DoomScizor
New Member
I think it's really great
I need a little help with the Consistency and Speed of it though =\
The line is:
Pokemon:
4 Gligar
2 Gliscor Legends awakening
1 Gliscor Undaunted, It switches up the game Especially when the other Gliscor is Prized
1 Gliscor X, It wouldn't be Gliscor lock without it
1 Azelf Legends awakening
Needed to get Gliscor X out of prizes
4 Spiritomb from Arceus
again, needed for trainer lock and Quick evolutions
2 Smeargle from Undaunted
Just in case I can't get Spiritomb out first turn
2 Unown Q
Not sure on the number cause I need to retreat constantly
2 Uxie
Just draw power, and avoiding Feinting spell
1-1 Shedinja (Supreme Victors)
Depends on match up, This or spiritomb will be my wall after I bring Gliscor to hand or switch with Night Slash
1-1-1 Vileplume (Undaunted)
Tech'd in against Sp match ups, It makes it a lot easier to keep the trainer lock
24 Pokemon
T/S/S:
4 Bebe's Search
Max Search potential
4 Broken Time-Space
Needed to Make sure the paralysis lock happens
4 pokemon Collectors
Getting spiritomb, Unown, Azelf, Smeargle, Gligar, Ect...
x2 Judge
Probably the most disrupting supporter right now, Useful for getting rid of warp energy
1 Luxury Ball
Why not, Although I am willing to drop it, as it is a trainer
1 Palmers Contributions
Fits nicely as my recovery system
2 Pokemon Communication
Good pokemon Search with Tomb isn't active
3 Hunter
To pick up a Benched Gliscor X or Uxie for draw
21 T/S/S
Energy:
4 Call energy
As stated, Works Perfectly with Elm's Training method, Spiritomb, Palmer's, Ect....
8 Fighting Energy
I know it's a lot but without uxie I feel I really need that large amount, but I'm welcome to change it up
Plus, Scizor Prime is a little scary =\
3 warp
To get my Spiritomb, Vileplume, Smeargle to the bench
15 Energy
Strategy:
Start Spiritomb with Call energy and Call for Gligar start evolving Next turn since you have the opponent under trainer lock.
Perfect Situation:
Spiritomb or Smeargle active with Unown Q attached
2 Gliscor on bench
Broken time Space in play
you Retreat active, send up Gliscor, Lvl up to Gliscor X and Shoot poison to poison and paralyze the opponents pokemon, then use Gliscor (Legends awakening) to burning poison gliscor back into hand.
Promote Smeargle or Spiritomb or Gliscor
Next turn, play Gligar and evolve to gliscor Via Broken Time Space, then Gliscor X the active gliscor and Rinse repeat
Getting disrupted really hurts the lock but if you want a different approach then you could do the hit and run technique
You want to use this when playing against Gengar Sf
While setting up you attach 2 fighting energy to Gliscor (Legends Awakening)
then lvl Up and Poison and Paralyze and then Hit with Night slash to retreat to the bench
With Luxray, Just do the same thing but with Gliscor (Undaunted) and lvl up to paralyze and then hit with ninja fang to get the double weakness and kill with poison.!!
I want to try and add an expert belt or 2 to Hit for 80 and switch or Pester for 100 assuring a 0hko on Dialga G before it's lvl X
Any improvements anyone?
I definitely like this deck more than the drapion deck I tried. Its easier to keep the lock on.
I need a little help with the Consistency and Speed of it though =\
The line is:
Pokemon:
4 Gligar
2 Gliscor Legends awakening
1 Gliscor Undaunted, It switches up the game Especially when the other Gliscor is Prized
1 Gliscor X, It wouldn't be Gliscor lock without it
1 Azelf Legends awakening
Needed to get Gliscor X out of prizes
4 Spiritomb from Arceus
again, needed for trainer lock and Quick evolutions
2 Smeargle from Undaunted
Just in case I can't get Spiritomb out first turn
2 Unown Q
Not sure on the number cause I need to retreat constantly
2 Uxie
Just draw power, and avoiding Feinting spell
1-1 Shedinja (Supreme Victors)
Depends on match up, This or spiritomb will be my wall after I bring Gliscor to hand or switch with Night Slash
1-1-1 Vileplume (Undaunted)
Tech'd in against Sp match ups, It makes it a lot easier to keep the trainer lock
24 Pokemon
T/S/S:
4 Bebe's Search
Max Search potential
4 Broken Time-Space
Needed to Make sure the paralysis lock happens
4 pokemon Collectors
Getting spiritomb, Unown, Azelf, Smeargle, Gligar, Ect...
x2 Judge
Probably the most disrupting supporter right now, Useful for getting rid of warp energy
1 Luxury Ball
Why not, Although I am willing to drop it, as it is a trainer
1 Palmers Contributions
Fits nicely as my recovery system
2 Pokemon Communication
Good pokemon Search with Tomb isn't active
3 Hunter
To pick up a Benched Gliscor X or Uxie for draw
21 T/S/S
Energy:
4 Call energy
As stated, Works Perfectly with Elm's Training method, Spiritomb, Palmer's, Ect....
8 Fighting Energy
I know it's a lot but without uxie I feel I really need that large amount, but I'm welcome to change it up
Plus, Scizor Prime is a little scary =\
3 warp
To get my Spiritomb, Vileplume, Smeargle to the bench
15 Energy
Strategy:
Start Spiritomb with Call energy and Call for Gligar start evolving Next turn since you have the opponent under trainer lock.
Perfect Situation:
Spiritomb or Smeargle active with Unown Q attached
2 Gliscor on bench
Broken time Space in play
you Retreat active, send up Gliscor, Lvl up to Gliscor X and Shoot poison to poison and paralyze the opponents pokemon, then use Gliscor (Legends awakening) to burning poison gliscor back into hand.
Promote Smeargle or Spiritomb or Gliscor
Next turn, play Gligar and evolve to gliscor Via Broken Time Space, then Gliscor X the active gliscor and Rinse repeat
Getting disrupted really hurts the lock but if you want a different approach then you could do the hit and run technique
You want to use this when playing against Gengar Sf
While setting up you attach 2 fighting energy to Gliscor (Legends Awakening)
then lvl Up and Poison and Paralyze and then Hit with Night slash to retreat to the bench
With Luxray, Just do the same thing but with Gliscor (Undaunted) and lvl up to paralyze and then hit with ninja fang to get the double weakness and kill with poison.!!
I want to try and add an expert belt or 2 to Hit for 80 and switch or Pester for 100 assuring a 0hko on Dialga G before it's lvl X
Any improvements anyone?
I definitely like this deck more than the drapion deck I tried. Its easier to keep the lock on.
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