Guerrila Warfare

Discussion in 'Deck Help and Strategy' started by SwampertEX, Feb 13, 2004.

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  1. SwampertEX

    SwampertEX New Member

    Guerrila Warfare
    Pokemon: 21
    4 Nincada
    4 Ninjask
    3 Roselia
    4 Treecko
    2 Grovyle
    4 Sceptile (Lizard Poison)

    Energy: 18
    15 Grass Energy
    3 Boost Energy

    Trainers: 21
    3 POR
    2 Seer
    3 Warp Point
    3 Birch
    3 PETM
    1 Town Volunteers
    3 Oran/Potion/Moo-Moo
    3 Rare Candy

    The strategy is to power up Ninjask, and run w/ it's attk when it's about to die. then you do 1 of these 2 things:
    1. Retreat for another Ninjask
    2. Bring up a powered up Sceptile
    Simple yet effective strategy. I may consider adding weakness gaurds or fire TecH due to all the Blaze running rampant, but time will tell. All suggestions appreciated! ;)
    Last edited: Feb 13, 2004
  2. EeveeTrainer

    EeveeTrainer New Member

    Deck looks pretty good. But seeing as you already have Ninjask you might Consider Shedinja. Not too strong but he's definately something to consider against Blaze, Gardy, and Ray. Since none of them can touch him makes your opponent deal with it which (having run a Shedinja anti damage deck) I can say works well enough. I personally don't think the Boost energy is as helpful as you think since you plan to use both Roselia and Ninjask's combo. You should be able to charge up the Sceptile fairly quickly. But give that a shot and see if you like it.
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