Pokémon TCG: Sword and Shield—Brilliant Stars

Grumpig Deck DP-On

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Fire Master

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Pokémon: 21
4:psychic: Grumpig
4:psychic: Spoink
2:psychic: Giratina
1:psychic: Gardevoir
1:psychic: Ralts
1:psychic: Dusknoir
1:psychic: Duskull DP
2:colorless Furret
4:colorless Sentret
1:psychic: Azelf LA
T/S/S: 23
4 Bebe´s Search
4 Roseanne´s Research
2 Technical Machine TS-1
3 Rare Candy
2 Night Maintenance
3 Super Scoop Up
3 PlusPower
2 Moonlight Stadium
Energies:
16 :psychic: Energies

Strategy: T2 Furret. T2/T3 Grumpig/Spoink and Giratina. Keep an energy in Furret to attach another energy to it and be able to use Baton Pass unless you´re sure that it will be KOed after you finish the setup (in that case keep an energy on Giratina). Start charging Grumpig and when you have Dusknoir, Giratina, Gardevoir and 2 Grumpigs (or Furret is KOed) send Giratina to the Active position with Baton Pass (if Furret is KOed, send Giratina and attach the 2nd energy to it). Next turn (if you used Baton Pass) attack with Giratina´s Shadow Force and try to keep it alive as long as possible while charging energies to Grumpig. When Giratina is KOed or Grumpig can KO any of your opponent´s Pokémons, send it to the Active possition an start using Grind. Use Magical Step if you have to attack with Grumpig and it can´t OHKO nor O2KO the defending Pokémon. Gardevoir is to accelerate your setup and provide you energies with an opponent´s Roseanne´s Research. It may attack if it´s necessary. Dusknoir prevent my opponent from playing a tech/attacker. It can also attack.
 
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I have tested my own Grumpig deck. it does great damage but unfortunately it takes to long to power up. and like blissey when it dies so do your energy
 
Meh, i kinda prefer Magmortar in everyway. But Grumpig can be alot of fun with his first attack XD and the whole Moonlight for free retreat is pretty cool. -1 SSu, +1 TM-TS w/e
 
I could remove the Claydol line but unfortunately I don´t have any Azelf LV.X. If I get one, I´ll add it to the deck. I play SSU to return Grumpig/Giratina after they die to save the energies from be discarded and to prevent my opponent´s from take a Prize. I use Giratina to charge Grumpig when Giratina uses Shadow Force to damage my opponent´s bench and also a possible no damage from your opponent´s. I don´t want to add another TM TS-1 as I generally don´t use it (90% of the time I get a T2 Furret). I would remove Claydol and add something different.
 
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