Lava Sizzle Discard a {R} Energy card attached to Flannery’s Torkoal or this attack does nothing. Each Defending Pokémon is now Burned. 30
{R}{R}{R} Sun Eruption If there is a Sun counter on the field, this attack does 50 damage plus 50 more damage and Flannery’s Torkoal does 30 damage to itself. 50+

Flannery’s Slugma
Pokémon card
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Infinite Flares Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x
{R}{R} Singe The Defending Pokémon is now Burned. 20

Flannery’s Magcargo
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Flannery’s Slugma
Put Flannery’s Magcargo on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Melting Sunlight If there is a Sun counter on the field, whenever a player attaches a Trainer card from his or her hand to 1 of his or her Pokémon, put 1 damage counter on that Pokémon.
{R}{R} Flame Spiral Does 10 damage times the number of {R} Energy attached to Flannery’s Magcargo for each time you have used this attack. 10x
{R}{R}{R} Triple Lava Bomb Choose up to 3 of your opponent’s Pokémon and this attack does 30 damage to each of them. Don’t apply Weakness and Resistance.

Flannery’s Numel
Pokémon card
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}
{F} Rock Throw 10
{R}{R} Surprise Flame Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, this attack does nothing (not even damage). 40

Flannery’s Camerupt
Pokémon card
{R}
90 HP
Stage 1 Pokémon
Evolves from Flannery’s Numel
Put Flannery’s Camerupt on the Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéBODY: Magma Pressure As long as Flannery’s Camerupt is your Active Pokémon, whenever you attach a basic {R} Energy card from your hand to 1 of your Pokémon, put 1 damage counter on 1 of the Defending Pokémon.
{F}{F} Sand Stomp If there is a Sand counter on the field, flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. 30+
{R}{R}{R} Ground Fire Discard a {R} Energy card attached to Flannery’s Camerupt or this attack does nothing. This attack does 30 damage to each of your opponent’s Pokémon and each Defending Pokémon is now Burned. Don’t apply Weakness and Resistance.

Flannery’s Flareon
Pokémon card
{R}
70 HP
Stage 1 Pokémon
Evolves from Special Eevee
Put Flannery’s Flareon on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C}{C} Ice Slam If the Defending Pokémon is a {W} Pokémon with {R}, {F}, or {M} Weakness, this attack does 20 damage plus 30 more damage. 20+
{R}{R}{R} Overheat Does 80 damage minus 10 damage for each time you have used this attack. 80-
 
Norman's Castform
70 HP {C}
Basic Pokémon

Poké-BODY White Wall Weather
All White Wall Energy cards provide the same type (color) as Norman's Castform's type (color).
{C}{C} Weather Blast This attack does 30 damage plus 20 more damage for each Energy card attached to Norman's Castform that's the same type (color) as Norman's Castform's type (color) but not used to pay for this attack. You can't add more than 40 damage in this way. 30+

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Skitty
50 HP {C}
Basic Pokémon

{C}{C} Tackling Glen If the Defending Pokémon is a {C} Pokémon with Aeris in its name and isn't Aeris's Altaria, this attack does 20 damage plus 60 more damage. 20+

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Delcatty
100 HP {C}
Stage 1 Pokémon (Evolves from Norman's Skitty)

Poké-POWER Speaker Assist
If Norman's Delcatty is Benched, any damage done by an Active Norman's Whismur, Norman's Loudred, or Norman's Exploud is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C} Snap Tail Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
{C}{C}{C}{C} Double-Edge Norman's Delcatty does 40 damage to itself. 100

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Kecleon
70 HP {C}
Basic Pokémon

Poké-BODY Rainbow Trigger
If Norman's Kecleon has any Rainbow Energy cards attached to it, Norman's Kecleon is {G}, {R}, {W}, {L}, {P}, {F}, {D}, and {M} type.
{C}{C}{C} Tripleslash Flip 3 coins. This attack does 40 damage times the number of heads. 40x

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Lickitung
80 HP {C}
Basic Pokémon

Poké-POWER Slack Assist
If Norman's Lickitung is Benched, any damage done by an Active Norman's Slakoth, Norman's Vigoroth, or Norman's Slaking is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C} Lick Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{C}{C}{C} Magnitude This attack does 10 damage to every Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}

Norman's Miltank
80 HP {C}
Basic Pokémon

Poké-POWER Snore Assist
If Norman's Miltank is Benched, any damage done by an Active Norman's Munchlax or Norman's Snorlax is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C} Reversal This attack does 10 damage plus 10 more damage for each damage counter on Norman's Miltank. 10+
{C}{C}{C} Udder Annhilation Discard 3 Energy cards attached to Norman's Miltank or this attack does nothing. Norman's Miltank cannot attack or retreat during your next turn. 140

Weakness: {F}
Resistance: none
Retreat Cost: {C}
 
Here are some more ideas for Norman!

Norman’s Slakoth
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Attack Rest If Norman’s Slakoth is your Active Pokémon and didn’t attack, remove 2 damage counters from Norman’s Slakoth between turns.
{C}{C} Lazy Punch Nroman’s Slakoth can’t attack during your next turn. 30

Norman’s Vigoroth
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Norman’s Slakoth
Put Norman’s Vigoroth on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Rage Build Until the end of your next turn, ignore any effects of attacks that would prevent Norman’s Vigoroth from attacking. 20
{C}{C}{C} Thrash Rampage Does 20 damage times the number of damage counters on Norman’s Vigoroth. Norman’s Vigoroth can’t attack or retreat during your next turn. 20x

Norman’s Slaking
Pokémon card
{C}
120 HP
Stage 2 Pokémon
Evolves from Norman’s Vigoroth
Put Norman’s Slaking on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Lazy Move Whenever Norman’s Slaking attacks, you may pay {C} more Energy to use that attack. If you don’t, Norman’s Slaking can’t attack during your next turn.
{C}{C}{C} Mega Yawn The Defending Pokémon is now Asleep. This attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
{C}{C}{C}{C} Hyper Attack Discard 1 Energy card attached to Norman’s Slaking or this attack does nothing. Norman’s Slaking can’t attack or retreat during your next turn. 120

Norman’s Whismur
Pokémon card
{C}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Sudden Uproar If Norman's Whismur is your Active Pokémon and is damaged by an opponent's attack (even if Norman's Whismur is Knocked Out), put 1 damage counter on the Attacking Pokémon.
{C} Sound Repel Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. 10

Norman’s Loudred
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Norman’s Whismur
Put Norman’s Loudred on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Blast Sound Flip a coin. If heads, this attack does 30 damage to each of your opponent’s Pokémon. If tails, this attack does 10 damage to each Pokémon in play (including this one). Don’t apply Weakness and Resistance.
{C}{C}{C} Hyper Voice 40

Norman’s Exploud
Pokémon card
{C}
110 HP
Stage 2 Pokémon
Evolves from Norman’s Loudred
Put Norman’s Exploud on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
PokéBODY: Supersonic Power As long as Norman’s Exploud’s remaining HP is 40 or less, Norman’s Exploud does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).
{C}{C} Sonic Disruptor The Defending Pokémon can’t use any Poké-Powers or Poké-Bodies during your opponent’s next turn. 30
{C}{C}{C}{C} Ultra Voice Does 60 damage to each Defending Pokémon. Norman’s Exploud can’t attack during your next turn.
 
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Norman's Rattata
40 HP {C}
Basic Pokémon

{C} Bite 10
{C}{C} Hyper Fang Flip a coin. If tails, this attack does nothing. 50

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Raticate
90 HP {C}
Stage 1 Pokémon (Evolves from Norman's Rattata)

Poké-POWER Bear Assist
If Norman's Raticate is Benched, any damage done by an Active Norman's Teddiursa or Norman's Ursaring is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{C}{C}{C} Ultra Fang Choose 1 of your opponent's Pokémon. This attack does an amount of damage equal to 10 more than half of that Pokémon's remaining HP (rounded up to the nearest 10). Don't apply Weakness and Resistance

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Spinda
70 HP {C}
Basic Pokémon

Poké-POWER Pit Assist
If Norman's Spinda is Benched, any damage done by an Active Norman's Snubbull or Norman's Granbull is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C}{C} Dizzy Punch Flip a coin. If heads the Defending Pokémon is now Confused. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Stantler
80 HP {C}
Basic Pokémon

Poké-POWER Egg Assist
If Norman's Stantler is Benched, any damage done by an Active Norman's Togepi or Norman's Togetic is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C}{C} Knock Over You may discard any Stadium card in play. 40
{C}{C}{C}{C}{C} Double-Edge Norman's Stantler does 40 damage to itself. 100

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Chansey
100 HP {C}
Basic Pokémon

Poké-POWER 'Goose Assist
If Norman's Chansey is Benched, any damage done by an Active Norman's Zangoose is increased by 20 (before Weakness and Resistance) and that Pokémon gets +10 HP.
{C}{C}{C} Double-Edge Norman's Chansey does 10 damage to itself. 50

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Blissey
120 HP {C}
Stage 1 Pokémon (Evolves from Norman's Chansey)

Poké-BODY Shield Sub-Tank
If Norman's Blissey has Magic Materia: Shield attached to it, Norman's Blissey's total HP is 150 instead of 120.
{C} Egg Shield At the end of your opponent's next turn, remove a number of damage counters from Norman's Blissey equal to half the damage counters on Norman's Blissey (rounded down to the nearest 10).
{C}{C}{C}{C} Egg Bomb Flip a coin. If tails, this attack does nothing to the Defending Pokémon and Norman's Blissey does 30 damage to itself. 120

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
 
Here are some more ideas for Wattson!

Wattson’s Electrike
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Stun Wave If the Defending Pokémon has a Poké-Power or Poké-Body, it stops working until the end of your opponent's next turn. 10
{C}{C} Tackle 20

Wattson’s Manectric
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Wattson’s Electrike
Put Wattson’s Manectric on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Stun Static If Wattson's Manectric has any Paralyze Energy cards attached to it and is damaged by an opponent's attack (even if Wattson's Manectric is Knocked Out), put 2 damage counters on the Attacking Pokémon.
{L}{L} Lightning Slam If Magic Materia: Lightning is attached to Wattson’s Manectric, choose 1 of your opponent’s Benched Pokémon and this attack does 30 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
{L}{L}{C}{C} Thunderstorm Blast Discard 1 {L} Energy card attached to Wattson’s Manectric or this attack does nothing. If there is a Storm counter on the field, the Defending Pokémon is now Paralyzed. 80

Wattson’s Chinchou
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{W} Wave Splash 10
{L}{L} Thunder Spin The Defending Pokémon can’t retreat during your opponent’s next turn. 30

Wattson’s Lanturn
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Wattson’s Chinchou
Put Wattson’s Lanturn on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Storm Power If there is a Rain counter on the field, Wattson’s Lanturn’s is both {W}{L} type. If there is a Storm counter on the field, between turns, remove 1 damage counter from Wattson’s Lanturn.
{W}{W} Water Arrow Choose 1 of your opponent's Pokémon and this attack does 30 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
{L}{L}{L} Thunder Splash If Wattson’s Lanturn has any Paralyze Energy cards attached to it, this attack does 50 damage plus 20 more damage. If Wattson’s Lanturn has any Freeze Energy cards attached to it, the Defending Pokémon is now Asleep. 50+

Wattson’s Magnemite
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Shock 10
{C}{C} Plasma Flip a coin. If heads, search your discard pile for a {L} Energy card and attach it to Wattson’s Magnemite. 10

Wattson’s Magneton
Pokémon card
{L}
80 HP
Stage 1 Pokémon
Evolves from Wattson’s Magnemite
Put Wattson’s Magneton on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéPOWER: Thunder Charge Once during your turn (before you attack), you may search your discard pile for a {L} Energy card and attach it to 1 of your Pokémon with Wattson in its name. This power can’t be used if Wattson’s Magneton is affected by a Special Condition.
{C}{C} Plasma Stream Flip a coin until you get tails. For each heads, search your discard pile for a {L} Energy card and attach it to Wattson’s Magneton. 20
{L}{L}{C}{C} Mega Spark Discard 2 {L} Energy cards attached to Wattson’s Magneton or this attack does nothing. Choose up to 3 of your opponent’s Pokémon And this attack does 40 damage to each of those Pokémon. Don’t apply Weakness and Resistance.
 
Norman's Zigzagoon
50 HP {C}
Basic Pokémon

{C} Mud Sport Until the end of your next turn, all damage done by {L} Pokémon is reduced by half.
{C}{C}{C} Extremespeed Flip a coin. If heads, this attack does 30 damage plus 20 more damage. 30+

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Linoone
90 HP {C}
Stage 1 Pokémon (Evolves from Norman's Zigzagoon)

{C} Rest Remove all damage counters and Special Conditions from Norman's Linoone. Norman's Linoone is now Asleep.
{C}{C}{C}{C} Contain Blast If Norman's Linoone has Magic Materia: Contain attached to it, this attack does 40 damage plus 30 more damage for each type (color) of basic Energy attached to Norman's Linoone. 40+

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Porygon
60 HP {C}
Basic Pokémon

Poké-POWER Regen Program
If Norman's Porygon is Benched, all Regen counters in play remove 4 damage counters instead of 2 at the end of a player's turn. Ignore any other effect that would change this amount.
{C} Hypnoblast The Defending Pokémon is now Asleep. 20

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Porygon2
90 HP {C}
Stage 1 Pokémon (Evolves from Norman's Porygon)

{C}{C} Berserk Blast Place a Berserk counter on Norman's Porygon2. If you try to attack, your opponent flips a coin. If heads, your opponent chooses 1 attack on a Pokémon with a Berserk counter on it. That Pokémon uses that attack. A Berserk counter may be removed by any effect that removes all Special Conditions. 50
{C}{C}{C} Holon Prism If Norman's Porygon2 has any Holon Energy FF cards attached to it, discard all Trainer cards attached to the Defending Pokémon. If Norman's Porygon2 has any Holon Energy GL cards attached to it, put 2 damage counters on each of your opponent's Benched Pokémon. If Norman's Porygon2 has any Holon Energy WP cards attached to it, the Defending Pokémon can't attack during your opponent’s next turn. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Norman's Tauros
80 HP {C}
Basic Pokémon

{C}{C} Overrun Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 20
{C}{C}{C}{C} Seal Tackle If Norman's Tauros has Magic Materia: Seal attached to it, this attack does 40 damage plus 30 more damage and don't apply Resistance for this attack. 40+

Weakness: {F}
Resistance: none
Retreat Cost: none

Norman's Aipom
60 HP {C}
Basic Pokémon

Poké-POWER Energy Find
Once during your turn (before your attack), if Norman's Aipom isn't affected by a Special Condition, you may use this power. If you do, search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Your turn is over now (you don't get to attack).
{C}{C}{C} Revive Tail Before doing damage, if Magic Materia: Revive is attached to Norman's Aipom, choose up to 3 of any combination of Basic Pokémon and Evolution cards from your discard pile and put them into your hand. 40

Weakness: {F}
Resistance: none
Retreat Cost: {C}
 
Here are some more ideas for Roxanne!

Roxanne’s Nosepass
Pokémon card
{F}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéPOWER: Magnetic Sands As long as Roxanne’s Nosepass is your Active Pokémon and there is a Sand counter on the field, put 1 damage counter on each Active Pokémon between turns and each Active Pokémon can’t retreat. {F} and {M} Pokémon aren’t affected by this Poké-Body.
{F}{F} Stone Pull After doing damage, switch 1 of your opponent’s Benched Pokémon with 1 of the Defending Pokémon. This attack does 20 damage to that Pokémon. Your opponent chooses the Defending Pokémon to switch. 20
{F}{C}{C} Selfdestruct Does 20 damage to every Benched Pokémon (yours and your opponent’s) and Roxanne’s Nosepass does 80 damage to itself. (Don’t apply Weakness and Resistance for Benched Pokémon.) 80

Roxanne’s Bonsly
Pokémon card
{F}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Roxanne’s Sudowoodo
Put Roxanne’s Sudowoodo on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{F} Rock Sow Search your deck for a Basic Pokémon with Roxanne in its name and put it onto your Bench. Then search your deck for a {F} Energy card and attach it to that Pokémon. Shuffle your deck afterward.

Roxanne’s Sudowoodo
Pokémon card
{F}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Evolution Link As long as Roxanne’s Sudowoodo is an Evolved Pokémon, Roxanne’s Sudowoodo has a copy of every attack your Pokémon with Roxanne in its name have (including their Energy costs and anything else required in order to use those attacks).
{F}{F} Rock Slide If your opponent has any Benched Pokémon, choose up to 3 of them and this attack does 10 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
{C}{C}{C} Feint Attack Choose 1 of your opponent’s Pokémon. This attack does 30 damage to that Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.

Roxanne’s Corsola
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Coral Shell Any damage done to Roxanne’s Corsola by attacks from your opponent’s {W} and {F} Pokémon is reduced by 40 (after applying Weakness and Resistance).
{F}{F} Rock Tomb Pile Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 30
{W}{C}{C} Water Spray Flip a coin. If heads, this attack does 30 damage plus 30 more damage. 30+

Roxanne’s Slugma
Pokémon card
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10
{R}{R} Stun Flame Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Roxanne’s Magcargo
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Roxanne’s Slugma
Put Roxanne’s Magcargo on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéBODY: Molten Shell Any damage done to Roxanne’s Magcargo by attacks is reduced by 10 for each {R} and {F} Energy attached to Roxanne’s Magcargo (after applying Weakness and Resistance).
{R}{R} Lava Flame Flip a coin. If heads, this attack does 30 damage plus 20 more damage and the Defending Pokémon is now Burned. 30+
{F}{F}{F} Cinnabar Bomb Choose 1 of your opponent’s Pokémon and this attack does 60 damage to it. Choose 1 of your Pokémon and this attack does 20 damage to it. Don’t apply Weakness and Resistance.
 
Roxanne's Lunatone
70 HP {F}
Basic Pokémon

Poké-POWER Solar Eclipse
If Roxanne's Lunatone is your Active Pokémon and isn't affected by a Special Condition, no Sun counter may be on the field. Remove any Sun counter on the field whenever this power becomes active.
{W}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{F}{F}{F} Rock Slide 40

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Roxanne's Solrock
70 HP {F}
Basic Pokémon

Poké-POWER Lunar Eclipse
If Roxanne's Solrock is your Active Pokémon and isn't affected by a Special Condition, no Night counter may be on the field. Remove any Night counter on the field whenever this power becomes active.
{R}{C} Ember Discard 1 {R} Energy card attached to Roxanne's Solrock or this attack does nothing. 30
{F}{F}{F} Rock Blast Flip 3 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {G}
Resistance: none
Retreat Cost: {C}

Wattson's Snubbull
50 HP {C}
Basic Pokémon

Poké-BODY Mighty Stare
All Pokémon in play that doesn't have an attack of its own can't use any Poké-BODies or Poké-POWERs. Having additional copies of this power provides no additional effect.
{C}{C} Bite 20

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Wattson's Granbull
90 HP {C}
Stage 1 Pokémon (Evolves from Wattson's Snubbull)

{C}{C}{C} Mega Punch 30
{C}{C}{C}{C}{C} Overheat This attack does 80 damage minus 20 damage for each time this attack has been used. 80-

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}

Flannery's Sunkern
40 HP {G}
Basic Pokémon

{C}{C} Rollout 20

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Flannery's Sunflora
100 HP {G}
Stage 1 Pokémon (Evolves from Flannery's Sunkern)

Poké-POWER Water Rod
If Flannery's Sunflora is Benched, any damage done by a {W} Pokémon (your own or your opponent's) to any of your {R} Pokémon with Flannery in its name is instead done to Flannery's Sunflora. Don't apply Weakness or Resistance.
{C}{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}
 
Winona's Doduo
50 HP {C}
Basic Pokémon

{C} Double Peck This attack does 10 damage to each Defending Pokémon.

Weakness: {L}
Resistance: {F}
Retreat Cost: none

Winona's Dodrio
80 HP {C}
Stage 1 Pokémon (Evolves from Winona's Doduo)

Poké-BODY Holon Protection
As long as Winona's Dodrio has any Holon Energy cards attached to it, Pokémon with δ on its card cann't attack Winona's Dodrio.
{C}{C} Drill Peck 30
{C}{C}{C}{C} Triple Jab Flip 3 coins. This attack does 30 damage times the number of heads. 30x

Weakness: {L}
Resistance: {F}
Retreat Cost: none

Sidney's Drowzee
40 HP {P}
Basic Pokémon

{C} Sleeping Gas Flip a coin. If heads, the Defending Pokémon is now Asleep.
{C} Pound 10

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Sidney's Hypno
80 HP {P}
Stage 1 Pokémon (Evolves from Sidney's Drowzee)

{C}{C} Hypnosis The Defending Pokémon is now Asleep.
{C}{C}{C}{C}{C} Dream Eater If the Defending Pokémon isn't Asleep, this attack does nothing. 60

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Phoebe's Meditite
40 HP {P}
Basic Pokémon

{C}{C} Punch 20

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Phoebe's Medicham
80 HP {P}
Stage 1 Pokémon (Evolves from Phoebe's Meditite)

{F}{F} Mach Punch Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{P}{P}{P} Amnesia Ray This attack does 20 damage to each Defending Pokémon and choose an attack on each Defending Pokémon. Your opponent can't use those attacks during his or her next turn.

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
 
Here are some more ideas for this set!

Phoebe’s Duskull
Pokémon card
{P}
40 HP
Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{P}{C} Night Mist If there is a Night counter on the field, the Defending Pokémon can’t attack during your next turn. 20

Phoebe’s Dusclops
Pokémon card
{P}
80 HP
Stage 1 Pokémon
Evolves from Phoebe’s Duskull
Put Phoebe’s Dusclops on the Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Shadow Seal If there is a Shadowsky counter on the field, your opponent can’t attach any Energy cards from his or her hand to his or her Pokémon that has any Shadow counters on it.
{P}{P} Super Psywave Choose 1 of your opponent's Pokémon. This attack does 20 damage times the number of Energy cards attached to it. Don't apply Weakness and Resistance.
{P}{C}{C} Dual Shadow Punch Does 40 damage to each Defending Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on either Defending Pokémon.

Phoebe’s Sableye
Pokémon card
{P}
60 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Shadow Defense If you have both Phoebe’s Sableye and Sidney’s Sableye in play, damage done to Phoebe’s Sableye by attacks from {P} and {D} Pokémon is reduced by 30 (before applying Weakness and Resistance).
{D} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 20 damage to it. (Don't apply Weakness and Resistance.) 10
{P}{C} Shadow Ball If the Defending Pokémon has any Energy cards attached to it, choose and discard 2 of them. 10

Sidney’s Sableye
Pokémon card
{D}
60 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Shadow Offense If you have both Sidney’s Sableye and Phoebe’s Sableye in play, damage done by attacks from Sidney’s Sableye to {P} and {D} Pokémon is increased by 30 (before applying Weakness and Resistance).
{P} Lick Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{D}{C} Feint Attack Choose 1 of your opponent’s Pokémon. This attack does 20 damage to that Pokémon. This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.

Sidney’s Poochyena
Pokémon card
{D}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Scary Face Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn.
{D}{C} Taunt If the Defending Pokémon attacked during your opponent's last turn, it can't use the attack it used during your opponent's next turn. 20

Sidney’s Mightyena
Pokémon card
{D}
70 HP
Stage 1 Pokémon
Evolves from Sidney’s Poochyena
Put Sidney’s Mightyena on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
PokéBODY: Night Veil If there is a Night counter on the field, each of your Pokémon can’t be affected by any Special Conditions or have any Special counters (ex: Freeze, Fear) other than Haste counters and Regen counters on it.
{D}{C} Poison Fang The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon after each player's turn (even if it was already Poisoned). 10
{D}{C}{C} Hyper Beam If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 30
 
Roxanne's Cubone
40 HP {F}
Basic Pokémon

{C}{C} Slash 20

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}

Roxanne's Marowak
70 HP {F}
Stage 1 Pokémon (Evolves from Roxanne's Cubone)

{F} Bone Club 20
{C}{C}{C}{C} Bone Lance Don't apply Weakness or Resistance for this attack. 40

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}

Wattson's Sentret
40 HP {C}
Basic Pokémon

{C}{C} Tool Hook If Wattson's Sentret doesn't have a Pokémon Tool attached to it, attach 1 from your discard pile to Wattson's Sentret. 10

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Wattson's Furret
80 HP {C}
Stage 1 Pokémon (Evolves from Wattson's Sentret)

Poké-POWER Brush Defense
Any damage done to Wattson's Furret is reduced by 20 while Wattson's Furret is Benched.
{C}{C} Tackle 20
{C}{C}{C}{C} Electric Swap Choose an attack on any of your Benched {L} Pokémon or any of your Benched Pokémon with Wattson in its name. Wattson's Furret copies that attack except for its Energy cost. (You must still do anything required in order to use that attack, such as discarding Energy cards.) (Wattson's Furret's type remains Colorless.) Wattson's Furret uses that attack, then switch Wattson's Furret with the Pokémon whose attack you copied.

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Flannery's Houndour
50 HP {R}
Basic Pokémon

{D} Collection Fang Draw a card. 10

Weakness: {W}
Resistance: {P}
Retreat Cost: {C}

Flannery's Houndoom
80 HP {R}
Stage 1 Pokémon (Evolves from Flannery's Houndour)

{D}{C} Dark Crunch This attack does 20 damage plus 10 more damage for each {D} Energy card attached to Flannery's Houndoom but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+
{R}{R}{R}{R} Fire Spin Discard 2 {R} Energy cards attached to Flannery's Houndoom or this attack does nothing. 100

Weakness: {W}
Resistance: {P}
Retreat Cost: {C}
 
Here are some more ideas for this set!

Flannery’s Cyndaquil
Pokémon card
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Flame Light Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Burned.
{C}{C} Quick Attack Flip a coin. If heads, this attack does 10 damage plus 20 more damage. 10+

Flannery’s Quilava
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Flannery’s Cyndaquil
Put Flannery’s Quilava on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C}{C} Thrash Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, Flannery’s Quilava does 20 damage to itself. 30+
{R}{R}{R} Fire Rush You can’t use this attack unless Magic Materia: Fire is attached to Flannery’s Quilava. Flip a coin for each {R} Energy attached to Flannery’s Quilava. Choose 2 of your opponent’s Pokémon for each heads and this attack does 40 damage to each of them. Don’t apply Weakness and Resistance.

Flannery’s Typhlosion
Pokémon card
{R}
110 HP
Stage 2 Pokémon
Evolves from Flannery’s Quilava
Put Flannery’s Typhlosion on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Heat Flash If Flannery's Typhlosion is your Active Pokémon and is damaged by an opponent's attack (even if Flannery's Typhlosion is Knocked Out), flip a coin. If heads, each Defending Pokémon is now Burned.
{R}{C}{C} Thunder Scorcher If Flannery’s Typlhosion has any {L} Energy attached to it, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
{R}{R}{R}{R} Blaze Wheel Discard 2 {R} Energy cards attached to Flannery’s Typhlosion or this attack does nothing. This attack does 30 damage to 1 of your own Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 120

Flannery’s Torchic
Pokémon card
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C} Fling Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. (Do the damage before switching the Pokémon.) 10
{R}{R} Fireworks Mine Until the end of your next turn, if 1 of your opponent’s Benched Pokémon is switched with 1 of the Defending Pokémon, do 40 damage to the new Defending Pokémon.

Flannery’s Combusken
Pokémon card
{R}
80 HP
Stage 1 Pokémon
Evolves from Flannery’s Torchic
Put Flannery’s Combusken on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C}{C} Reversal Does 10 damage times the number of damage counters on Flannery’s Combusken. 10x
{R}{R} Heat Punch Flip a coin. If heads, the Defending Pokémon is now Burned and Flannery’s Combusken does 20 damage to itself. 50

Flannery’s Blaziken
Pokémon card
{R}
110 HP
Stage 2 Pokémon
Evolves from Flannery’s Combusken
Put Flannery’s Blaziken on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Sun Blaze If there is a Sun counter on the field, whenever 1 of your {R} Pokémon or Pokémon with Flannery in its name damages a Defending Pokémon with an attack, that Defending Pokémon is now Burned.
{R}{R} Dynamo Flames Flip a coin for each {R} Energy attached to Flannery’s Blaziken. This attack does 40 damage times the number of heads. Discard an Energy card attached to Flannety’s Blaziken and then discard an Energy card attached to the Defending Pokémon for each heads. 40x
{R}{R}{C}{C} Overheat Does 100 damage minus 20 damage for each time you have used this attack. 100-

Phoebe’s Gastly
Pokémon card
{P}
30 HP
Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: n/a
{P} Confuse Ray The Defending Pokémon is now Confused. 10
{C}{C} Mean Look The Defending Pokémon can’t retreat as long as Phoebe’s Gastly remains your Active Pokémon. (Benching or evolving either Pokémon ends this effect.)

Phoebe’s Haunter
Pokémon card
{P}
70 HP
Stage 1 Pokémon
Evolves from Phoebe’s Gastly
Put Phoebe’s Haunter on the Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
{P} Gravity Punch If Magic Materia: Gravity is attached to Phoebe’s Haunter, flip a coin. If heads, choose 1 of your opponent’s Pokémon and this attack does damage to it equal to half of its remaining HP (rounded down to the nearest 10).
{P}{C}{C} Shadow Grab After doing damage, choose 1 of your opponent’s Benched Pokémon and switch it with the Defending Pokémon. The new Defending Pokémon can’t retreat during your opponent’s next turn.

Phoebe’s Gengar
Pokémon card
{P}
110 HP
Stage 2 Pokémon
Evolves from Phoebe’s Haunter
Put Phoebe’s Gengar on the Stage 1 card
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéPOWER: Night Fall Once during your turn (before you attack), if there is a Sun, Rain, Hail, Sand, Spring, Storm, or Shadowsky counter on the field, you may remove that counter. If you do, place a Night counter on the field. This power can’t be used if Phoebe’s Gengar is affected by a Special Condition.
{P}{P} Extra Shadow Ball If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. If the Defending Pokémon is a Pokémon-ex, discard 2 more Energy cards. 30
{P}{C}{C} Night Waves If there is a Night counter on the field, this attack does 30 damage plus 20 more damage and each Defending Pokémon is now Confused. If there isn’t a Night counter on the field, each Defending Pokémon is now Asleep. 30+

Sidney’s Seedot
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Synthesis Discard 1 {G} Energy card attached to Sidney’s Seedot or this attack does nothing. Remove all damage counters from Sidney’s Seedot.
{C}{C} Dark Poison Discard a basic Energy card attached to Sidney’s Seedot or this attack does nothing. The Defending Pokémon is now Poisoned. 20

Sidney’s Nuzleaf
Pokémon card
{D}
80 HP
Stage 1 Pokémon
Evolves from Sidney’s Seedot
Put Sidney’s Nuzleaf on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{D}{D} Torment Choose 1 attack from each Defending Pokémon. As long as Sidney's Nuzleaf remains your Active Pokémon, those Pokémon can't use those attacks. 10
{G}{C}{C} Triple Razor Leaf Flip 3 coins. This attack does 20 damage times the number of heads. 20x

Sidney’s Shiftry
Pokémon card
{D}
110 HP
Stage 2 Pokémon
Evolves from Sidney’s Nuzleaf
Put Sidney’s Shiftry on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéPOWER: Shadow Cover Once during your turn (before you attack), if there is a Sun, Rain, Hail, Sand, Spring, Storm, or Night counter on the field, you may remove that counter. If you do, place a Shadowsky counter on the field. This power can’t be used if Sidney’s Shiftry is affected by a Special Condition.
{G}{G} Extra Razor Leaf Flip a coin. If heads, this attack does 40 damage plus 20 more damage. 40+
{D}{D}{D} Darkness Wave Flip a coin for each {D} Energy attached to Sidney’s Shiftry. This attack does 10 damage times the number of heads to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40
 
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Winona's Aerodactyl
70 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil)

{C}{C} Prehistoric Rage If the Defending Pokémon's Basic Pokémon card is Mysterious Fossil or Buried Fossil, this attack does nothing. If the Defending Pokémon's Basic Pokémon card is Claw Fossil or Root Fossil, this attack does 20 damage plus 20 more damage and don't apply Resistance for this attack. 20+
{F}{F} Fossil Blast This attack does 30 damage plus 20 more damage for each of your Pokémon in play whose Basic Pokémon card is Mysterious Fossil or Buried Fossil (except this one). 30+

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}

Winona's Nincada
40 HP {G}
Basic Pokémon

{C}{C} Dig 20

Weakness: {R}
Resistance: {L}
Retreat Cost: {C}

Winona's Ninjask
80 HP {G}
Stage 1 Pokémon (Evolves from Winona's Nincada)

Poké-POWER Speed Break
Once during your turn (before your attack), if Winona's Ninjask has a Slow or Stop counter on it and isn't affected by a Special Condition, you may remove that counter. If you do, your turn is over now (you don't get to attack).
{C}{C} Quick Attack Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{G}{G}{C} Signal Beam The Defending Pokémon is now Confused. 30

Weakness: {R}
Resistance: {L}
Retreat Cost: {C}

Phoebe's Nincada
40 HP {G}
Basic Pokémon

Poké-BODY Bugged Earth
If this power is active, Phoebe's Nincada is both {G}{F} type.
{C}{C} Scratch 20
{C}{C}{C} Split Rapid-Evo You can't use this attack if your Bench is full. Search your deck for a Phoebe's Ninjask and a Phoebe's Shedinja that evolves from Phoebe's Nincada. Attach Phoebe's Ninjask to Phoebe's Nincada (this counts as evolving Phoebe's Nincada), then put Phoebe's Shedinja on your Bench (treat Phoebe's Shedinja as if it were a Basic Pokémon).

Weakness: {R}
Resistance: {L}
Retreat Cost: {C}

Phoebe's Ninjask
70 HP {G}
Stage 1 Pokémon (Evolves from Phoebe's Nincada)

Poké-POWER Boost Assistance
If Phoebe's Ninjask is Benched, your Active Pokémon with Phoebe in its name pay {C} less to retreat. If you have an Active Phoebe's Shedinja, that Pokémon instead pays {C}{C} less to retreat.
{C} Fetch Draw a card.
{C}{C}{C}{C} Slash 40

Weakness: {R}
Resistance: {F}
Retreat Cost: {C}

Phoebe's Shedinja
30 HP {P}
Stage 1 Pokémon (Evolves from Phoebe's Nincada)

Poké-BODY Stages of Evolution
If Phoebe's Shedinja is an Evolved Pokémon, any damage done to Phoebe's Shedinja by an attack (your own or your opponent's) is reduced to 10 (before Weakness and Resistance) and your opponent doesn't take a Prize for Knocking Out Phoebe's Shedinja.
{P}{P} Ghost Rider Flip a coin. If heads, this attack does 30 damage minus 30 damage and move 1 damage counter from each of your opponent's Benched Pokémon with any damage counters on it to the Defending Pokémon. 30-

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}
Yes, you're reading Ghost Rider correctly.
 
Here are some more ideas for Winona!

Winona’s Hoppip
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
{G} Poisonpowder The Defending Pokémon is now Poisoned. 10
{C}{C} Tail Whip Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn. 10

Winona’s Skiploom
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Winona’s Hoppip
Put Winona’s Skiploom on the Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
{G}{G} Spreadshot Leaf Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance.
{G}{C}{C} Pollen Gust Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, switch the Defending Pokémon with 1 of your opponent’s Benched Pokémon. (Do the damage before switching the Pokémon.)

Winona’s Jumpluff
Pokémon card
{G}
90 HP
Stage 2 Pokémon
Evolves from Winona’s Skiploom
Put Winona’s Jumpluff on the Stage 1 card
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Cotton Cloud As long As Winona’s Jumpluff is your Active Pokémon, each Defending Pokémon pays {C} more to retreat plus {C} more for each Evolution card attached to that Pokémon.
{G}{G} Super Spiral Drain Flip a coin until you get tails. For each heads, remove 2 damage counters from Winona’s Jumpluff. 30
{G}{C}{C} Fluffy Spore Flip 2 coins. During your opponent’s next turn, any damage done to Winona’s Jumpluff by attacks is reduced by 20 for each heads (after applying Weakness and Resistance). 40

Winona’s Zubat
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{G} Poison Sting The Defending Pokémon is now Poisoned. 10
{C}{C} Whirlwind Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. (Do the damage before switching the Pokémon.) 10

Winona’s Golbat
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Winona’s Zubat
Put Winona’s Golbat on the Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{G}{G} Acidic Drain Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, Remove 2 damage counters from Winona’s Golbat. 30
{G}{C}{C} Double Wing Attack Does 30 damage to each Defending Pokémon.

Winona’s Crobat
Pokémon card
{G}
90 HP
Stage 2 Pokémon
Evolves from Winona’s Golbat
Put Winona’s Crobat on the Stage 1 card
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Toxic Reflect As long as Winona’s Crobat is your Active Pokémon, whenever 1 of your Active Pokémon is damaged by an opponent's attack (even if that Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.
{G}{G} Chemical Currents Flip a coin. If heads, this attack does 20 damage to each of your opponent’s Pokémon. If tails, each Defending Pokémon is now Burned and Poisoned. Don’t apply Weakness and Resistance.
{G}{C}{C} Cutter Wing Flip a coin. If heads, this attack does 30 damage plus 40 more damage and don’t apply Resistance. 30+

Winona’s Caterpie
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Double String Flip 2 coins. This attack does 10 damage times the number of heads. If both coins are heads, the Defending Pokémon is now Paralyzed. 10x

Winona’s Metapod
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Winona’s Caterpie
Put Winona’s Metapod on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G} Cocoon Plate During your opponent’s next turn, any damage done to Winona’s Metapod by attacks is reduced by 40 (after applying Weakness and Resistance).
{C}{C} Surprise Attack Flip a coin. If tails, this attack does nothing. 40

Winona’s Butterfree
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Winona’s Metapod
Put Winona’s Butterfree on the Stage 1 card
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Lime Flash As long as Winona’s Butterfree is your Active Pokémon, put 1 damage counter on each Paralyzed Pokémon between turns.
{G}{G} Heavy Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. The Defending Pokémon remains Paralyzed during your opponent's next 2 turns instead of 1. 30
{G}{C}{C} Aerial Ace This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 50

Winona’s Wurmple
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Double Sting Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Poisoned. 10x

Winona’s Silcoon
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Winona’s Wurmple
Put Winona’s Silcoon on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G} Protective Silk During your opponent’s next turn, Winona’s Silcoon can’t become affected by any Special Conditions or have any Special counters (ex: Freeze, Fear) other than Haste counters and Regen counters placed on it.
{C}{C} Double-Edge Winona’s Silcoon does 20 damage to itself. 40

Winona’s Beautifly
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from Winona’s Silcoon
Put Winona’s Beautifly on the Stage 1 card
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Lime Light As long as Winona’s Beautifly is your Active Pokémon, put 1 damage counter on each Confused Pokémon between turns.
{G}{G} Sparkle Spore The Defending Pokémon is now Confused and can’t retreat during your opponent’s next turn. 30
{G}{C}{C} Spinning Wing Attack Flip a coin until you get tails. This attack does 50 damage times the number of heads. 50x
 
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