3 Whishmur GE 2 Loudred GE 3 Exploud GE 4 Sentret SW 2 Furret SW 1 Omanyte d HP 2 Omastar PK ------ 17 Pokémon 4 Celio's Network 3 Oak's Visit 3 Roseanne's Research 2 Steven's Advice 2 Team Galactic's Wager 1 Castaway 4 Rare Candy 3 Cessation Crystal 2 Mysterious Fossil 2 Crystal Beach 2 Night Maintenance 1 Warp Point ------ 29 trainers 3 Holon WP / Holon FF 7 Water / Fire 2 Psychic / Fighting 1 Cyclone 1 Boost ------ 14 Energy Strategy: You ideally want to start out with Sentret and get T2 Furret to search out your Explouds. If you get to set up Exploud and Omastar with your Furret, you should be in pretty good shape. You might have to use Furret middle-game too to get Omastar ingredients to your hand. Come out with Exploud. Slap a Cessation in, as nobody plays Windstorms these days and start the flip-action. If they come out with Pachi to hit you with 40 - well, better to you as they're keeping their big hitters off the stage then. Pachi just to get middle-game Cessation off slows your opponent down a lot so you should welcome Pachi and slap another Cessation if you have the Castaway. Try to flip some first coin tails to get the damage spread (finally a deck that benefits from tails'!). You can sacrifice a few explouds like this easily. When you have flipped about 3 tails with Exploud's first attack, your opponent should be ready to get Omanyted. Rare candies being the big thing in today's environment and Ralts has only 60 HP. Cessations and Crystal Beachs aim to slow your opponent down to get a sufficient spreading done before getting your Explouds owned by a big hitter. I'd like to fit a tech spreading line in this deck (1-1 Dodrio preferably) but the space is a bit tight.