Pokémon TCG: Sword and Shield—Brilliant Stars

Flygon ex d, what yo play with it?

Flygon ex δ, Flygon δ, Altaria ex δ, Nidoqueen δ or Fearow δ

fast deck. you can come out of nowhere with a trapinch rare can, delta supply, altyari attach.
 
true but that is some thing that you got to get out and that can talke awile and no nidoqueen fearow is easier to get out
but i like the combo
 
Tagrineth said:
I play Flygon ex d with Trapinch d and Vibrava d. Dunno about anyone else, though.

funny how you responded the same way to gardevoir ex d and dragonite ex d questions.
 
Flygon ex D/Flygon D/Fearow D. speedy, if ran with Mawile, it ensuures you to be attacking on turn 3, with complete set-up.
 
flygon ex D with nidoqueen D which helps you get alot of flygons in a offense strategy or the rock lock style with eeveelutions with just jolteon ex/espeon ex only. I do think this deck should be in the archetype section by now since it had won so many tournies.
 
moza said:
The pure flygon deck, of course.

But will it be as powerful?

Very true. Just straight Flygon Ex D won't be as powerful late game. The card is a good combo with Nidoqeen, cause 2 Flygon Ex spread the damage early in the game with Sand Damage and Psychic Pulse, putting almost any of your opponents Pokemon with in range of a OHKO of Nidoqueen's Revenge or Flygon D's Swift.

Some people like to play it with Eeveelutions as well. That deck is good too as it helps even more damage around. But this time instead of the Queen attacking it's the Jolteon or Espeon after the damage has been spread around. The thing I don't like about this one is too many Exs, so it's slows down against a Safeguarder (Banette). I guess you could attack with Flygon D, but even then you have to power him up instead of the main hitters.

Now the third deck is the previous two combined. Flygon D/Flygon Ex D/Nidoqueen/Eeveelutions. The problem I see with this one is there isn't much room for anything else, like techs. So the lists to me seem a little to tight like LBS last year. But if a good list is made I think this could be the best version.
 
Now the third deck is the previous two combined. Flygon D/Flygon Ex D/Nidoqueen/Eeveelutions. The problem I see with this one is there isn't much room for anything else, like techs. So the lists to me seem a little to tight like LBS last year. But if a good list is made I think this could be the best version.


Ah, but what techs would help that much? You are pounding away for 80 a turn and making life difficult on your opponent with the eeveelutions. Heck, I play 4 SSU so my flygons can last longer.

I <3 ssu.
 
chriscobi634 said:
...The thing I don't like about this one is too many Exs, so it's slows down against a Safeguarder (Banette). ..
Tech in Lati@s lock? Then you would have some kind of safeguarder too (Latios ex d')... (?)
 
moza said:
Ah, but what techs would help that much? You are pounding away for 80 a turn and making life difficult on your opponent with the eeveelutions. Heck, I play 4 SSU so my flygons can last longer.

I <3 ssu.

Some tools. Like Strength Charm for Bandoom, Crystal Shard for Sallygross, Metanite, and anything that has Psychic resistance. Because some players have started teching Dark pokemon with the Psychic resistance for Banette, and Flygon Ex D. Or like Ardoptres said the Lati@s lock for Safeguarders, etc.
 
I run flygon and it's either really fast set up or really really slow
oleteon
i use
4-2-3ex-2 flygon
2-1-2 queen
2-2 Jolteon

with castform to start

it work really well you will have at flygon fully powered by T4 but thats to slow IMO but aftedward you're bassiacally set

but you really don't haVE any room for techs maby you can fit in one
 
chriscobi634 said:
Very true. Just straight Flygon Ex D won't be as powerful late game.
well if played right it will get set up so fast only a hand full of decks can stop it such as ludicargo
 
My younger son's deck runs Lickitung d as the starter and Gengar + Curse Powder as a follow-up damage spreader. Both are highly effective with just 1 or 2 energy. He finishes with Flygon and it can be nasty.
 
I think it's best used as the starting damage spreaders. Cause in the mid to late game 10 just isn't going to be enough the supporting cast of a deck (unless they are low HP). If you spread damage with it first you also ruin your opponents chance of seting up. You can KO about 3 pokemon with Psychic Pulse/Sand Damage. And then bring up back up attack and finish what's left or spread more damage to those who barely received any from Psychic Pulse/Sand Damage. Finally, come in with another Flygon Ex D and finish the job.

That's my two cents on the topic.
 
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