Rocket_Zatch
New Member
DP-on
3 horsea
2 seadra
3 kingdra
3 Spoink
3 Grumpig
2 Mewtwo
2 Mewtwo lvl x
10 water energy
6 Psychic energy
2 Multi Energy
4 Energy Pickup
3 Rare Candy
4 Felcitys Drawing
2 Moonlight Stadium
4 Bebes Search
3 Rosannes Research
2 Warp point
2 Night Matience
Start with Horsea or spoink. Both cards have attacks that allow them to switch with pokemon on the bench. Aim for a turn 2 Grumpig. Build up kingdra on the bench. Discard water energy in various ways for Kingdra. Also Mewtwo stalls to build up Kingdras and Grumpigs.
3 horsea
2 seadra
3 kingdra
3 Spoink
3 Grumpig
2 Mewtwo
2 Mewtwo lvl x
10 water energy
6 Psychic energy
2 Multi Energy
4 Energy Pickup
3 Rare Candy
4 Felcitys Drawing
2 Moonlight Stadium
4 Bebes Search
3 Rosannes Research
2 Warp point
2 Night Matience
Start with Horsea or spoink. Both cards have attacks that allow them to switch with pokemon on the bench. Aim for a turn 2 Grumpig. Build up kingdra on the bench. Discard water energy in various ways for Kingdra. Also Mewtwo stalls to build up Kingdras and Grumpigs.