=20 Pokemon=
4 Trapinch- SS
3 Vibrava- EXD
3 Flygon- EXD
4 Sentret- AQ
3 Furret- AQ
3 Dunsparce- SS
=24 Trainer=
4 Professor Elm's Training Method
4 Power Charge
4 Moo-moo Milk
3 Professor Oak's Research
3 Switch
3 Dual Ball
3 Town Volunteers (looks like overkill, but pretty useful)
4 Rainbow Energy
6 Grass
6 Lightning
Ok, here's how the deck works. Furret uses its power (as usual), Get any sort of energy. Power up a Flygon, and use it to attack. Use Dual Ball and Elm's Training Method to get Furret and Flygon in play faster, and Power charge for Energy support.
EXD = EX: Dragon
4 Trapinch- SS
3 Vibrava- EXD
3 Flygon- EXD
4 Sentret- AQ
3 Furret- AQ
3 Dunsparce- SS
=24 Trainer=
4 Professor Elm's Training Method
4 Power Charge
4 Moo-moo Milk
3 Professor Oak's Research
3 Switch
3 Dual Ball
3 Town Volunteers (looks like overkill, but pretty useful)
4 Rainbow Energy
6 Grass
6 Lightning
Ok, here's how the deck works. Furret uses its power (as usual), Get any sort of energy. Power up a Flygon, and use it to attack. Use Dual Ball and Elm's Training Method to get Furret and Flygon in play faster, and Power charge for Energy support.
EXD = EX: Dragon