4 Mr. Mime 3 Misdreavous 3 Mismagimus 3 Duskull 2 Dusclops 3 Dusknoir 2 Castform Total 20 4 Celio's 3 Holon Mentor 2 Stevens Advice 2 Team Galactic Wager 1 Scott 2 Pheobe's Stadium 2 Lake Boundary 2 BufferPiece 2 Strength Strength Charm 3 Rare Candy 2 Castaway Total 25 Energy 4 DRE 2 Scramble 9 Psychic Total 15 Strategy: So you want to start out with Mr. Mime ideally. It will take your opponent at least 2 turns most of the time for them to be able to attack mr. mime and around 3 to KO it. During that time you power up a misdreavous with psychic energy. Hopefull you have 2 misdreavous on the bench so that when mime gets koed you send one out with 0 energy and scramble it. Then retreat for free with pheobe's and attack with a fully powered up misdreavous. Late game Dusclops is a beast. Its power is amazing throughout the game and if your opponent gets a lead you just dre + psychic to do tons of damage. The pokemon are great for the metagame aswell for Psychic to eat at Lucario's and machamps and Mismagimus has a resistance to Blissey. Mismagiumus also counters blissey for they have tons of energy attached to it. Misdreavous is great for a stage 1 to have 90 hp. Dusclops 120 and uses damage counters to go through buffers and delta reductions. --> Can do up to 100 damage.