Prize_Card
New Member
Alright, I've officialy made the deck. I've been thinking about this set right when the sw scans came out. Suggestions on a name for the deck would be nice, but Hand Control pretty much explains the deck. I have gone undeafeted against many decks, (kingdra swarm, R-gon, TecH, New SW decks, etc) To sum it up this deck could fall under the category blissy cheap. Heres the list.
Pokemon (13)
4 aipom
4 ampibom
4 absol
1 umbreon star
Trainers (32)
4 quick ball
4 celios network
4 super scoop up
4 er2
4 team mars
3 rossanes
3 castaway
3 cesation crystal
3 team galactics
Energy (15)
4 DRE
11 basic dark
Absol 70hp basic pokemon
[c] Baleful wind
Choose a card from your opponent's hand withou looking and discard it. If you discarded a Trainer, Supporter, or Stadium card, choose 1 more card from your opponent's hand without looking and discard it.
Strategy: Alright, this is how the deck works. Turn 1 absol active, 1 aipom on bench attach one enrgy to absol, (use mars or galactics if your going second.) then attack. Your oppenent should already only have 2-4 cards in hand now.... Next turn your oppent trys to set up, but is very limited to anything, (pretty much nothing happens) so now your turn, evolve to ampibom attach DRE retreat and just start smacking with ambipom the whole game while using cards like mars galactics umbreon star(plus scoop up) to keeep your oppenent to 0-3 cards the whole game. The lock ussualy takes effect around turn 2-3 and the rest of the game is pretty much easy.
Created by: Justin in arizona.
Pokemon (13)
4 aipom
4 ampibom
4 absol
1 umbreon star
Trainers (32)
4 quick ball
4 celios network
4 super scoop up
4 er2
4 team mars
3 rossanes
3 castaway
3 cesation crystal
3 team galactics
Energy (15)
4 DRE
11 basic dark
Absol 70hp basic pokemon
[c] Baleful wind
Choose a card from your opponent's hand withou looking and discard it. If you discarded a Trainer, Supporter, or Stadium card, choose 1 more card from your opponent's hand without looking and discard it.
Strategy: Alright, this is how the deck works. Turn 1 absol active, 1 aipom on bench attach one enrgy to absol, (use mars or galactics if your going second.) then attack. Your oppenent should already only have 2-4 cards in hand now.... Next turn your oppent trys to set up, but is very limited to anything, (pretty much nothing happens) so now your turn, evolve to ampibom attach DRE retreat and just start smacking with ambipom the whole game while using cards like mars galactics umbreon star(plus scoop up) to keeep your oppenent to 0-3 cards the whole game. The lock ussualy takes effect around turn 2-3 and the rest of the game is pretty much easy.
Created by: Justin in arizona.