Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on format crobat lost world deck

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Gaelen1227

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I would like help making my deck pretty good for competitive play heres the list!
Pokemon
:psychic:
4 Crobat Primes UL 84/95
4 Golbats UL 30/95
4 Zubats UL 70/95
4 Mime Jr. CL 47/95
2 Slowking CL 32/95
:water:
2 Slowpokes UD 66/90
:dark:
2 Zoroark BW 71/114
2 Zoroua BW 70/114
:fighting:
1 Marowak TR 44/102
1 Cubone TR 60/102
Items/Supporters/Staidiums
2 Rare Candy
2 Lost Worlds
1 Judge
3 PONTs
4 Pokemon Communications
4 Pokemon Catchers
2 Seekers
4 Twins
Energies
10:psychic:
2 special:dark:


Strategy
Main strategy:
get crobat prime out and severely poison my opponent for the win.

Secondary strategy:
use slowking to manipulate my opponents deck and put a pokemon on the top useless card in the center and
the good or pokemon card on the bottom.
then sleepy lost to remove pokemon from the top. then lost world for the win!

Techs:
Zoroark allows me to "steal" opponents attack.
Marowak counters my :lightning: weakness.

---------- Post added 08/21/2011 at 11:06 AM ----------

please post i have leauge at 12:30 and if i make changes they will happen at 12:15.
should i add in madkeniess slowking?
 
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Ok my poison control deck runs mew prime as a starter, than I add in a 2-2-3 Crobat prime(donphan counter) you Also run a 3-1-2 vileplume line( the third is bc of catcher and vileplume kills trainer cards), you can run mismag to attack via poltergeist and jirachi to level down and energy accelerate. This deck will severe poison via mew in the early game giving your opponent a choice to retreat or die of poison next turn, the crobat does the same but has a resistance to fighting making it a killer donphan killer, mismag is a great attacker bc it'll hit for a heavy damage, jirachi is the game breaker.... Energy acceleration when Combod with mismag nonepolter and if your opponent retreated than you level down and have multiple kos.

Lostworld is run in a couple ways, one is a mime jr slowking option which sucks, the other is to unleash a swarm of mews which is effective but phan recks you..... The best lostworld deck goes straight for the point, you run 4 mew and a decent line of gengar and some mr mime, you lz a gengar and turn 2 hurl via mew and set up a gengar or two for when they unleash a donphan, you need to be lzing at least 2 Pokemon by turn 3 or your close to being done. Lostworld has no attacker but is very disruptive and can be played very high as seen at nats when one top 16 I believe.

If you want a deck list pm me I have a list for each
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@ Scybuck meh fine I guess. @ trosegray001 I want to take it
to the next level though all the options stated involve the mew
prime I only have one though any other ways
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Ehhhhhhhh I found mew prime to be necessary in lostgar for it to have a chance, as for the other deck it's possible to run it without mew you can run a heavy line of Crobat (3-3-3), vileplume (3-2-2) and mismag (4-2/2) and than run jirachi to clean up so you will be running more of a spread deck since ability mismag hits 30 active 10 to each damaged, you could add zoroark or the bear as a counter for big fire..... Best play maybe a 2-2 line of bear..... But yea the basic misbatplume works pretty well
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