Pokémon TCG: Sword and Shield—Brilliant Stars

GengNoir (MD-on)

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Blitzkrieg916

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Alright so this a strategy I thought of about a week ago and in theory it works well. In practice, well I haven't been able to pull it off. Let me explain.

First, the decklist:

Pokemon
1 x Dusknoir LV.X SF-96
1 x Dusknoir SF-1
1 x Dusknoir SF-17
1 x Dusclops SF-35
1 x Dusclops SF-34
2 x Duskull SF-59
1 x Gengar Lv.X AR-97
2 x Gengar SF-18
2 x Haunter AR-41
1 x Gastly SF-62
1 x Gastly AR-36
2 x Muk UD-31
2 x Grimer UD-50
1 x Crobat G PL-47

Trainer/Supporter/Stadium
2 x Interviewer's Questions UL-77
2 x Energy Restore AR-86
4 x Energy Search MD-90
1 x Professor Oak's Visit AR-90
1 x Cheerleader's Cheer UL-71
1 x Professor Oak's New Theory HS-101
2 x Premier Ball GE-101(GE is expired but Premiere Ball is in the exceptions list)
1 x Technical Machine TS-1 LA-136
1 x Luxury Ball SF-86
1 x Flower Shop Lady UD-74
1 x Poke Ball HS-95
1 x Great Ball SF-85
1 x Professor Elm's Training Method HS-100
1 x Pokemon Collector HS-97
2 x Bebe's Search RR-89
2 x Pokemon Communication HS-98
1 x Expert Belt AR-87
1 x Broken Time-Space PL-104
1 x Energy Switch HS-91
2 x Rare Candy UL-82

Energy
10 x Psychic Energy - Basic
1 x Health Energy - Special MD-94
1 x DCE HS-103

Now, the strategy:

I'll keep this short and sweet. Dusknoir Lv.X becomes a Stadium when its Knocked Out. As long as it's a Stadium, I place 1 damage counter on each of the opponent's Pokemon between turns (yay! :D). Gengar Lv.X's "Compound Pain" attack does 30 damage to EACH of my opponent's Pokemon that already has damage counters on it. Basically, I can potentially hit 50 damage to EVERY one of my opponent's Pokemon each turn! (1 damage counter when he/she ends their turn +30 damage from Gengar Lv.X + 1 damage counter when I end my turn = 50 damage). The goal is to try Knock Out as many of his/her Pokemon as quickly as possible, and hopefully knock out 2+ simultaneously.
Muk and Crobat G are in there for Poisoning/Confusing. To help slow down my opponent.

The problem?
I haven't yet been able to pull out Gengar Lv.X and Dusknoir Lv.X in the same game to use this strategy. Any tips on cards to add/remove to ensure I'm able to pull them both out as quickly as possible?

Can anyone make any suggestions on how to make this more efficient? (i.e. have both Gengar lv.x and Dusknoir Lv.X in as few turns as possible?)

Also, any other advice that can help would be much appreciated!

Thanks!
 
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