LegendCallerL
Member
I had an idea for a mechanic: Evolving basics and stage 1s that can be played as a Trainer Card. The card would count as both a Pokemon and an Item, Stadium, or Supporter when not in play, and whatever it was played as when in play.
In deck building, the card would count as 1 card toward the 60 total, but would count toward the total 4 for both the Trainer and the Pokemon. (So a Snivy/Potion would count as both Snivy and Potion when deck building.)
A card format would be like
Of course, you would have to keep the effects simple to even fit everything on the card.
In deck building, the card would count as 1 card toward the 60 total, but would count toward the total 4 for both the Trainer and the Pokemon. (So a Snivy/Potion would count as both Snivy and Potion when deck building.)
A card format would be like
Evolution Stage - Pokemon Name - HP - Type
Single Attack
Weakness, Resistance, and Retreat
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Illustration containing both the Pokemon and the Item/Supporter/Stadium
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Trainer (Type of Trainer)
Name
(Effect)
(The rule for whatever kind of Trainer this is.)
Of course, you would have to keep the effects simple to even fit everything on the card.