Human Destroyer
New Member
With that punny title out of the way, this is the first deck I've semi-created on my own. I say semi because I bounced a lot of ideas off of Otaku and he tweaked it a little at the end.
The deck focuses on Accelgor as the main attacker, and Celebi Prime is there for some energy acceleration.
Pokemon x 24
03 Accelgor (DEX)
02 Gloom
03 Celebi
03 Oddish
03 Shelmet (DEX)
03 Sunflora
03 Sunkern
03 Vileplume
01 Tornadus EX
Trainers x 24
01 Flower Shop Lady
04 Judge
02 Interviewer's Questions
04 N
02 Pokemon Collector
03 Professor Juniper
03 Professor Oak's New Theory
02 Rare Candy
03 Skyarrow Bridge
Energy x 12
04 Double Colorless Energy
08 Grass Energy
3-3 Accelgor is our main attacker as I said earlier. 3-3 Sunflora is utilized for searching him out, and 3-2-3 Vileplume for Item lock. Tornadus is there as a Late-Game Closer. Trainers are generally for drawing out Sunflora, and then Accelgor after the Sunflora are all out and on the bench. Interviewer's Questions for some energy, Rare Candy to accelerate the evolution of Vileplume, Judge is there to annoy since this deck doesn't really rely on having a large hand, Skyarrow Bridge is to retreat Celebi if it ever gets into the active slot.
Just tested it in a couple games: N seems to be really helpful, so I added him in. Regigigas proved to be useless, so I dropped him.
And...that's it. Questions, comments, critique, etc would all be appreciated! No death threats though...can't quite allow that.
The deck focuses on Accelgor as the main attacker, and Celebi Prime is there for some energy acceleration.
Pokemon x 24
03 Accelgor (DEX)
02 Gloom
03 Celebi
03 Oddish
03 Shelmet (DEX)
03 Sunflora
03 Sunkern
03 Vileplume
01 Tornadus EX
Trainers x 24
01 Flower Shop Lady
04 Judge
02 Interviewer's Questions
04 N
02 Pokemon Collector
03 Professor Juniper
03 Professor Oak's New Theory
02 Rare Candy
03 Skyarrow Bridge
Energy x 12
04 Double Colorless Energy
08 Grass Energy
3-3 Accelgor is our main attacker as I said earlier. 3-3 Sunflora is utilized for searching him out, and 3-2-3 Vileplume for Item lock. Tornadus is there as a Late-Game Closer. Trainers are generally for drawing out Sunflora, and then Accelgor after the Sunflora are all out and on the bench. Interviewer's Questions for some energy, Rare Candy to accelerate the evolution of Vileplume, Judge is there to annoy since this deck doesn't really rely on having a large hand, Skyarrow Bridge is to retreat Celebi if it ever gets into the active slot.
Just tested it in a couple games: N seems to be really helpful, so I added him in. Regigigas proved to be useless, so I dropped him.
And...that's it. Questions, comments, critique, etc would all be appreciated! No death threats though...can't quite allow that.
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