korythatsrightmare
New Member
Beautiful
Pokes27
3Slaking
2Vigoroth
3Slakoth
3Flygon
2Vibrava
3Trapinch
3Magnemite
3Magneton
3Dunsparce
2Solrock
Trainers14
3Juggler
2Lady Outing
2Rare Candy
2Wallys Training
3Switch
2Warp Point
Energies21
6Lightnng
5Grass
3Psy
3Fighting
2Fire
Point is to get every single energy out on the field, any lost energy gets taken back by magnetons, pretty stable, never have to worry about energy, switches are for slaking so it can attack twice if it needs to and flygon can do a max of 80 damage. The magneton does the most damage after flygon uses energy shower, and it dominates until the end.
It has a real problem of almost decking out when I play it, and in a more competitive environment it will deck out. Tel me what to do, I would also like to get rid of those solrocks cause I draw fast enough.
Pokes27
3Slaking
2Vigoroth
3Slakoth
3Flygon
2Vibrava
3Trapinch
3Magnemite
3Magneton
3Dunsparce
2Solrock
Trainers14
3Juggler
2Lady Outing
2Rare Candy
2Wallys Training
3Switch
2Warp Point
Energies21
6Lightnng
5Grass
3Psy
3Fighting
2Fire
Point is to get every single energy out on the field, any lost energy gets taken back by magnetons, pretty stable, never have to worry about energy, switches are for slaking so it can attack twice if it needs to and flygon can do a max of 80 damage. The magneton does the most damage after flygon uses energy shower, and it dominates until the end.
It has a real problem of almost decking out when I play it, and in a more competitive environment it will deck out. Tel me what to do, I would also like to get rid of those solrocks cause I draw fast enough.