machampion12
New Member
Has anyone else realized how good Jumpluff could be? A potential donk, a 140 hit with expert belt, ohko one almost anything in the format if lots of pokemon. What do u guys think about it?
Pokemon contest hall... never thought of that in a jumpluff deck. If you're going to try it then good for you. It might be good but it gets distroyed by charizard decks. And with contest hall you're letting your opponent get set up faster to. Other then that I think it might be good. MIGHT.
for charizard all u have to do is get a metapod and NO WEAKNESS =D
WHY on EARTH would you need hit point manipulation with *******' 140 damage with 1 energy? What on earth can get around that as fast as it'll be setting up? Play Crobat or something if you're that worried ._.Jumpluff is one of those decks I feel that could use any techs it wants, since Jumpluff is really fast.
1. Jumpluff/Cherrim AoA/Shaymin (Standard)
2. Jumpluff/Blissey PL/Shaymin/Cherrim (Defensive)
3. Jumpluff/Luxray GL/Shaymin (Control)
4. Jumpluff/Shaymin/Metagross SV (Hit Point Manipulation)
and many more...
What do you expect? She is a party animal!WHY on EARTH would you need hit point manipulation with *******' 140 damage with 1 energy? What on earth can get around that as fast as it'll be setting up? Play Crobat or something if you're that worried ._.
I mean jeez...its just that 140 for 1 is baffling...
What do you expect? She is a party animal!