Pokemon (16) 4 Electrode 4 Voltorb 1 Electivire Lv. X 3 Electivire (SW) 4 Electabuzz (SW) Energy (16) 4 DRE 12 Lightning Trainers (28) 4 Switch 2 Castaway 2 Strength Charm 2 Team Gallactic's Wager 4 TV Rep 3 Quick Ball 4 Celios 4 Holon Mentor 3 Windstorm You want to start out w/ Voltorb really. Electabuzz can Thundershock though, so that's pretty cool. T2 Electrode is what you're aiming for. Swing for 100 and then attach the energy to either Electabuzz/Vire or another Torb/Trode. You want to swing for 100 every turn w/ your Electrode's forcing your opponent to setup fast. When you run out of Trodes your Vire's should be more than charged up, especially with that nice power they have. Their attacks can dish out heavy amounts of damage, that will more than tear through your opponent's remaining Pokemon. 4 Switch are necessary because of Vire's heavy retreat cost and to try to get that T1 Torb.