Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Sky Kingdom

Shiftry ex
Stage 2 (D) Pokemon Evolves from Nuzleaf
Pokemon ex Rule
140hp

(Poke-Power)-Tricky Draw
Once during your turn(before your attack), you may discard up to 2 cards from your hand. If you do, you may draw 2 cards for each acrd discarded. You can't use more than 1 Tricky Draw Poke-Power each turn. You can't use this power if Shiftry ex is affected by a Special Condition.

(D) Fan Blow(10)
If the Defending Pokemon has at least 3 damage counters on it, you may discard 1 Energy card attached to the Defending Pokemon.

(D)(C)(C) Solar Slash
This attack does 70 damage to each Defending Pokemon.

Weakness(F)(G)
Resistance(P)(W)
Retreat Cost(C)
 
DragonSol said:
Sorry Water Adept, I looked at the list at the time and I didn't see it highlighted so I reserved it. If you want, I'll delete it.

DragonSol: You can keep it... don´t delete it.
lunatone_solrock: ........

Magikarp 30 HP (W)
Basic Pokémon

(C) Great Splash
Flip a coin. If heads, choose 1 of your opponent´s Pokémon. Does 10 damage to that Pokémon (don´t apply Weakness and Resistance for Benched Pokémon).

Weakness: (L)
Resistance: None
Retreat Cost: (C)
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Gyarados 90 HP (W)
Stage 1 Pokémon - Evolves from Magikarp

(WWC) Dragon Roar
Does 20 damage to each of your opponent´s Pokémon (don´t apply Weakness and Resistance for Benched Pokémon). Then, flip a coin to each Pokémon damaged in this way. For each heads, discard 1 Energy card attached to that Pokémon.

(WCCC) Mega Beam 20+
This attack does 20 damage plus 20 more damage for Energy attached to Gyarados. Gyarados can´t attack during your next turn.

Weakness: (L)
Resistance: (F)-30
Retreat Cost: (CC)
----------------------------------------
.......
 
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Chimecho (P) 60HP
Basic Pokemon

(P) Psychic Boom 10x
This attack does 10 damage times the number of Energy card attched to the Defending Pokemon.

(P)(C) Sinister Chime 20
If the Defending Pokemon is a Basic Pokemon, the Defending Pokemon is now Asleep. If the Defending Pokemon is an Evolved Pokemon or Pokemon-ex, the Defending Pokemon is now Confused.

Weakness (P)
Resistance
Retreat Cost (C)


Hoothoot (C) 40HP
Basic Pokemon

(C) Peck 10

(C)(C) Hypno Eyes 10
The Defending Pokemon is now Asleep.

Weakness (L)
Resistance (F)
Retreat Cost (C)


Noctowl (C) 80HP
Stage 1 Pokemon
Evolves from Hoothoot

(Poke-Power) Bottom Pick
Once during your turn, you may draw the top card from the bottom of your deck. This power can't be used if Noctowl is affected by a Special Condition.

(C)(C) Mystery Eyes 30
The Defending Pokemon is now Asleep. Choose one of the Defending Pokemon's attack. During your opponent's next turn, the Defending Pokemon can't use that attack.

Weakness (L)
Resistance (F)
Retreat Cost


Taillow (C) 40HP

(C) Wing Attack 10

(C)(C) Fly 20
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Taillow. If tails, this attack does nothing (not even damage).

Weakness (L)
Resistance (F)
Retreat Cost


Swellow (C) 70HP
Stage 1 Pokemon
Evolves from Taillow

(C) Crash Boom
Flip a coin. If heads, choose one of your opponent's Pokemon. This attack does 60 damage to that Pokemon (don't apply Weakness and Resistance for benched Pokemon). Swellow can't use this attack during your next turn.

(C)(C) Skill Dive
Chose one of your opponent's Pokemon. This attack does 30 damage to that Pokemon (don't apply Weakness and Resistance for Benched Pokemon).

Weakness (L)
Resistance (F)
Retreat Cost
 
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Bird Keeper
Trainer Card (Supporter)

For each of your Pokémon in play with Resistance to {F} that can evolve and doesn't have Gastly, Haunter, Vibrava, Shuppet, Duskull, Bagon, or Shelgon in its name, flip a coin. If heads, search your deck for an Evolution card that evolves from that Pokémon and attach it to that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
 
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Yanma 60HP [G]
Basic

Poké-POWER: Speed Boost
Once during your turn (before you attack), as long as Yanma is your Active
Pokémon, you may use this power. If you do, search your deck for a basic
Energy card and attach it to Yanma. Shuffle your deck afterward. This power
can't be used if Yanma is affected by a Special Condition.

[C][C] Quick Strike 20
You may move as many Energy cards attached to Yanma to 1 of your benched
Pokémon as you wan't. If you do, switch Yanma with that Pokémon.

Weakness: [R]
Resistance: [F]
Retreat Cost: [C]
-----------------------------------------------------------------------------
Swinub 50HP [F]
Basic

[F] Signs of Evolution
Search your deck for a card that evolves from Swinub and put it into your hand.
Shuffle your deck afterward.

[F][C] Hard Blow 20+
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

Weakness: [M]
Resistance:
Retreat Cost: [C]
-----------------------------------------------------------------------------
Piloswine 90HP [F]
Evolves from Swinub

[C][C] Amnesia 10
Choose 1 of your opponent's attacks. That Pokémon can't use that attack during
your opponent's next turn.

[F][C][C][C] Pressure Slam 40+
You may do 40 damage plus 10 more damage for each [F] Energy attached to Piloswine
If you do, Piloswine does 20 damage to itself.

Weakness: [M]
Resistance:
Retreat Cost: [C][C][C]
 
Flygon (F) 110HP
Stage 2 Pokemon
Evolves from Vibrava

(Poke-Power) Energy Warp
Once during your turn, you may choose an Energy card attached to Flygon and attach it to any of your Benched Pokemon. Then, switch that Pokemon with one of your Active Pokemon. This power can't be used if Flygon is affected by a Special Condition.

(C)(C)(C) Airbender 50+
Flip a coin. If heads, this attack does 50 damage plus 30 more damage.

Weakness (G)
Resistance (L)
Retreat Cost (C)(C)


Tropius (G) 70HP
Basic POkemon

(G) Gust 10

(G)(C) Tropics Flight 20
Chooseone fo your opponent's Benched Pokemon and switch it with the Defending POkeon. The new Defending Pokemon is now Poisoned. If your opponent don't have any Benched Pokemon, ignore this effect.

Weakness (R)
Resistance (F)
Retreat Cost (C)
 
Murkrow 60hp(D)
Basic Pokemon

(Poke-Power)-Trickery Taunt
Once during your turn(before your attack), you may look at your opponent's hand. You may choose 1 Basic Pokemon there and put it on your opponent's bench. If you do, put 2 damage counters on that Pokemon. You can't use this power if Murkrow is affected by a Specila Condition.

(D)(C) Black Magic(10+)
This attack does 10 plus 20 more damage for each Pokemon on your opponent's bench.

Weakness(L)
Resistance(P)
Retreat Cost(C)
 
Okay

A couple more!

Growlithe
50 HP (R)
Basic Pokemon

(R) Fire Touch 10
You may switch Growlithe with one of your Benched Pokemon after doing damage.

(R)(C) Firy Tackle 30

Weakness: (W)
Resistance: None
Retreat Cost: (C)

Arcanine
90 HP (R)
Stage 1 Pokemon (Evolves from Growlithe)

Poke-BODY: Flickering Flame
Whenever Arcanine is attacked by the Defending Pokemon, you may search your deck for a Basic (R) Energy and put it into your hand. Shuffle your deck afterward.

(R)(R) Burn-Up 30
If the Defending Pokemon already has any damage counter on it, the Defending Pokemon is now Burned.

(R)(R)(R)(C) Heat Wave 100-
This attack does 100 damage minus 10 damage for each Energy card attached to the Defending Pokemon.

Weakness: (W)
Resistance: None
Retreat Cost: (C)(C)(C)

Hope they're good!
 
Farfetch'd (C) 60HP
Basic Pokemon

(C) Airbender 20+
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

(C)(C) Leek Jab 50
Farfetch'd can't use this attack during your next turn.

Weakness (L)
Resistance (F)
Retreat Cost (C)


Vulpix (R) 40HP
Basic Pokemon

(R) Singe 10
Flip a coin. If heads, the Defending Pokemon is now Burned.

(R)(C) Bite 20

Weakness (W)
Resistance
Retreat Cost (C)


Ninetales (R) 80HP
Stage 1 Pokemon
Evolves from Vulpix

(Poke-Body) Burning Trap
As long as Ninetales is your Active Pokemon, all Burned Pokemon can't retreat.

(R)(C) Super Singe 30
The Defending Pokemon is now Burned.

(R)(R)(C) Flaming Charge 50+
During your next turn, this attack does 50 damage plus 20 more damage.

Weakness (W)
Resistance
Retreat Cost (C)
 
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Dragon Tamer
Trainer Card (Supporter)

If a {C} Pokémon with Dratini, Dragonair, Dragonite, Altaria, Bagon, Shelgon, Salamence, or Rayquaza in its name attacks during this turn, any damage done by that attack is increased by 10 (before Weakness and Resistance). If a {W} Pokémon with Kingdra in its name attacks during this turn, ignore Resistance for that attack. If a {F} Pokémon with Vibrava or Flygon in its name attacks during this turn, any damage done by that attack is increased by 40 (before Weakness and Resistance) and ignore Weakness for that attack. If a {P} Pokémon with Latios or Latias in its name attacks during this turn, any damage done by that attack is increased by 10 for each {R} Energy card attached to it but not used to pay for that attack's Energy cost (you can't add more than 20 damage in this way).

Dragon Amulet
Trainer Card (Pokémon Tool)

Dragon Amulet may only be attached to a {C} Pokémon with Dratini, Dragonair, or Dragonite in its name, or to a {W} Pokémon with Kingdra in its name. At any time during your turn (before your attack), you may discard Dragon Amulet. If you do, choose up to 5 {R} or {W} Energy cards in your discard pile and attach them to this Pokémon. If there are fewer {R} or {W} Energy cards than that in your discard pile, attach all of them.

Dragon Gem
Trainer Card (Pokémon Tool)

Dragon Gem may only be attached to a {C} Pokémon with Bagon, Shelgon, or Salamence in its name, or to a {F} Pokémon with Vibrava or Flygon in its name. At any time during your turn (before your attack), you may discard Dragon Gem. If you do, choose up to 5 {F} or {L} Energy cards in your discard pile and attach them to this Pokémon. If there are fewer {F} or {L} Energy cards than that in your discard pile, attach all of them.

Dragon Tooth
Trainer Card (Pokémon Tool)

Dragon Tooth may only be attached to a {C} Pokémon with Altaria or Rayquaza in its name, or to a {P} Pokémon with Latios or Latias in its name. At any time during your turn (before your attack), you may discard Dragon Tooth. If you do, choose up to 5 {P} or {G} Energy cards in your discard pile and attach them to this Pokémon. If there are fewer {P} or {G} Energy cards than that in your discard pile, attach all of them.
 
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Wingull (W) 50HP
Basic Pokemon

(W) Water Gun 10+
This attack does 10 damage plus 10 more damage for each (W) Energy card attached to Wingull but not used to pay for this attack's cost. You can't add more than 20 damage this way.

Weakness (L)
Resistance (F)
Retreat Cost (C)


Pelipper (W) 80HP
Stage 1 Pokemon
Evolves from Wingull

(Poke-Body) Bullet Raindrops
Atany time between turns, you may put a damage counter on one of the Defending Pokemon.

(W)(C) Water Gun 30+
This attack does 30 damage plus 20 more damage for each (W) Energy card attached to Pelipper but not used to pay for this attack's cost. You can't add more than 40 damage this way.

(C)(C)(C) Wing Attack 50

Weakness (L)
Resistance (F)
Retreat Cost (C)


Skarmory (M) 70HP
Basic Pokemon

(M) Metal Beak 40
Flip a coin. If tails, this attack does nothing.

(M)(C) Plummet 40
After doing damage, switch Skarmory with one of your Benched Pokemon, if any.

Weakness (R)
Resistance (F)
Retreat Cost (C)
 
Sorry: I'll have my cards soon. Been REAL busy here with Chemistry and college and all...
 
shiftrymaster68 said:
Pelipper=New Acid Liability! BTW Carrington, if you look at my Salamence on the first page, your tools aren't compatible w/ its Body.
Yeah. That's what I'm thinking. Plus, I was starting on a new Victreebel-Weezing deck, I think this card is compatible with that deck.

Kingdra (W) 120HP
Stage 2 Pokemon
Evolves from Seadra

(W) Current 10
Look at the top three cards of your deck. If there is any Basic (W) Energy card there, choose one of them and attach it to any of your Pokemon in play.

(W)(C) Tackle 40

(W)(C)(C)(C) Bubble Rush
Flip a coin for each of your opponent's Pokemon. For each heads, this attack does 30 damage to that Pokemon. Don't apply Weakness and Resistance.

Weakness (L)
Resistance
Retreat Cost (C)(C)
 
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Rayquaza
Basic (C) Pokemon
70hp

(Poke-Power)-Sky Dragon Aura
Once during your turn(before your attack), if Rayquaza is your Active Pokemon, if you have at least 2 Benched Pokemon with (C) Weakness and (F) Resistance, you may treat 1 of your Pokemon on your bench as all types of Energy in its attack's Energy costs until the end of your turn. You can't use this power if Rayquaza is affected by a Special Condition.

(R)(L) Radiant Spark
Discard a basic (R) or (L) Energy attached to Rayquaza or this attack does nothing. If you discarded a (R) Energy, this attack does 40 damage to each Defending Pokemon. If you discarded a (L) Energy, the Defending Pokemon is now Burned and Confused and can't switch with 1 of your opponent's Benched Pokemon until the end of your opponent's next turn.

(R)(L)(C)(C) Dragon Twister(70)
If you have any cards with Dragon in their names in play, choose 1 of your opponent's Benched Pokemon. This attack does 40 damage to that Pokemon(don't apply Weakness and Resistance for Benched Pokemon). Either way, Rayquaza can't attack or use Poke-Powers during your next turn.

Weakness(L)(C)
Resistance(W)(F)
Retreat Cost(C)(C)

LMK if you don't like it.
 
Expedition Team (Supporter)
Supporter rule
Look at the top seven cards of your deck. You may put them back on top of your deck in any order you like.

Historian (Supporter)
Supporter rule
Search your deck for up to two Pokemon Tool cards with Dragon in it's name. Put those cards in your hand. Shuffle your deck afterwards
 
Healing Gem[Poke'mon Tool]
Attach Healing Gem to one of your Poke'mon that doesn't already have a Poke'mon Tool attached to it

If the Poke'mon Healing Gem is attached to is ever attacked by one of your opponent's Poke'mon
and is not knocked out, after doing damage remove 2 damage counters from the Poke'mon Healing Gem is attached to.
---
Mystic Potion

Remove a number of damage counters equal to the number of your opponent's Poke'mon on their bench from one of your Poke'mon.
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Butterfree [G] 90 HP
Stage Two Poke'mon
Evolves From Metapod

Poke'Body Helpful Healing
If Butterfree would ever be knocked out by one of your opponent's Poke'mon, you may remove an amount of damage counters from your Poke'mon equal to the number of cards in your opponent's hand.

Super Whirlwind(30)[GCC]
After doing damage switch the defending Poke'mon with one of your opponent's benched Poke'mon, this attack does 30 damage to that Poke'mon also. If your opponent has no benched Poke'mon ignore this effect.

Weakness[L]
Resistance[F]
Reatreat Cost[None]
---
Metapod [G] 70 HP
Stage One Poke'mon
Evolves From Caterpie

Harden[CC] 20
During your opponent's next turn any damage done to Metapod is reduced by 20.

Weakness[R]
Resistance[None]
Retreat Cost[C]
---
Caterpie [G] 40 HP
Basic Poke'mon

Search Out[G]
Look at the top 7 cards of your deck. Put any cards named Caterpie, Metapod, and Butterfree into your hand then shuffle the other cards back into your deck.

Weakness[R]
Resistance[None]
Retreat Cost[C]
 
Here's my Flygon line:

Trapinch 50HP F

C Bite 10

FF Sand Pit 20
The Defending Pokemon can't retreat during your opponent's next turn.

Weakeness: G
Resistance:
Retreat Cost: C

---------------------------------------------------------

Vibrava 80HP F
(Evolves from Trapinch)

C Focus Energy
During your next turn, base damage of Vibrava's Dragonbreath is 70 instead of 30.

GL Dragonbreath 30
Flip a coin. If Heads, the Defending Pokemon is now Paralyzed.

Weakness: C
Resistance: LF
Retreat Cost: C

---------------------------------------------------------

Flygon 120HP F
(Evolves from Vibrava)

Poke'BODY: Sand Aura
As long as Flygon is your Active Pokemon, put 1 damage counter on each Bench Pokemon (both yours and your opponent's) between turns.

CC Energy Charge
Search your deck for up to 3 different types of basic Energy cards and attach them to Flygon. Put 1 damage counter on Flygon for each basic Energy card you attached. Shuffle your deck afterward.

CCCC Rainbow Slash 50+
Does 50 damage plus 20 more damage for each type of Basic Energy card attached to Flygon.

Weakness: C
Resistance: LF
Retreat Cost: CC
 
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Moltres (R) 70HP
Basic Pokemon

(Poke body) Flame Protection
Any damage done to Moltres by your opponent's Basic Pokemon, is reduced by 10.

(R) Flame Whip 10

(R)(C)(C) Flaming Tornado 40

Weakness (R)
Resistance
Retreat (C)(C)
 
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