lolganium
New Member
this deck has been tested against alot of major stuff, and beaten all!!!
heres y idea as a list;
pokemon;16
4 bonsly dp
4 soodowoodo mt
3 machop dp
2 machoke dp
2 machamp dp
1 machamp hl/pk
energy;14
2 dre
2 scramble
10 fighting
trainers;30
3 mentor
3 celio
3 rare candy
4 tvr
1 TGW
1 battle frontier
1 crystal beach
1 scott
3 castaway
4 cessation
4 pluspower
1 switch
1 night maintenance
this deck is based around getting a turn 1 soodo with bonsly under him, and stop the opponent attacking him, this can stop ape for a turn, which is cool. then just disrupt by using soodo's second attack, and just play it out, then use machamp if soodo is ko'd, that's cool. this deck really pwn's if it's played right.
any fix's?
heres y idea as a list;
pokemon;16
4 bonsly dp
4 soodowoodo mt
3 machop dp
2 machoke dp
2 machamp dp
1 machamp hl/pk
energy;14
2 dre
2 scramble
10 fighting
trainers;30
3 mentor
3 celio
3 rare candy
4 tvr
1 TGW
1 battle frontier
1 crystal beach
1 scott
3 castaway
4 cessation
4 pluspower
1 switch
1 night maintenance
this deck is based around getting a turn 1 soodo with bonsly under him, and stop the opponent attacking him, this can stop ape for a turn, which is cool. then just disrupt by using soodo's second attack, and just play it out, then use machamp if soodo is ko'd, that's cool. this deck really pwn's if it's played right.
any fix's?
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